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Dragon Warrior II (NES)/RAM map
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The following article is a RAM map for Dragon Warrior II (NES).
RAM Byte Address | Function | Details |
0x0400 - 0x04ff | (Overworld) Something with status screens | This block of RAM seems to be a bitmap showing what overworld tiles are overlaid with status popups like health or a menu... but changing it seems to have no effect. This block of RAM seems to have a different purpose during battles. |
0x0624 - 0x0625 | Party Gold | Total gold for your party is 255 * 0x0625 byte plus the 0x0624 byte. You can just set the 0x0625 byte to 0xff for a LOT of gold. |
0x0633 | Character 1: Current XP | Current total experience points for the first character. |
0x063b | Character 1: Current HP | Current hit points for the first character. Appears fine to set this higher than your max HP. |