Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Dragon Warrior II (NES)/RAM map

From Data Crystal
Jump to navigation Jump to search

Chip tiny.png The following article is a RAM map for Dragon Warrior II (NES).


RAM Byte Address Function Details
0x0400 - 0x04ff (Overworld) Something with status screens This block of RAM seems to be a bitmap showing what overworld tiles are overlaid with status popups like health or a menu... but changing it seems to have no effect. This block of RAM seems to have a different purpose during battles.
0x0624 - 0x0625 Party Gold Total gold for your party is 255 * 0x0625 byte plus the 0x0624 byte. You can just set the 0x0625 byte to 0xff for a LOT of gold.
0x0633 Character 1: Current XP Current total experience points for the first character.
0x063b Character 1: Current HP Current hit points for the first character. Appears fine to set this higher than your max HP.