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Shadowrun (SNES): Difference between revisions
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Latest revision as of 21:20, 28 January 2024
Shadowrun |
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Developer: Beam Software ROM map RAM map TCRF |
Shadowrun | |
Name | SHADOWRUN |
Company | Data East |
Header | None |
Bank | LoROM |
Interleaved | No |
SRAM | 8 KiB |
Type | Normal + Batt |
ROM | 1 MiB |
Country | USA |
Video | NTSC |
ROM Speed | 120ns (FastROM) |
Revision | 1.0 |
Checksum | Good 0xF834 |
CRC32 | 3F34DFF0 |
Sub-pages
ROM map |
RAM map |
Utilities
- Shadowrun ZSNES savestate editor
- Programs exist to compress/decompress data and dump text. See the External Links.
Hacks
- None known.
Translations
- None known.
Miscellaneous
- Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via Huffman coding.
Known Dumps
- Shadowrun (Beta), also known as the "Chop Shop" version
- Shadowrun (E)
- Shadowrun (G)
- Shadowrun (J)
- Shadowrun (SW)
- Shadowrun (U) [!], also known as the "Morgue Guys" version
External links
Categories:
- Pages missing developer references
- Games developed by Beam Software
- Pages missing publisher references
- Games published by Data East
- Games published by Laser Beam Entertainment
- SNES games
- Pages missing date references
- Games released in 1993
- Games released in May
- Pages with TCRF links
- SNES games of 8 KiB SRAM size
- SNES games of 1 MiB ROM size
- SNES games of 120ns (FastROM) ROM speed