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Pokémon Mystery Dungeon: Red Rescue Team/Friend Area Locale Data: Difference between revisions
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Crocodile91 (talk | contribs) (added Infobox) |
Crocodile91 (talk | contribs) m (improving text) |
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Offset Size Description | Offset Size Description | ||
------- ------- -------------- | ------- ------- -------------- | ||
0x00 0x04 | 0x00 0x04 Little-endian GBA pointer to Area name string. | ||
0x04 0x02 Little | 0x04 0x02 Little-endian short int value for horizontal position on friend area map. | ||
0x06 0x02 Little | 0x06 0x02 Little-endian short int value for vertical position on friend area map. | ||
0x08 0x08 Each byte in this sequence represents a friend area in the locale. 3F represents nothing and is used for padding. | 0x08 0x08 Each byte in this sequence represents a friend area in the locale. 3F represents nothing and is used for padding. | ||
0x10 0x10 Unknown - padded with 0xFF bytes | 0x10 0x10 Unknown - padded with 0xFF bytes | ||
</pre> | </pre> |
Revision as of 09:03, 22 March 2016
Friend Area Locale Data | |
Game | Pokémon Mystery Dungeon: Red Rescue Team |
Start Address | 0x00D3570 |
End Address | 0x00D3D6F |
# of Entries | 64 |
Entry Length | 32 bytes (0x20) |
Total Length | 2048 bytes (0x800) |
Back to the ROM map |
Each area's data comes in the following structure:
Offset Size Description ------- ------- -------------- 0x00 0x04 Little-endian GBA pointer to Area name string. 0x04 0x02 Little-endian short int value for horizontal position on friend area map. 0x06 0x02 Little-endian short int value for vertical position on friend area map. 0x08 0x08 Each byte in this sequence represents a friend area in the locale. 3F represents nothing and is used for padding. 0x10 0x10 Unknown - padded with 0xFF bytes