Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
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- {{notes|game=Sindibad: Chitei no Daimakyuu}} == Raw Notes on Script Text Sequences Used by Code ==57 KB (7,022 words) - 17:03, 21 February 2024
- | 0x062 || 0x00556978 || 0x005545C6 || Combat | 0x22F || 0x005570AC || 0x00555EA7 || Combat Combo147 KB (22,000 words) - 02:41, 24 January 2024
- {{notes|game=Illusion of Gaia}} ! Notes93 KB (15,362 words) - 02:35, 25 May 2024
- if you see a *, look at the bottom for notes. Notes:80 KB (11,237 words) - 02:41, 24 January 2024
- [Window Edit Notes] [Controller Edit Notes]873 KB (159,215 words) - 05:37, 19 October 2018
- {{subpage|game=EarthBound:Notes}} * 35: Combat yo-yo13 KB (1,902 words) - 02:41, 24 January 2024
- {{notes|game=Skies of Arcadia}} 007A - Nasr Combat Mail9 KB (1,552 words) - 14:25, 24 January 2024
- {{subpage|game=EarthBound:Notes}} This code will play a PSI animation in combat. XX is used when the ability targets an ally, while YY is used when it targ65 KB (11,211 words) - 02:41, 24 January 2024