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Contra (NES)/ROM map

From Data Crystal
< Contra (NES)
Revision as of 00:43, 28 August 2011 by Alchemic (talk | contribs) (Added rommap template)
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Chip tiny.png The following article is a ROM map for Contra (NES).

  • 00000 - 0000F = iNES Header
  • 00010 - 03D7F = Unpatterned
  • 03D80 - 0400F = Empty
  • 04010 - 07DFF = Patterned/Unpatterned
  • 07E00 - 0800F = Empty
  • 08010 - 09187 = Patterned/Unpatterned
  • 0918D - 0923F = Text (Title Screen)
  • 09240 - 0925F = Patterned/Unpatterned
  • 09260 - 0B00F = Graphics
  • 0B010 - 0BD4F = Patterned/Unpatterned
  • 0BD50 - 0C00F = Empty
  • 0C010 - 1000F = Patterned
  • 10010 - 138CF = Graphics
  • 138D0 - 13C3A = Patterned
  • 13C3B - 13DDF = Text (Credits)
  • 13DE0 - 1400F = Empty
  • 14010 - 16DEF = Graphics
  • 16DF0 - 1764F = Patterned
  • 17650 - 1800F = Empty
  • 18010 - 1B26F = Graphics
  • 1B270 - 1B2A5 = Patterned/Unpatterned
  • 1B2A6 - 1B3C3 = Text (In between levels / Stage names)
  • 1B3C4 - 1BD3F = Patterned/Unpatterned
  • 1BD40 - 1C00F = Empty
  • 1C010 - 1EEAF = Patterned/Unpatterned
  • 1EEB0 - 1EFCF = Enemy Data table
  • 1F630 - 1FC0F = Empty
  • 1FC10 - 2000F = Patterned


  • AND
  • ROM: 1EEB0 Memory: EEA0