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Contra (NES)/ROM map

From Data Crystal
< Contra (NES)
Revision as of 02:51, 1 December 2010 by Snarfblam (talk | contribs) (Added bullets for readability)
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  • 00000-0000F - iNES Header
  • 00010-03D7F - Unpatterened
  • 03D80-0400F - Empty
  • 04010-07DFF - Patterened/Unpatterened
  • 07E00-0800F - Empty
  • 08010-09187 - Patterened/Unpatterened
  • 0918D-0923F - Text (Title Screen)
  • 09240-0925F - Patterened/Unpatterened
  • 09260-0B00F - Graphics
  • 0B010-0BD4F - Patterened/Unpatterened
  • 0BD50-0C00F - Empty
  • 0C010-1000F - Patterened
  • 10010-138CF - Graphics
  • 138D0-13C3A - Patterened
  • 13C3B-13DDF - Text (Credits)
  • 13DE0-1400F - Empty
  • 14010-16DEF - Graphics
  • 16DF0-1764F - Patternded
  • 17650-1800F - Empty
  • 18010-1B26F - Graphics
  • 1B270-1B2A5 - Patterened/Unpatterened
  • 1B2A6-1B3C3 - Text (In between levels / Stage names)
  • 1B3C4-1BD3F - Patterened/Unpatterened
  • 1BD40-1C00F - Empty
  • 1C010-1EEAF - Patterened/Unpatterened
  • 1EEB0-1EFCF - Enemy Data table
  • 1F630-1FC0F - Empty
  • 1FC10-2000F - Patterened
  • AND
  • ROM: 1EEB0 Memory: EEA0