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Battletoads Double Dragon: The Ultimate Team (NES)/Notes: Difference between revisions
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Blaziken257 (talk | contribs) (Created page with "{{notes|game=Battletoads/Double Dragon (NES)}} ==Internal Music IDs== * <tt>01</tt> = Level 1 (Tail of the Ratship) * <tt>02</tt> = Character select * <tt>03</tt> = Character...") |
Blaziken257 (talk | contribs) mNo edit summary |
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Line 23: | Line 23: | ||
* <tt>14</tt> = Intro (cast list) | * <tt>14</tt> = Intro (cast list) | ||
* <tt>15</tt> = Level 6 (Shadow-Boss Showdown) / Intro (bosses) | * <tt>15</tt> = Level 6 (Shadow-Boss Showdown) / Intro (bosses) | ||
* <tt>16</tt> = Level 2- | * <tt>16</tt> = Level 2-3 (racing section) | ||
* <tt>17</tt> = Level 4-2 (Dark Queen battle) | * <tt>17</tt> = Level 4-2 (Dark Queen battle) | ||
* <tt>2F</tt> = Variation of garbage chute, likely unused or garbage data | * <tt>2F</tt> = Variation of garbage chute, likely unused or garbage data |
Revision as of 06:09, 31 December 2019
The following article is a Notes Page for Battletoads Double Dragon: The Ultimate Team (NES).
Internal Music IDs
- 01 = Level 1 (Tail of the Ratship)
- 02 = Character select
- 03 = Character select (slower variation, likely unused)
- 04 = Level 3 (Ropes 'n' Roper)
- 05 = Silence?
- 06 = Level 2 (Blag Alley)
- 07 = Bosses: Abobo (1-2), Shadow Boss (6-1), & Dark Queen (7-1)
- 08 = Title screen
- 09 = Level finish
- 0A = Cutscene 1
- 0B = Cutscene 1 (faster variation, likely unused)
- 0C = Level 4-1 (Ratship Rumble)
- 0D = Boss: Roper (3-3)
- 0E = Copyright screen / Game Over
- 0F = Warp / Garbage chute (3-3)
- 10 = Level 5 (Missile Mayhem)
- 11 = Copyright screen / Game Over (slower variation, likely unused)
- 12 = Boss: Big Blag
- 13 = Cutscene 2 / Level 7 (Armageddon II - The Rematch)
- 14 = Intro (cast list)
- 15 = Level 6 (Shadow-Boss Showdown) / Intro (bosses)
- 16 = Level 2-3 (racing section)
- 17 = Level 4-2 (Dark Queen battle)
- 2F = Variation of garbage chute, likely unused or garbage data