Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Mother 3/Enemy battle sprites
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This is a sub-page of Mother 3.
Enemy battle sprite graphics | |
Game | MOTHER 3 |
Start Address | 0x1CA70E8 |
End Address | 0x1CE541F |
# of Entries | 256 (0x100) |
Entry Length | Variable length |
Total Length | 254776 bytes (0x3E338) |
Back to the ROM map |
This is where the battle sprite graphics are.
These graphics are the only ones to use the "CCG block" structure.
So, to see how the entries are, go to the "CCG block" page.