Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

BurgerTime (NES)/ROM map

From Data Crystal
< BurgerTime (NES)
Revision as of 22:51, 4 August 2009 by Picolo789 (talk | contribs) (New page: == Text Values == === Title Screen === *<tt>3205 to 3207</tt> = "1UP" *<tt>3217 to 3218</tt> = "HI" *<tt>3231 to 3233</tt> = "2UP" *<tt>558 to 559</tt> =PPU Adress of text "1 PLAYER" (4C2...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Text Values

Title Screen

  • 3205 to 3207 = "1UP"
  • 3217 to 3218 = "HI"
  • 3231 to 3233 = "2UP"
  • 558 to 559 =PPU Adress of text "1 PLAYER" (4C22=224C)
  • 55A to 561 = "1 PLAYER"
  • 565 to 566 =PPU Adress of text "2 PLAYERS" (8C22=228C)
  • 567 to 56F = "2 PLAYERS"
  • 570 to 571 =PPU Adress of text "© 1982 DATA EAST USA. INC." (C322=22C3)
  • 572 to 58E = "© 1982 DATA EAST USA. INC."
  • 593 to 5A6 = "LICENSED BY NITENDO"
  • 5B0 to 5BF = "OF AMERICA. INC."
  • 5F5 to 5FD = "DATA EAST"

Other Text

  • 5C3 to 5C4 =PPU Adress of text "PLAYER 1" (CE21=21CE)
  • 5C5 to 5CC = "PLAYER 1"
  • 5D0 to 5D1 =PPU Adress of text "PLAYER 2" (CE21=21CE)
  • 5D2 to 5D9 = "PLAYER 2"
  • 5DD to 5DE =PPU Adress of text "GAME OVER" (0D22=220D)
  • 5DF to 5E7 = "GAME OVER"