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Sonic Rush: Difference between revisions

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|licensecode = 8P - Sega
|licensecode = 8P - Sega
|company = Sega
|company = Sega
|rom = 64MB
|rom = 64 MiB
|country = USA/AUS/EUR/JPN
|country = USA / AUS / EUR / JPN
|checksum = FB0C (FB0C) (USA/AUS)<br>04C8 (04C8) (EUR)<br>2C12 (2C12) (JPN)
|checksum = FB0C (FB0C) (USA/AUS)<br>04C8 (04C8) (EUR)<br>2C12 (2C12) (JPN)
|crc32 = 3D630830 (USA/AUS)<br>0A0DEC19 (EUR)<br>047DCE52 (JPN)
|crc32 = 3D630830 (USA/AUS)<br>0A0DEC19 (EUR)<br>047DCE52 (JPN)

Latest revision as of 04:03, 21 May 2024

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Title Screen

Sonic Rush

Developer: Dimps[1]
Publisher: Sega[1]
Platform: Nintendo DS
Released in JP: November 23, 2005[1]
Released in US: November 15, 2005[1]
Released in EU: November 18, 2005[1]
Released in AU: 2005[1]


RAMIcon.png RAM map
Cactisprite.png TCRF
Sonic Rush
Name SONIC RUSH
Company Sega
Game Code ASCE (USA/AUS)
ASCP (EUR)
ASCJ (JPN)
License Code 8P - Sega
ROM 64 MiB
Country USA / AUS / EUR / JPN
Checksum FB0C (FB0C) (USA/AUS)
04C8 (04C8) (EUR)
2C12 (2C12) (JPN)
CRC32 3D630830 (USA/AUS)
0A0DEC19 (EUR)
047DCE52 (JPN)


Sub-pages

Read about prototype versions of this game that have been released or dumped.
RAM map

Utilities

Miscellaneous

References