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EarthBound Zero/RAM map: Difference between revisions
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MOTHERrocks (talk | contribs) (add coordinates) |
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|0x0611 || Looks like the first EXP byte, but changing it even mid-battle will result in insta-death. Anti-cheat? | |0x0611 || Looks like the first EXP byte, but changing it even mid-battle will result in insta-death. Anti-cheat? | ||
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|0x0818-B || The X and Y coordinates, stored strangely; see below | |||
|} | |} | ||
===Coordinates=== | |||
The coordinates in RAM to not correspond to coordinates<syntaxhighlight lang="python">hi</syntaxhighlight> in the rest of the game. To convert it, run this Python code (in this example, bytes $818-B are `80 19 C0 2D`): | |||
<pre> | |||
# replace with the values from the RAM | |||
ram_x = 0x1980 | |||
ram_y = 0x2dc0 | |||
real_x = ((ram_x - 0xfe00) % 0x10000) / 0x80 | |||
real_y = ((ram_y - 0x1e40) % 0x10000) / 0x80 | |||
</pre> | |||
{{Internal Data|game=EarthBound Zero}} | {{Internal Data|game=EarthBound Zero}} |
Revision as of 14:25, 24 May 2023
The following article is a RAM map for EarthBound Zero.
RAM | Purpose |
---|---|
0x0006 | Part of an instruction for "copy protection". $E5 on checksum failure. $00 to bypass. "Correct"/non-hack value unknown. |
0x0611 | Looks like the first EXP byte, but changing it even mid-battle will result in insta-death. Anti-cheat? |
0x0818-B | The X and Y coordinates, stored strangely; see below |
Coordinates
The coordinates in RAM to not correspond to coordinates
hi
in the rest of the game. To convert it, run this Python code (in this example, bytes $818-B are `80 19 C0 2D`):
# replace with the values from the RAM ram_x = 0x1980 ram_y = 0x2dc0 real_x = ((ram_x - 0xfe00) % 0x10000) / 0x80 real_y = ((ram_y - 0x1e40) % 0x10000) / 0x80
Internal Data for EarthBound Zero
| |
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