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Final Fantasy IX/RAM map
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The following article is a RAM map for Final Fantasy IX.
Address Size Description -------- ---- ----------- 80009010 4 Tetra Master PRNG seed (initial: 0x24040001) Its value changes: • During a Tetra Master battle • When checking for type evolution after a battle (once) • When Ticketmaster gives the player 3 cards (35 times if no other cards have been obtained before) • When Tot gives the player new cards at Treno (5 to 13 times per card) • When buying a card at Treno (5 to 13 times) • When entering the World Map (30 times) • After a random encounter on the World Map, after the item drop (30 times) • While looking at Memoria entrance on the World Map • While looking at the falls in front of Alexandria on the World Map 800121C8 500 Tetra Masters Base Stats 1: Max Attack 2: Type 3: Physical Defense 4: Magic Defense 5: Points (for the 1st card of the kind) 8006A218 3880 Item names (variable sizes, delimited by FF) 80067970 1 ? 80076F74 2 Event Timer 80077524 4 ? 8007954F 1 Encounter Rate 8007AE10 1 Enemy's target 8007AE4C 4 Dungeon: Distance walked since last encounter check 8007AE50 4 Dungeon: Cumulative Encounter Rate World Map: Distance walked since last encounter check 8007B720 4 General PRNG pointer, points to a PRN 8007B724 524 131 Pseudo-Random Numbers 8007BBA8 1 Nobles impressed at the beginning 8007BBB0 2 Jump Rope counter 8007BBF0 1 « ! » bubble 8007BBF2 1 « ? » bubble 80083248 2 Tetra Master wins 8008324A 2 Tetra Master losses 8008324C 2 Tetra Master draws 8008324E 630 Tetra Master Cards data (menus) 1: Card ID 2: Arrows 3: Attack 4: Type 5: Physical Defense 6: Magical Defense 8008B02C 4 Timer 8008B28C 10 Name - Zidane 8008B31C 10 Name - Vivi 8008B3AC 10 Name - Dagger 8008B43B 1 Dagger's Boost ability (0 = OFF, 08 = ON) 8008B43C 10 Name - Steiner 8008B4CC 10 Name - Freya 8008B55C 10 Name - Quina 8008B5EC 10 Name - Eiko 8008B67C 10 Name - Amarant 8008B70C 10 Name - Beatrix 8008B7C4 512 Inventory 1: Item 2: Amount 800B3F50 ? Tetra Master Board 80103800 500 Tetra Masters Base stats (CPU) 1: Attack 2: Type 3: Physical Defense 4: Magical Defense 5: Points (for the 1st card of the kind) 801044B0 (Start of Battle module) 80105E7C 1 ? 80105E7D 1 ? 80105E7E 1 ? 80105E7F 1 ? (is equal to 4 at 0x000AFB80 in ROM Map) 80105E80 1 ? (set at 0x000afbb4) 80105E81 1 ? (set at 0x000afbb4) 80105E82 1 ? (set at 0x000afbb4) 80105E83 1 ? (is equal to 0x64 at 0x000AFB88 in ROM Map) 80105E84 1 ? 80105E86 2 ? 80105E88 1 Is equal to (real_card_Type × 8) + 0x50 80105E89 1 ? (is equal to 0xC0 at 0x000AFB90 in ROM Map) 80105E8A 2 ? (is equal to 0x3AC0 at 0x000AFB98 in ROM Map) 80105E8C 2 ? (is equal to 8 at 0x000AFBA4 in ROM Map) 80105E8E 2 ? (is equal to 8 at 0x000AFBA8 in ROM Map) 80108F28 2 ATB Character 1 80108FF8 2 ATB Character 2 801090C8 2 ATB Character 3 80109198 2 ATB Character 4 80109264 2 HP Enemy 1 80109266 1 Enemy's current action 80109268 2 ATB Enemy 1 80109334 2 HP Enemy 2 80109336 1 Enemy's current action 80109338 2 ATB Enemy 2 80109404 2 HP Enemy 3 80109406 1 Enemy's current action 80109408 2 ATB Enemy 3 801094D4 2 HP Enemy 4 801094D6 1 Enemy's current action 801094D8 2 ATB Enemy 4 80109EE8 16 Spell data (Party) - Cure 1: Spell target & info display mode (00 = Enemy, 30 = Friendly, 70 = Bad Status, 90 = Good Status) 5: Spell result? (0A = Healing, 3B = Scan, 67 = Guarded, 0C = Miss, 0D = Miss) 6: Spell strength multiplier 11: Spell MP Cost 13: 2-byte pointer to Spell Visual Effect 15: 2-byte pointer to Spell Name 80109EF8 16 Spell data (Party) - Cura 80109F0D 16 Spell data (Party) - Regen 80109F1D 16 Spell data (Party) - Life 80109F3D 16 Spell data (Party) - Scan 80109F4D 16 Spell data (Party) - Panacea 80109F5D 16 Spell data (Party) - Stona 80109F6D 16 Spell data (Party) - Esuna 80109F7D 16 Spell data (Party) - Shell 80109F8D 16 Spell data (Party) - Protect 80109F9D 16 Spell data (Party) - Haste 80109FB8 16 Spell data (Party) - Silence 80109FCD 16 Spell data (Party) - Reflect 8010A018 16 Spell data (Party) - Float 8010A068 16 Spell data (Party) - Fire 8010A078 16 Spell data (Party) - Fira 8010A0A8 16 Spell data (Party) - Blizzard 8010A0B8 16 Spell data (Party) - Blizzara 8010A0CD 16 Spell data (Party) - Slow 8010A0E8 16 Spell data (Party) - Thunder 8010A0F8 16 Spell data (Party) - Thundara 8010A10D 16 Spell data (Party) - Stop 8010A138 16 Spell data (Party) - Bio 8010A14D 16 Spell data (Party) - Drain 8010A168 16 Spell data (Party) - Demi 8010A16D 16 Spell data (Party) - Comet 8010A18D 16 Spell data (Party) - Break 8010A1A8 16 Spell data (Party) - Water 8010A328 ? Summon data - Carbuncle 8010A2F8 ? Summon data - Fenrir 8010A358 ? Summon data - Phoenix 8010A1DD ? Summon data - Shiva 8010A1FD ? Summon data - Ifrit 8010A21D ? Summon data - Ramuh 8010A23D ? Summon data - Atomos 8010A28D ? Summon data - Leviathan 8011D850 (End of Battle module) 801FDC60 (Start of Tetra Master Cards module) 801FDC7E 30 Tetra Master Cards data (cards selected) 1: Card ID 2: Arrows 3: Attack 4: Type 5: Physical Defense 6: Magical Defense 801FF938 4 ? 801FF948 1 Tetra Master value related to Attack ? 801FF94C 1 Tetra Master temporary value *Displayed Attack stat (from 0 to F) *Real Type value 0x0A: Advanced 0x10: Physical 0x11: Magic 0x12: X 1 ? (card position ?) 801FF958 ? ? (Related to Tetra Master, read at the start of a card battle) 801FF9F0 ? Tetra Master Player's Card #1 data (during duel) 801FFA2C ? Tetra Master Player's Card #2 data (during duel) 801FFA68 ? Tetra Master Player's Card #3 data (during duel) 801FFAA4 ? Tetra Master Player's Card #4 data (during duel) 801FFAE0 ? Tetra Master Player's Card #5 data (during duel) 1: Card ID 2: Arrows 3: Attack 4: Type 5: Physical Defense 6: Magical Defense 801FFB1D ? Tetra Master CPU's Card #1 data (during duel) 801FFB59 ? Tetra Master CPU's Card #2 data (during duel) 801FFB95 ? Tetra Master CPU's Card #3 data (during duel) 801FFBD1 ? Tetra Master CPU's Card #4 data (during duel) 801FFC0D ? Tetra Master CPU's Card #5 data (during duel) 1: Card ID 2: Arrows 3: Attack 4: Type 5: Physical Defense 6: Magical Defense
Internal Data for Final Fantasy IX
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