Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Bishoujo Senshi Sailor Moon (Genesis)/ROM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
No edit summary
No edit summary
Line 22: Line 22:
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x124ec
| width="100" | 0x124EC
| Eyecatch Stage 2 - Number  
| Eyecatch Stage 2 - Number  
| Kosinski
| Kosinski
Line 30: Line 30:
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x125c4
| width="100" | 0x125C4
| Eyecatch Stage 4 - Number  
| Eyecatch Stage 4 - Number  
| Kosinski
| Kosinski
Line 38: Line 38:
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x1269c
| width="100" | 0x1269C
| Eyecatch Stage 1 - Name  
| Eyecatch Stage 1 - Name  
| Kosinski
| Kosinski
Line 50: Line 50:
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x127bc
| width="100" | 0x127BC
| Eyecatch Stage 4 - Name  
| Eyecatch Stage 4 - Name  
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x128a6
| width="100" | 0x128A6
| Eyecatch Stage 5 - Name  
| Eyecatch Stage 5 - Name  
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x19dd10
| width="100" | 0x19DD10
| Options
| Options
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x1b4c00
| width="100" | 0x1B4C00
| Title Screen  
| Title Screen  
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x1b74c0
| width="100" | 0x1B74C0
| Player Select
| Player Select
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x1d0000
| width="100" | 0x1D0000
| Stage 1-1 Tiles
| Stage 1-1 Tiles
| Kosinski
| Kosinski
|-
|-
| width="100" | 0x1e0000
| width="100" | 0x1D36D0
| Stage 1-2 Tiles
| Kosinski
|-
| width="100" | 0x1D61C0
| Stage 2-1 Tiles
| Stage 2-1 Tiles
| Kosinski
|-
| width="100" | 0x1D8780
| Stage 2-2 Tiles
| Kosinski
|-
| width="100" | 0x1DA4C0
| Stage 3-1 Tiles
| Kosinski
|-
| width="100" | 0x1E0000
| Stage 4-1 Tiles
| Kosinski
|-
| width="100" | 0x1E3340
| Stage 4-2 Tiles
| Kosinski
| Kosinski
|}
|}

Revision as of 13:20, 25 December 2020

68K Routine Locations

This is a map of main routine locations in game

ROM offset Description
0x2D62 Kosinski Decompression

Graphics Locations

This is a map of graphic tile locations in game

ROM offset Description Compression Type
0x12480 Eyecatch Stage 1 - Number Kosinski
0x124EC Eyecatch Stage 2 - Number Kosinski
0x12558 Eyecatch Stage 3 - Number Kosinski
0x125C4 Eyecatch Stage 4 - Number Kosinski
0x12630 Eyecatch Stage 5 - Number Kosinski
0x1269C Eyecatch Stage 1 - Name Kosinski
0x12708 Eyecatch Stage 2 - Name Kosinski
0x12762 Eyecatch Stage 3 - Name Kosinski
0x127BC Eyecatch Stage 4 - Name Kosinski
0x128A6 Eyecatch Stage 5 - Name Kosinski
0x19DD10 Options Kosinski
0x1B4C00 Title Screen Kosinski
0x1B74C0 Player Select Kosinski
0x1D0000 Stage 1-1 Tiles Kosinski
0x1D36D0 Stage 1-2 Tiles Kosinski
0x1D61C0 Stage 2-1 Tiles Kosinski
0x1D8780 Stage 2-2 Tiles Kosinski
0x1DA4C0 Stage 3-1 Tiles Kosinski
0x1E0000 Stage 4-1 Tiles Kosinski
0x1E3340 Stage 4-2 Tiles Kosinski

PCM/DAC Audio Locations

This is a map of PCM/DAC Audio locations in game

ROM offset Description Compression Type
0x30000 Sailor Moon Transformation 4-Bit unsigned byte PCM 11025hz
0x32A80 Sailor Moon Attack 1 4-Bit unsigned byte PCM 11025hz
0x34600 Sailor Moon Attack 2 4-Bit unsigned byte PCM 11025hz
0x42E00 Sailor Mercury Transformation 4-Bit unsigned byte PCM 11025hz
0x45300 Sailor Mercury Attack 1 4-Bit unsigned byte PCM 11025hz
0x52080 Sailor Jupiter Transformation 4-Bit unsigned byte PCM 11025hz
0x3B500 "In the Name of the Moon" Intro 4-Bit unsigned byte PCM 11025hz