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Super Boy I/RAM map

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< Super Boy I
Revision as of 00:05, 26 May 2024 by Lelegofrog (talk | contribs) (Created page with "{{rammap}} These addresses apply to the Sega Master System port. == RAM Map == Addr Size Description ---- ---- ----------- C048 1 Time timer C049 2 Time C233 1 Coin count C23E 1 Airborne state * 00 - Jumping * 01 - Standing * 02 - Falling after jumping * 03 - Falling C36C 1 Player Y position C36D 1 Player X position C372 1...")
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Chip tiny.png The following article is a RAM map for Super Boy I.

These addresses apply to the Sega Master System port.

RAM Map

Addr    Size    Description
----    ----    -----------
C048       1    Time timer
C049       2    Time
C233       1    Coin count
C23E       1    Airborne state
                * 00 - Jumping
                * 01 - Standing
                * 02 - Falling after jumping
                * 03 - Falling
C36C       1    Player Y position
C36D       1    Player X position
C372       1    Big flag
C373       1    Fireball flag
C383       1    Demo mode flag
C384       1    Music speed (Default: 80)
C83F     705    Current on-screen level data