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Battletoads Double Dragon: The Ultimate Team (Game Boy)/RAM map: Difference between revisions

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(Created page with "{{rammap|game=Battletoads & Double Dragon (Game Boy)}} ''All offsets are from the US version, and may or may not apply to the European version.'' * <tt>C60E</tt> = Lives * <...")
 
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* <tt>C60D</tt> = HP
* <tt>C60D</tt> = HP
* <tt>C63C</tt> = Continues
* <tt>C63C</tt> = Continues
* <tt>CB67</tt> = Current music tempo
{{Internal Data|game=Battletoads & Double Dragon (Game Boy)}}
{{Internal Data|game=Battletoads & Double Dragon (Game Boy)}}

Revision as of 02:02, 26 July 2016

Chip tiny.png The following article is a RAM map for Battletoads Double Dragon: The Ultimate Team (Game Boy).

All offsets are from the US version, and may or may not apply to the European version.

  • C60E = Lives
  • C60D = HP
  • C63C = Continues
  • CB67 = Current music tempo