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Battle City (NES)/RAM map: Difference between revisions

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mNo edit summary
(Added Tank , Enemies and Power data .)
Line 4: Line 4:
$0051  -  Lives
$0051  -  Lives
$0085  -  Stage counter
$0085  -  Stage counter
$0080 -  Skip Current Level (Value = 0x0)
$0019  -  Power Counter
$0086 -  Power xPosition (Value = 0xC0 for Bottom Left)
$0049 -  Power Status (Value = 0xFF Appeared, 0x0 Taken)
$00A8 - Tank State (Value = 0x0 for Normal, 0x20 for 1 star ,0x40 for 2 star, 0x60 for 3 star)
$0089 - Shield Status (Value = 0x02 for Shield)
$005C - Bricks Palette (Value = 0x00 - 0x0D)
$0019 - Enemies Killed
$0056 - Enemy Pos
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Revision as of 10:00, 11 March 2017

Chip tiny.png The following article is a RAM map for Battle City (NES).

$0051  -  Lives
$0085  -  Stage counter
$0080 -  Skip Current Level (Value = 0x0)
$0019  -  Power Counter 
$0086 -  Power xPosition (Value = 0xC0 for Bottom Left)
$0049 -  Power Status (Value = 0xFF Appeared, 0x0 Taken)
$00A8 - Tank State (Value = 0x0 for Normal, 0x20 for 1 star ,0x40 for 2 star, 0x60 for 3 star)
$0089 - Shield Status (Value = 0x02 for Shield)
$005C - Bricks Palette (Value = 0x00 - 0x0D)
$0019 - Enemies Killed
$0056 - Enemy Pos