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  • 02:08, 9 June 2024EarthBound/ASM/SRAM Routines (hist | edit) ‎[7,495 bytes]Esorth (talk | contribs) (Create stub)
  • 11:23, 8 June 2024Mappy (NES) (hist | edit) ‎[1,460 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Mappy_(NES)-title.png | title= Mappy | developer= Namco | publisher= Namco | system= NES | japan= {{date|1984|November|14}} | world= {{date|2020|June|18|nocat=true}} (''Namco Museum Archives'') }} {{INES |title = Mappy |mapperno = 0 |mappername = NROM |prgrom = 1 x 16 KiB |chrrom = 1 x 8 KiB |mirroring = Vertical |4screen = No |sram = No |game = Mappy (NES) }} ==Sub-pages== {{namespaces}} ==Hacks== '''Complete * [https://www.romhacking.net/hacks/...")
  • 11:22, 8 June 2024Mappy (NES)/TBL (hist | edit) ‎[270 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} 00= 01=0 02=1 03=2 04=3 05=4 06=5 07=6 08=7 09=8 0A=9 0B=A 0C=B 0D=C 0E=D 0F=E 10=F 11=G 12=H 13=I 14=J 15=K 16=L 17=M 18=N 19=O 1A=P 1B=Q 1C=R 1D=S 1E=T 1F=U 20=V 21=W 22=X 23=Y 24=Z 25=. 26=© AF=► {{Internal Data}}")
  • 07:08, 8 June 2024EarthBound/SRAM map (hist | edit) ‎[4,838 bytes]Esorth (talk | contribs) (Basic map. Needs some explanation.)
  • 10:00, 6 June 2024Sesame Street ABC/ROM map (hist | edit) ‎[1,411 bytes]Lelegofrog (talk | contribs) (Created page with "{{rommap}} == Text Strings == === Letter-Go-Round === Addr Size Description ---- ---- ----------- 27EE 14 Upper Case Matching. 2803 14 Lower Case Matching. 2818 14 Mixed Case Matching. 282D 10 One Little Word. 283E 10 What's Missing ? 284F 16 Spell The Secret Word. === Ernie's Big Splash === Addr Size Description ---- ---- ----------- 458E 12 Ernie's Challenge. 45A1 16 Er...")
  • 09:00, 6 June 2024Super Boy 4 (hist | edit) ‎[802 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Super_Boy_4-title.png | developer= Zemina | publisher= Zemina | system= Unlicensed Sega Master System | korea= {{date|1992|December|20|ref=<ref>[http://www.hardcoregaming101.net/korea/part1/company-zemina2.htm Hardcore Gaming 101]</ref>}} | tcrf= Super Boy 4 }} {{SMS |title=Super Boy 4 |romsize=256 KiB |checksum=7EC1 |fullchecksum=1887EC1 }} ==Sub-pages== {{namespaces}} ==Hacks== * [https://www.romhacking.net/hacks/6856/ Super Mario World: Supe...")
  • 09:00, 6 June 2024Super Boy 4/TBL (hist | edit) ‎[331 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} 0001= 0101=0 0201=1 0301=2 0401=3 0501=4 0601=5 0701=6 0801=7 0901=8 0A01=9 0B01=A 0C01=B 0D01=C 0E01=D 0F01=E 1001=F 1101=G 1201=H 1301=I 1401=J 1501=K 1601=L 1701=M 1801=N 1901=O 1A01=P 1B01== 1C01=R 1D01=S 1E01=T 1F01=U 2001=V 2101=W 2201=x 2301=Y 2401=Z 2501=- {{Internal Data}}")
  • 09:00, 6 June 2024Super Boy 4/RAM map (hist | edit) ‎[225 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} {{stub}} == RAM Map == Addr Size Description ---- ---- ----------- DB77 1 Big flag DB78 1 Fire power flag DB79 1 Star flag FB6B 1 Time timer {{Internal Data}}")
  • 08:22, 6 June 2024Pac-Man (MSX)/RAM map (hist | edit) ‎[201 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} {{stub}} == RAM Map == Addr Size Description ---- ---- ----------- E408 1 Amount of dots eaten in level (Set to B1 and eat one dot to clear level) {{Internal Data}}")
  • 08:11, 6 June 2024Pac-Man (MSX) (hist | edit) ‎[1,000 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob |bobscreen= Pac-Man_(MSX)-title.png |title= Pac-Man |developer= Namco |developerref= <ref name="all">[https://gamefaqs.gamespot.com/msx/917742-pac-man/data GameFAQs]</ref> |publishers= {{publisher|Namco}} (JP)<ref name="all"/>, {{publisher|Bug-Byte}} (EU)<ref name="all"/>, {{publisher|Sharp-Epcom}} (BR)<ref name="all"/> |system= MSX |japan= {{date|1984|January|18|ref=<ref name="all"/>}} |europe= {{date|1984|nocat=true|ref=<ref name="all"/>}} |brazil= {{date|1985|no...")
  • 08:06, 6 June 2024Pac-Man (MSX)/TBL (hist | edit) ‎[244 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} 20= 2E=. 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 40=© 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y {{Internal Data}}")
  • 07:11, 6 June 2024Frogger (Game Boy Color)/TBL (hist | edit) ‎[616 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} ==In-Game== 00= 43=U 44=P 45=A 46=S 47=E 4A=L 4B=V 4C=T 4D=I 4E=M 4F=! F6=0 F7=1 F8=2 F9=3 FA=4 FB=5 FC=6 FD=7 FE=8 FF=9 ==Level Start== 00= C7=P C8=L C9=A CA=Y CB=E CC=R CD=1 CE=S CF=T D0=2 ===Later Levels=== 00= D9=! DC=A DD=B DE=C DF=D E0=E E1=F E2=G E3=H E4=I E5=J E6=K E7=L E8=M E9=N EA=O EB=P EC=Q ED=R EE=S EF=T F0=U F1=V F2=W F3=X F4=Y F5=Z F6=0 F7=1 F8=2 F9=3 FA=4 FB=5 FC=6 FD=7 FE=...")
  • 06:40, 6 June 2024Q*bert (NES)/TBL (hist | edit) ‎[311 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} 00= 21=! 2C=, 2E=. 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=: 3D== 3F=® 40=© 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4A=J 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 51=Q 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y 5A=Z 5B=/ 5E=( 5F=) {{Internal Data}}")
  • 06:31, 6 June 2024Gradius (NES)/TBL (hist | edit) ‎[202 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} 00= 01=G 02=A 03=M 04=E 05=O 06=V 07=R 08=L 09=Y 0A=S 0B=C 0C=T 0D=D 0E=K 0F=N 10=H 11=I 1C=U 1D=F 31=1 32=2 34=P 36=6 38=8 39=! 61=© BF=9 C6=B {{Internal Data}}")
  • 06:18, 6 June 2024Galaga (NES)/TBL (hist | edit) ‎[309 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} {{note|The "^" represents the tiny Starship icon.}} 00=0 01=1 02=2 03=3 04=4 05=5 06=6 07=7 08=8 09=9 0A=A 0B=B 0C=C 0D=D 0E=E 0F=F 10=G 11=H 12=I 15=L 16=M 17=N 18=O 19=P 1B=R 1C=S 1D=T 1E=U 1F=V 22=Y 24= 25=% 26=- 27=― 28=. 29=© 2A=! 2B=^ {{Internal Data}}")
  • 06:09, 6 June 2024BurgerTime (NES, Famicom Disk System)/TBL (hist | edit) ‎[416 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} 00= 01=! 02=" 03=# 04=$ 05=% 06=& 07=' 08=( 09=) 0A=* 0B=+ 0C=, 0D=- 0E=. 0F=/ 10=0 11=1 12=2 13=3 14=4 15=5 16=6 17=7 18=8 19=9 1A=: 1B=; 1C=< 1D== 1E=> 1F=? 20=© 21=A 22=B 23=C 24=D 25=E 26=F 27=G 28=H 29=I 2A=J 2B=K 2C=L 2D=M 2E=N 2F=O 30=P 31=Q 32=R 33=S 34=T 35=U 36=V 37=W 38=X 39=Y 3A=Z 3B=[ 3C=¥ 3D=] B9=® C2=► {{Internal Data}}")
  • 05:46, 6 June 2024Mr. Do! (SNES) (hist | edit) ‎[712 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob |bobscreen= Mr._Do!_SNES_Title.png |title= Mr. Do! |developer= C-Lab |publishers= {{publisher|Imagineer}} (JP), {{publisher|Black Pearl}} (US/EU) |system=SNES |japan= {{date|1995|June|23}} |usa= {{date|1996|December|nocat=true}} |europe= {{date|1997|March|27|nocat=true}} |tcrf= Mr. Do! (SNES) }} {{SNES |title = Mr. Do! |name = Mr.Do! |company = Black Pearl |header = None |bank = LoROM |interleaved = No |sram = 0 KiB |type = ROM only |rom = 256 KiB |country = USA |v...")
  • 05:45, 6 June 2024Mr. Do! (SNES)/TBL (hist | edit) ‎[822 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} ==Main game== 0000= 0100=A 0200=B 0300=C 0400=D 0500=E 0600=F 0700=G 0800=H 0900=I 0A00=J 0B00=K 0C00=L 0D00=M 0E00=N 0F00=O 1000=P 1100=Q 1200=R 1300=S 1400=T 1500=U 1600=V 1700=W 1800=X 1900=Y 1A00=Z 1B00=? 1C00=! 1D00=& 1E00=♥ 1F00=. 2000=- 2100=' 2200=x 2300=0 2400=1 2500=2 2600=3 2700=4 2800=5 2900=6 2A00=7 2B00=8 2C00=9 2E00=© 4800=a 4900=b 4A00=c 4B00=d 4C00=e 4D00=i 4E00=k 4F00=m 5800=n 5900=o...")
  • 04:55, 6 June 2024Mr. Do! (Game Boy) (hist | edit) ‎[554 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob |bobscreen=Mr._Do!_(Game_Boy)-title.png |title=Mr. Do! |developer=Ocean |publisher=Ocean |system=Game Boy |usa={{date|1992|November}} |europe={{date|1992}} }} {{GB |title=Mr. Do! |name=MR.DO! |regioncode=U.S.A. & Europe |type=Grayscale |supergameboy=No |cartridgetype=ROM + MBC1 |licensecode=0x67 - Ocean |romsize=64 KiB |romchecksum=0x29E0 (USA)<br>0x3371 (EUR) |sramsize=0 KiB |headerchecksum=0xFC (USA)<br>0xFC (EUR) |game=Mr. Do! (Game Boy) }} ==Sub-pages== {{name...")
  • 04:55, 6 June 2024Mr. Do! (Game Boy)/TBL (hist | edit) ‎[377 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} {{note|The copyright symbol will only appear correctly on the copyright screen.}} 00=© 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=! 3B=' 3C=♥ 3D=* 3F=? 40=← 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4A=J 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 51=Q 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y 5A=Z FF= {{Internal Data}}")
  • 03:21, 6 June 2024Dr. Mario (Game Boy) (hist | edit) ‎[1,231 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob |bobscreen=Dr._Mario_(Game_Boy)-title.png |title=Dr. Mario |developer=Nintendo R&D1 |publisher=Nintendo |system=Game Boy |japan={{Date|1990|July|27}} |usa={{Date|1990|December|1}} |europe={{Date|1991|April|30|nocat=true}} |tcrf=Dr. Mario (Game Boy) }} {{GB |title=Dr. Mario |name=DR.MARIO |regioncode=Japan |type=Grayscale |supergameboy=No |cartridgetype=ROM only |licensecode=0x01 - Nintendo |romsize=32 KiB |romchecksum=0x01FD (REV 0)<br>0xB946 (REV 1) |sramsize=0 Ki...")
  • 03:21, 6 June 2024Dr. Mario (Game Boy)/TBL (hist | edit) ‎[250 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} 00=0 01=1 02=2 03=3 04=4 05=5 06=6 07=7 08=8 09=9 0A=A 0B=B 0C=C 0D=D 0E=E 0F=F 10=G 11=H 12=I 15=L 16=M 17=N 18=O 19=P 1B=R 1C=S 1D=T 1E=U 1F=V 20=W 22=Y 24=. 25=! 26=- 2E=© 2F=r FE= {{Internal Data}}")
  • 01:43, 6 June 2024EarthBound/ASM/SNES PPU Setup Routines (hist | edit) ‎[539 bytes]Esorth (talk | contribs) (Create stub)
  • 10:02, 5 June 2024Super Boy 3 (hist | edit) ‎[447 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= superboy3-title.png | developer= Zemina | publisher= Zemina | systems= {{system|MSX}}, {{system|Unlicensed Sega Master System}} | korea= {{date|1991}} | tcrf= Super Boy 3 }} {{SMS |title=Super Boy 3 |romsize=128 KiB |checksum=2A80 |fullchecksum=11D3A70 }} ==Sub-pages== {{namespaces}} {{Super Boy series}}")
  • 10:02, 5 June 2024Super Boy 3/TBL (hist | edit) ‎[255 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} This text table applies to the Sega Master System port. 00= 01=A 02=B 03=C 04=D 05=E 06=F 07=G 08=H 09=I 0A=J 0B=K 0C=L 0D=M 0E=N 0F=O 10=P 11=Q 12=R 13=S 14=T 15=U 16=V 17=W 18=X 19=Y 1A=Z 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 {{Internal Data}}")
  • 10:02, 5 June 2024Super Boy 3/RAM map (hist | edit) ‎[773 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} These addresses apply to the Sega Master System port. == RAM Map == Addr Size Description ---- ---- ----------- C177 1 Invulnerability timer C178 1 Damage flag C18C 1 Time C18D 2 Time timer C190 1 Big flag C191 1 Fire power flag C192 1 Star flag C193 1 Star timer C26B 1 Lives C293 1 Demo mode flag {{Internal Data}}")
  • 22:11, 3 June 2024EarthBound/ASM/Introduction Sequence Routines (hist | edit) ‎[2,205 bytes]Esorth (talk | contribs) (Create stub locating routines)
  • 09:22, 3 June 2024Super Mario 64 DS/RAM map (hist | edit) ‎[145 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} {{stub}} == RAM Map == Address Size Description -------- ---- ----------- 02098930 1 Lives {{Internal Data}}")
  • 19:20, 2 June 2024EarthBound/Gas Station Screen Graphics Data (hist | edit) ‎[4,424 bytes]Esorth (talk | contribs) (Created page with "{{Infobox_map_entry|name=Gas Station Screen Graphics Data |game=EarthBound |loc=ROM |start=<tt>0x2157D3</tt> |end=<tt>0x21ACDE</tt> |totallength=21772 bytes (<tt>0x550c</tt>) }} Compressed raw graphics data for the game intro gas station screen. ==Subentries== {| border=1 cellspacing=0 cellpadding=3 ! Address !! End Address !! Description !! Compressed length !! Decompressed length |- | <tt>0x2157d3</tt> || <tt>0x215d32</tt> || Tilemap Data || 1376 bytes (<tt>0x0560</t...")
  • 07:13, 30 May 2024Donkey Kong (Game Boy) (hist | edit) ‎[1,115 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= GBDonkeyKongTitle.png | title= Donkey Kong | aka= Game Boy Donkey Kong (title screen) | developers= {{developer|Nintendo EAD}}, {{developer|Pax Softnica}} | publisher= Nintendo | systems= {{system|Game Boy}}, {{system|Super Game Boy}} | japan= {{date|1994|June|14}} | usa= {{date|1994|June|21}} | europe= {{date|1994|September|29}} | tcrf= Donkey Kong (Game Boy) }} {{GB |title=Donkey Kong |name=DONKEY KONG |regioncode=Japan |type=Grayscale |supergameboy=...")
  • 07:12, 30 May 2024Donkey Kong (Game Boy)/TBL (hist | edit) ‎[338 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} === File Select === 24=↑ 25=C 26=L 27=E 28=A 29=R 2A=N 2B=O 2C=K 2D=Y 2E=S 2F=? 52=▲ 53=▼ 85= C4=D C5=T === HUD === 00= 01=0 02=1 03=2 04=3 05=4 06=5 07=6 08=7 09=8 0A=9 0B=T 0C=I 0D=M 0E=E 0F=U 10=P 11=Mario Head 12=x 13=SC 14=Clock 23=S 24=A 25=B 27=O 28=N {{Internal Data}}")
  • 07:56, 29 May 2024Pac-Land (NES)/RAM map (hist | edit) ‎[306 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} {{stub}} == RAM Map == Addr Size Description ---- ---- ----------- 001C 1 Current round 003C 1 Current round(?) 003F 1 Lives 007D 1 Pushback speed when walking into walls 0093 1 Timer 00BD 1 Death flag {{Internal Data}}")
  • 07:39, 28 May 2024Pac-Man Collection/TBL (hist | edit) ‎[973 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} == Menus and Settings == === Palettes === 00 = Background (color cycle) 10 = White 20 = Yellow 30 = Light blue 40 = Orange === Tiles === Replace "xx" with one of the palettes above 00xx= 01xx=! 02xx=" 03xx=# 04xx=$ 05xx=% 06xx=& 07xx=' 08xx=( 09xx=) 0Axx=* 0Bxx=+ 0Cxx=, 0Dxx=- 0Exx=. 0Fxx=/ 10xx=0 11xx=1 12xx=2 13xx=3 14xx=4 15xx=5 16xx=6 17xx=7 18xx=8 19xx=9 1Axx=: 1Bxx=; 1Cxx=< 1Dxx== 1Exx=> 1Fxx=? 20xx=@ 21xx=A 22xx=B...")
  • 06:54, 28 May 2024Wario Land: Super Mario Land 3/TBL (hist | edit) ‎[370 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} === Credits === 40=A 41=B 42=C 43=D 44=E 45=F 46=G 47=H 48=I 49=J 4A=K 4B=L 4C=M 4D=N 4E=O 4F=P 50=Q 51=R 52=S 53=T 54=U 55=V 56=W 57=X 58=Y 59=Z 5A= 5B=! === HUD (level) === B0=0 B1=1 B2=2 B3=3 B4=4 B5=5 B6=6 B7=7 B8=8 B9=9 BA=P BB=A BC=U BD=S BE=E BF= C5=C C8=- C9=T CE=Wario Head CF=Coin {{Internal Data}}")
  • 02:52, 28 May 2024Super Mario World: Super Mario Advance 2/TBL (hist | edit) ‎[1,589 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} {{todo|Make TBL file for Japanese release (Text Box/World Map)}} These TBL files apply to the USA/EUR releases of the game. ==HUD== 0000=0 0100=1 0200=2 0300=3 0400=4 0500=5 0600=6 0700=7 0800=8 0900=9 0A00=A 0B00=B 0C00=C 0D00=D 0E00=E 0F00=F 1000=G 1100=H 1200=I 1300=J 1400=K 1500=L 1600=M 1700=N 1800=O 1900=P 1A00=Q 1B00=R 1C00=S 1D00=T 1E00=U 1F00=V 2000=W 2100=X 2200=Y 2300=Z 2410=. 2510=, 2610=x 2710=- 2810=! 2F10=...")
  • 20:47, 26 May 2024Vagrant Story/break arts (hist | edit) ‎[2,796 bytes]Rosto (talk | contribs) (Add Break Arts mechanics information)
  • 03:55, 26 May 2024EarthBound/Logo Screen Graphics Data (hist | edit) ‎[5,162 bytes]Esorth (talk | contribs) (Start documenting logo data)
  • 02:20, 26 May 2024Vagrant Story/battle abilities (hist | edit) ‎[2,153 bytes]Rosto (talk | contribs) (Add Battle Abilities mechanics information)
  • 00:05, 26 May 2024Super Boy I/TBL (hist | edit) ‎[268 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} This text table applies to the Sega Master System port. 00= D8=0 D9=1 DA=2 DB=3 DC=4 DD=5 DE=6 DF=7 E0=8 E1=9 E2=A E3=B E4=C E5=D E6=E E7=F E8=G E9=H EA=I EB=J EC=K ED=L EE=M EF=N F0=O F1=P F2=Q F3=R F4=S F5=T F6=U F7=V F8=W F9=X FA=Y FB=Z FC=© FD=- FE=x {{Internal Data}}")
  • 00:05, 26 May 2024Super Boy I/RAM map (hist | edit) ‎[1,202 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} These addresses apply to the Sega Master System port. == RAM Map == Addr Size Description ---- ---- ----------- C048 1 Time timer C049 2 Time C233 1 Coin count C23E 1 Airborne state * 00 - Jumping * 01 - Standing * 02 - Falling after jumping * 03 - Falling C36C 1 Player Y position C36D 1 Player X position C372 1...")
  • 00:04, 26 May 2024Super Boy I (hist | edit) ‎[719 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob |bobscreen= superboymsx_titlescreen.png |developer= Zemina |publisher= Zemina |systems= {{system|MSX}}, {{system|Unlicensed Sega Master System}} |korea= {{date|1989|January|ref=<ref>[http://www.hardcoregaming101.net/korea/part1/company-zemina.htm Hardcore Gaming 101]</ref>}} |tcrf= Super Boy I }} {{SMS |title=Super Boy I |romsize=48 KiB |fullchecksum=3BF352 }} ==Sub-pages== {{namespaces}} ==References== <references/> <!--{{Super Boy series}}-->")
  • 21:37, 25 May 2024Speedy Blupi 2/RAM map (hist | edit) ‎[19,437 bytes]Jummy0 (talk | contribs) (Created page with "{{rammap|game=Speedy Blupi 2}} This table compares addresses for two versions of the game: ''Speedy Blupi 2'' version 2.2 English (as available on blupi.org), and ''Speedy Eggbert 2'' version 1.0 English. Italicized names are speculative; non-italicized names directly match the Planet Blupi source code. ==Globals== {| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: col...")
  • 20:33, 25 May 2024Speedy Blupi 2 (hist | edit) ‎[1,410 bytes]Jummy0 (talk | contribs) (Created page with "{{Bob |bobscreen= |aka= Speedy Eggbert 2 |developer= EPSITEC |publisher= eGames |system= {{system|Windows}} |world= {{date|2001}} |tcrf= Speedy Blupi 2 }} ==Utilities== * [https://www.youtube.com/watch?v=HSyUoC0O7-4 X-Edit] - External level editor * [https://www.youtube.com/watch?v=wgO4q_34bi8 X-Edit Mapper] - Full-level screenshot tool ==Hacks== * [https://www.dropbox.com/scl/fi/oq4cf7fvs54k39u1mmfcm/Speedy%20Eggbert%202%20-%20Vas709%20Mod.rar?rlkey=c3giuq2h9qwkrfw...")
  • 06:21, 25 May 2024Medarot 3/Notes (hist | edit) ‎[10,936 bytes]Blaziken257 (talk | contribs) (Created page with "== Map IDs == ''Currently incomplete'' * 0000 = Omikuji Town * 0001 = Medarot Research Institute (Entrance) * 0002 = Medarot Research Institute (Room adjacent to entrance, to the north) * 0003 = Medarot Research Institute (Western room) * 0004 = Medarot Research Institute (Northernmost room) * 0005 = Medarot Research Institute (Easternmost room) * 0006 = Medarot Research Institute (Locked room, NW?) * 0007 = Ikki's house (bottom floor) * 0008 = Ikki's house (upstairs be...")
  • 05:53, 25 May 2024Medarot 3/RAM map (hist | edit) ‎[536 bytes]Blaziken257 (talk | contribs) (Created page with "* C116 = PLAYX (Player's X position) * C117 = PLAYY (Player's Y position) * C480-C483? = State machine * C620 = Map ID high byte * C621 = Map ID low byte * C62A = MAPX (Horizontal scroll position) * C62B = MAPY (Vertical scroll position) * C670-C671 = Money (Big endian) * C7A5 = Current shop")
  • 05:48, 25 May 2024Medarot 3 (hist | edit) ‎[584 bytes]Blaziken257 (talk | contribs) (Created page with "{{GB|title=Medarot 3 |name=MEDAROT3KBTB32J (Kabuto), MEDAROT3KWGB33J (Kuwagata) |regioncode=Japan |type=Color |supergameboy=No |cartridgetype=ROM + MBC5 + RAM + Battery |licensecode=9C (Imagineer) |romsize=4 MiB |sramsize=8 KiB |romchecksum=3D4A (Kabuto), 03B2 (Kuwagata) |headerchecksum=43 (Kabuto), 3A (Kuwagata) }}")
  • 01:56, 25 May 2024Ms. Pac-Man (SNES)/TBL (hist | edit) ‎[760 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} == Palettes == === Attract Mode === 02/0A = White 0E = Golden 12 = Red 16 = Pink 1A = Blue 1E = Orange === Options Menu === 0A/0E = White 12 = Yellow 16 = Green 1A = Golden 1E = Orange == Tiles == Replace "xx" with one of the palettes above 00xx= A1xx=! A2xx=" A3xx=# A4xx=$ A5xx=% A6xx=& A7xx=' A8xx=( A9xx=) AAxx=* ABxx=+ ACxx=, ADxx=- AExx=. AFxx=/ B0xx=0 B1xx=1 B2xx=2 B3xx=3 B4xx=4 B5xx=5 B6xx=6 B7xx=7 B8xx=8 B9xx=9 BAxx=...")
  • 01:54, 25 May 2024Ms. Pac-Man (SNES)/RAM map (hist | edit) ‎[1,489 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} == RAM Map == Address Size Description ------ ---- ----------- 7E0268 1 Amount of dots eaten in a level 7E026A 1 Amount of dots required to clear level 7E028C 1 Lives 7E0294 1 Lives (P2 during Competitive/Cooperative mode) 7E029C 1 Death cycle * 00 - Normal * 01 - Time freeze * 02 - Death animation * 03 - Post-death animat...")
  • 01:46, 25 May 2024Ms. Pac-Man (SNES) (hist | edit) ‎[884 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Mspacmansnes_title.png | title= Ms. Pac-Man | developer= Digital Eclipse | publishers= {{publisher|Williams Entertainment}} (US), {{publisher|THQ}} (EU) | system= SNES | usa= {{date|1996|September}} | europe= {{date|1997|March|nocat=true}} | tcrf=Pac-Man 2: The New Adventures (SNES) }} {{SNES |title = Ms. Pac-Man |name = MSPACMAN |company = Midway/Tradewest |header = None |bank = LoROM |interleaved = No |sram = 0 KiB |type = ROM only |rom = 256 KiB |co...")
  • 07:08, 24 May 2024Ms. Pac-Man (Atari Lynx) (hist | edit) ‎[262 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Ms_Pac-Man_Lynx-Title.png | title= Ms. Pac-Man | developer= Atari Corporation | publisher= Atari Corporation | system= Atari Lynx | usa= {{date|1990}} }} ==Sub-pages== {{namespaces}} ==Known Dumps== * Ms. Pac-Man (World) {{Pac-Man series}}")
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