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Dragon Warrior Monsters: Difference between revisions
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Mantidactyle (talk | contribs) (Created page with "{{GB|title = Dragon Warrior Monsters |image = center |name = DRAGON WMONAWQE |regioncode=USA |type=<tt>0x80</tt> - GB and GBC |superga...") |
Mantidactyle (talk | contribs) mNo edit summary |
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|supergameboy=<tt>0x03</tt> - Yes | |supergameboy=<tt>0x03</tt> - Yes | ||
|cartridgetype=<tt>0x1B</tt> - MBC5 RAM BATTERY | |cartridgetype=<tt>0x1B</tt> - MBC5 RAM BATTERY | ||
|licensecode=<tt>4F</tt> | |licensecode=<tt>4F</tt> - Eidos | ||
|romsize=<tt>0x06</tt> - 16 MBit (128 banks) | |romsize=<tt>0x06</tt> - 16 MBit (128 banks) | ||
|romchecksum=<tt>0x5271</tt> | |romchecksum=<tt>0x5271</tt> |
Revision as of 22:03, 26 October 2015
Dragon Warrior Monsters | |
Internal Name | DRAGON WMONAWQE |
Region Code | USA |
Type | 0x80 - GB and GBC |
SGB Support | 0x03 - Yes |
Cartridge Type | 0x1B - MBC5 RAM BATTERY[[Category:0x1B - MBC5 RAM BATTERY Game Boy games]] |
License Code | 4F - Eidos |
ROM Size | 0x06 - 16 MBit (128 banks)[[Category:Game Boy games of 0x06 - 16 MBit (128 banks) ROM size]] |
ROM Checksum | 0x5271 |
SRAM Size | 0x02 - 64 Kbit[[Category:Game Boy games of 0x02 - 64 Kbit SRAM size]] |
Header Checksum | 0x49 |