Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

BurgerTime (NES)/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(New page: {{rammap|game=Burger Time}} <br> {| border="1" cellpadding="1" |'''RAM''' || '''Function''' || '''Details''' || |- |0x005A || Number of salt ||Initial value is 05 || |- |0x005C || Numbe...)
 
No edit summary
Line 6: Line 6:
|'''RAM'''  || '''Function''' || '''Details''' ||
|'''RAM'''  || '''Function''' || '''Details''' ||
|-
|-
|0x005A || Number of salt ||Initial value is 05 ||
|0x005A || Number of peppers ||Initial value is 05 ||
|-
|-
|0x005C || Number of lives||Initial value is 04 ||
|0x005C || Number of lives||Initial value is 04 ||

Revision as of 16:37, 28 August 2009

Chip tiny.png The following article is a RAM map for BurgerTime (NES).


RAM Function Details
0x005A Number of peppers Initial value is 05
0x005C Number of lives Initial value is 04