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The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Zoop (SNES)
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Zoop | |
Name | ZOOP |
Company | Viacom New Media |
Header | None |
Bank | HiROM |
Interleaved | No |
SRAM | 0 Kb |
Type | Normal |
ROM | 4 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 120ns (FastROM) |
Revision | 1.0 |
Checksum | Good 0xC23E |
CRC32 | 06F0E94C |
Utilities
- None known.
Hacks
- None known.
Translations
- None known.
Miscellaneous
- Zoop is a simple puzzle game, where you must shoot continually accumulating pillars of multicoloured blobs.
- The amount of blobs you must destroy in each level are stored in two bytes in the ROM. Level one starts at 0x202BB, level 25 starts at 0x202EC. After level 25, the game just increments the amount of blobs to destroy by 5. If you want to stop the increments, change the three bytes starting at 0x1B88 to A9 01 00.
- Despite claims on the box of 99 levels, the game continues after that. The level counter does not change after level 99.
Known Dumps
- Zoop (E) (CRC32: AFD45D27)
- Zoop (U) (CRC32: 06F0E94C)
- Zoop (USA Beta) (CRC32: 3758068A)