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Swords and Serpents/RAM map: Difference between revisions
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Line 15: | Line 15: | ||
* $060A - Spellpoints | * $060A - Spellpoints | ||
* $060B - Profession | * $060B - Profession | ||
* $060C - Inventory, slot 1 | |||
* $060D - Inventory, slot 2 | |||
* $060E - Inventory, slot 3 | |||
* $060F - Inventory, slot 4 | |||
* $0610 - Inventory, slot 5 | |||
* $0611 - Inventory, slot 6 | |||
====Second Character==== | ====Second Character==== |
Revision as of 16:14, 25 August 2006
The following article is a RAM map for Swords and Serpents.
Characters
General Party
- $009C - $009D - Treasury
- $009E - $009F - Experience
- $00A0 - Level
First Character
- $0600 - $0605 - Name
- $0606 - Strength
- $0607 - Intelligence
- $0608 - Agility
- $0609 - Health
- $060A - Spellpoints
- $060B - Profession
- $060C - Inventory, slot 1
- $060D - Inventory, slot 2
- $060E - Inventory, slot 3
- $060F - Inventory, slot 4
- $0610 - Inventory, slot 5
- $0611 - Inventory, slot 6
Second Character
- $0620 - $0625 - Name
- $0626 - Strength
- $0627 - Intelligence
- $0628 - Agility
- $0629 - Health
- $062A - Spellpoints
- $062B - Profession
Third Character
- $0640 - $0645 - Name
- $0646 - Strength
- $0647 - Intelligence
- $0648 - Agility
- $0649 - Health
- $064A - Spellpoints
- $064B - Profession
Fourth Character
- $0660 - $0665 - Name
- $0666 - Strength
- $0667 - Intelligence
- $0668 - Agility
- $0669 - Health
- $066A - Spellpoints
- $066B - Profession
Enemies
Enemy 1
$0684 - Enemy HP $0685 - Experience
Enemy 2
$0694 - Enemy HP $0695 - Experience
Enemy 3
$06A4 - Enemy HP $06A5 - Experience
Enemy 4
$06B4 - Enemy HP $06B5 - Experience
Enemy 5
$06C4 - Enemy HP $06C5 - Experience
Enemy 6
$06D4 - Enemy HP $06D5 - Experience