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Dragon Warrior IV (NES)/TBL: Difference between revisions

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(Created TBL page with an image of in-RAM characters, will add TBL file and control codes later)
 
(Added text table basic grid)
Line 3: Line 3:
==Text Table==
==Text Table==


[TODO: Add table grid]
[TODO: Finish table grid]
 
The space (<code>&nbsp;</code>) character is $00.
 
{| class="wikitable" style="text-align: center;"
|-
!    !!  _0  !!  _1  !!  _2  !!  _3  !!  _4  !!  _5  !!  _6  !!  _7  !!  _8  !!  _9  !!  _a  !!  _b  !!  _c  !!  _d  !!  _e  !!  _f
|-
! scope="row" |  0_
|  &nbsp;  ||  0  ||  1  ||  2  ||  3  ||  4  ||  5  ||  6  ||  7  ||  8  ||  9  ||  a  ||  b  ||  c  ||  d  ||  e
|-
! scope="row" |  1_
|  f  ||  g  ||  h  ||  i  ||  j  ||  k  ||  l  ||  m  ||  n  ||  o  ||  p  ||  q  ||  r  ||  s  ||  t  ||  u
|-
! scope="row" |  2_
|  v  ||  w  ||  x  ||  y  ||  z  ||  A  ||  B  ||  C  ||  D  ||  E  ||  F  ||  G  ||  H  ||  I  ||  J  ||  K
|-
! scope="row" |  3_
|  L  ||  M  ||  N  ||  O  ||  P  ||  Q  ||  R  ||  S  ||  T  ||  U  ||  V  ||  W  ||  X  ||  Y  ||  Z
|  style="background-color:#EAECF0;"  |
|-
! scope="row" |  4_
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|-
! scope="row" |  5_
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|-
! scope="row" |  6_
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  —  ||  “  ||  ”  ||  ‘  ||  ‘  ||  ’  ||  ’  ||  .’  ||  ?  ||  !  ||  -
|-
! scope="row" |  7_
|  ✱  ||  :  ||  …  ||  ????  ||  ????  ||  (  ||  )  ||  ,  ||  .  || 「
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|-
! scope="row" |  7_
|  ▼  ||  ▶
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  style="background-color:#EAECF0;"  |
|  &nbsp;
|}


=== As seen in RAM ===
=== As seen in RAM ===

Revision as of 03:05, 29 March 2024

Chip tiny.png The following article is a Text Table for Dragon Warrior IV (NES).

Text Table

[TODO: Finish table grid]

The space ( ) character is $00.

_0 _1 _2 _3 _4 _5 _6 _7 _8 _9 _a _b _c _d _e _f
0_   0 1 2 3 4 5 6 7 8 9 a b c d e
1_ f g h i j k l m n o p q r s t u
2_ v w x y z A B C D E F G H I J K
3_ L M N O P Q R S T U V W X Y Z
4_
5_
6_ .’ ? ! -
7_ : ???? ???? ( ) , .
7_  

As seen in RAM

The text table as seen in the RAM viewer of Mesen2.

Dragon Warrior 4 (NES) - Text Table in RAM.png

TBL File

[TODO: Add table file]

Control Codes

[TODO: Add control codes]