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Donkey Kong Land III/ROM map: Difference between revisions
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* <tt>4046C</tt> - K. Rool Duel | * <tt>4046C</tt> - K. Rool Duel | ||
Note: After entering a level at least once, the game sets a flag, which adds hex 14 to the value whenever you enter a level afterwards | Note: After entering a level at least once, the game sets a flag, which adds hex 14 to the value whenever you enter a level afterwards. Essentially, this means for the level themes, the beginning of the music is shorter. This flag resets after turning the game off. | ||
00 - (Silence) | 00 - (Silence) |
Revision as of 04:56, 18 January 2009
The following article is a ROM map for Donkey Kong Land III.
English Version
Color Palettes
Notes:
- This only applies when you are playing this game on a Super Game Boy.
- This is an incomplete list.
Bonus Screens
- 102FF-1030E - Find The Token!
- 1030F-1031E - Collect The Stars!
- 1031F-1032E - Bash The Baddies!
Miscellaneous (Part 1)
- 1032F-1033E - K. Rool encounter
- 1033F-1034E - ???
World Maps
- 1034F-1035E - Cape Codswallop
- 1035F-1036E - Primate Plains
- 1036F-1037E - Blackforest Plateau
- 1037F-1038E - Great Ape Lakes
- 1038F-1039E - Tin Can Valley
- 1039F-103AE - The Lost World
- 103AF-103BE - Northern Kremisphere
Miscellaneous (Part 2)
- 103BF-103CE - ???
- 103CF-103EE - Title Screen
- 103EF-103FE - Intro Screen
- 103FF-1040E - File Select Screen/Wrinkly Refuge/Sheepy Shop/Card Game/Cast/Credits/K. Rool's Defeat/Time Attack Screen/Trophy Screen/Game Over
- 1040F-1041E - Character icon on bottom-right of screen
Levels
- 1041F-1042E - Black Ice Blitz
- 1042F-1043E - Polar Pitfalls
- 1043F-1044E - Tundra Blunda
- 1044F-1045E - Total Rekoil
- 1045F-1046E - Liftshaft Lottery
- 1046F-1047E - Miller Instinct
- 1047F-1048E - Jungle Jeopardy
- 1048F-1049E - Tropical Tightropes
- 1049F-104AE - Rainforest Rumble
- 104AF-104BE - Seabed Shanty
- 104BF-104CE - Coral Quarrel
- 104CF-104DE - Deep Reef Grief
- 104DF-104EE - Koco Channel
- 104EF-104FE - Riverbank Riot
- 104FF-1050E - Surface Tension
- 1050F-1051E - Red Wharf
- 1051F-1052E - Ford Knocks
- 1052F-1053E - Jetty Jitters
- 1053F-1054E - Stalagmite Frights
- 1054F-1055E - Haunted Hollows
- 1055F-1056E - Ghoulish Grotto
- 1056F-1057E - Ugly Ducting
- 1057F-1058E - Whiplash Dash
- 1058F-1059E - Karbine Kaos
- 1059F-105AE - Bazuka Bombard
- 105AF-105BE - Kuchuka Karnage
- 105BF-105CE - Barrel Boulevard
- 105CF-105DE - Rocketeer Rally
- 105DF-105EE - Footloose Falls
- 105EF-105FE - Rickety Rapids
- 105FF-1060E - Vertigo Verge
- 1060F-1061E - Rockface Chase
- 1061F-1062E - Clifftop Critters
- 1062F-1063E - Minky Mischief
- 1063F-1064E - Redwood Rampage
- 1064F-1065E - Simian Shimmy
- 1065F-1066E - Barbos Bastion
- 1066F-1067E - Bleak Magic
- 1067F-1068E - Arich Attack
- 1068F-1069E - Krazy Kaos
- 1069F-106AE - K. Rool Duel
- 106AF-106BE - K. Rool's Last Stand
Japanese Version
Color Values
Sprite Color Palettes
- 1BE60-1BE67 - Palette #00
- 1BE68-1BE6F - Palette #01
- 1BE70-1BE77 - Palette #02
- 1BE78-1BE7F - Palette #03
- 1BE80-1BE87 - Palette #04
- 1BE88-1BE8F - Palette #05
- 1BE90-1BE97 - Palette #06
- 1BE98-1BE9F - Palette #07
Level Color Palettes
- 84FFB-8503A - Coral
- 8503B-8507A - Mill
- 8507B-850BA - River
- 850BB-850FA - Snow
- 850FB-8513A - Stilt
- 8513B-8517A - Tree
- 8517B-851BA - Cliff
- 851BB-851FA - Falls
- 851FB-8523A - Cave
- 8523B-8527A - Jungle
- 8527B-852BA - Machine
- 852BB-852FA - Tube
World Map Color Palettes
- 85B3B-85B7A - Northern Kremisphere
- 858FB-8593A - Cape Codswallop
- 858BB-858FA - Primate Plains
- 8587B-858BA - Blackforest Plateau
- 8583B-8587A - Great Ape Lakes
- 857FB-8583A - Tin Can Valley
- 8577B-857BA - The Lost World
Bonus Stage Screen Color Palettes
- 8557B-855BA - Bash the Baddies!
- 856BB-856FA - Collect the Stars!
- 85B7B-85BBA - Find the Token!
Miscellaneous Color Palettes
- 854FB-8553A - Sheepy Shop
- 8563B-8567A - File Select
- 856FB-8573A - Time Attack
- 859BB-859FA - Wrinkly Refuge
- 85AFB-85B3A - Game Over Screen
- 8D805-8D844 - Title Screen
- 91805-91844 - Intro Screen
Sprite Colors
Notes:
- All these bytes range from 00-07, depending on the sprite color palettes defined above.
- This list is incomplete.
- 1BEA0 - Niknak
- 1BEA1 - Kobble
- 1EBA2 - Koco
- 1BEA3 - Krimp
- 1BEA4 - Skidda/Defeated Kobble
- 1BEA5 - Booty Bird
- 1BEA6 - Klasp
- 1BEA7 - Krusha
- 1BEA8 - Steel Barrel
- 1BEA9 - Bazza
- 1BEAA - Bounty Bass
- 1BEAB - Flagpole
- 1BEAC - Elevator
- 1BEAD - Lurchin
- 1BEAE - ???
- 1BEAF - Bristles
- 1BEB0 - Nid
- 1BEB1 - Minky's nuts/Squawks's eggs
- 1BEB2 - Rekoil
- 1BEB3 - Minky
- 1BEB4 - Lemguin
- 1BEB5 - Buzz
- 1BEB6 - Krumple
- 1BEB7 - Koin
- 1BEB8 - Sneek
- 1BEB9 - Minky Shield Barrels
- 1BEBA - Clouds
- 1BEBB - Rocket Barrel
- 1BEBC - Tracker Barrel
- 1BEBD - Kopter
- 1BEBE - Barbos
- 1BEBF - Kuchuka
- 1BEC0 - Kuchuka's and K. Rool's bombs
- 1BEC1 - Ghost Barrel
- 1BEC2 - Dixie walking
- 1BEC3 - Dixie running
- 1BEC4 - Dixie standing
- 1BEC5 - Dixie's Helicopter Spin
- 1BEC6 - Dixie jumping
- 1BEC7 - Dixie turning around
- 1BEC8 - Dixie climbing vertically
- 1BEC9 - Dixie climbing vertically, switching sides
- 1BECA - Dixie attacking
- 1BECB - Dixie climbing horizontally
- 1BECC - Dixie crouching
- 1BECD - Dixie swimming
- 1BECE - Bazuka
- 1BECF - Wrinkly
- 1BED0 - ???
- 1BED1 - Ellie's water
- 1BED2 - Dixie launched (from barrel)
- 1BED3 - Dixie taking damage
- 1BED4 - Karbine
- 1BED5 - Kong letters in air
- 1BED6 - Bear Coin
- 1BED7 - Bonus Coin
- 1BED8 - DK Coin
- 1BED9 - ???
- 1BEDA - Banana Bunch
- 1BEDB - Balloon
- 1BEDC - Puffball/explosion (e.g. when switching Kongs or taking damage)
- 1BEDD - Blast Barrel
- 1BEDE - ???
- 1BEDF - Dixie picking up barrel
- 1BEE0 - Dixie carrying barrel, walking/jumping
- 1BEE1 - Dixie throwing barrel
- 1BEE2 - Dixie carrying barrel, standing
- 1BEE3 - Barrel explosion
- 1BEE4 - Karbine's fireballs/Bleak's snowballs
- 1BEE5 - Bear
- 1BEE6 - Watch
- 1BEE7 - Kiddy walking
- 1BEE8 - Kiddy crouching
- 1BEE9 - Kiddy climbing vertically
- 1BEEA - Kiddy climbing vertically, switching sides
- 1BEEB - Kiddy rolling
- 1BEEC - Arich
- 1BEED - Kiddy picking up barrel
- 1BEEE - Kiddy carrying barrel
- 1BEEF - Kiddy throwing barrel
- 1BEF0 - Arich's shots
- 1BEF1 - Kiddy taking damage
- 1BEF2 - Kiddy swimming
- 1BEF3 - Ellie turning around/moving/shooting
- 1BEF4 - Ellie standing/taking damage
- 1BEF5 - Ellie jumping/launched (from barrel)
- 1BEF6 - Dixie swimming, turning around
- 1BEF7 - Kiddy swimming, turning around
- 1BEF8 - Kiddy turning around
- 1BEF9 - Kiddy running
- 1BEFA - ???
- 1BEFB - Kiddy standing
- 1BEFC - Kiddy climbing horizontally
- 1BEFD - Squitter standing/walking
- 1BEFE - Squitter jumping
- 1BEFF - Squawks
- 1BF00 - Kiddy jumping
- 1BF01 - Enguarde
- 1BF02 - Toboggan
- 1BF03 - Squitter's webs
- 1BF04 - Kaos
- 1BF05 - Kaos's fists
- 1BF06 - ???
- 1BF07 - Splash animation
- 1BF08 - Bleak
- 1BF09 - K. Rool
- 1BF0A - Wooden barrels
- 1BF0B - K. Rool's lightning bolts
- 1BF0C - ???
- 1BF0D - Bonus/Warp Barrel
- 1BF0E - Star Barrel
- 1BF0F - ???
- 1BF10 - Animal Barrels
- 1BF11 - DK Barrel
- 1BF12 - No Animal Sign
- 1BF13 - ???
- 1BF14 - ???
- 1BF15 - ???
- 1BF16 - ???
- 1BF17 - Kiddy in a toboggan
- 1BF18 - Dixie in a toboggan
- 1BF19 - ???
- 1BF1A - ???
- 1BF1B - ???
- 1BF1C - ???
- 1BF1D - ???
- 1BF1E - Collected DK/Bonus Coin
- 1BF1F - ???
- 1BF20 - ???
- 1BF21 - ???
- 1BF22 - ???
- 1BF23 - ???
- 1BF24 - ???
- 1BF25 - ???
- 1BF26 - ???
- 1BF27 - ???
- 1BF28 - ???
Music
- 4006B - Total Rekoil
- 40084 - Liftshaft Lottery
- 4009D - Miller Instinct
- 400B6 - Black Ice Blitz
- 400CF - Polar Pitfalls
- 400E8 - Tundra Blunda
- 40101 - Bleak Magic
- 4011A - Red Wharf
- 40133 - Ford Knocks
- 4014C - Jetty Jitters
- 40165 - Koco Channel
- 4017E - Riverbank Riot
- 40197 - Surface Tension
- 401B0 - Seabed Shanty
- 401C9 - Coral Quarrel
- 401E2 - Deep Reef Grief
- 401FB - Barbos Bastion
- 40214 - Minky Mischief
- 4022D - Redwood Rampage
- 40246 - Simian Shimmy
- 4025F - Arich Attack
- 40278 - Vertigo Verge
- 40291 - Rockface Chase
- 402AA - Clifftop Critters
- 402C3 - Rocketeer Rally
- 402DC - Footloose Falls
- 402F5 - Rickety Rapids
- 4030E - Stalagmite Frights
- 40327 - Haunted Hollows
- 40340 - Ghoulish Grotto
- 40359 - K. Rool's Last Stand
- 40372 - Jungle Jeopardy
- 4038B - Tropical Tightropes
- 403A4 - Rainforest Rumble
- 403BD - Karbine Kaos
- 403D6 - Bazuka Bombard
- 403EF - Kuchuka Karnage
- 40408 - Barrel Boulevard
- 40421 - Krazy Kaos
- 4043A - Ugly Ducting
- 40453 - Whiplash Dash
- 4046C - K. Rool Duel
Note: After entering a level at least once, the game sets a flag, which adds hex 14 to the value whenever you enter a level afterwards. Essentially, this means for the level themes, the beginning of the music is shorter. This flag resets after turning the game off.
00 - (Silence) 01 - (Silence) 02 - Dixie Beat 03 - Crazy Calypso 04 - Northern Kremisphere 05 - Brothers Bear 06 - Bonus Time (screen) 07 - Bonus Time (stage) 08 - Bonus Win 09 - Bonus Lose 0A - (Silence) 0B - Stilt Village 0C - Enchanted Riverbank 0D - Nuts & Bolts 0E - Treetop Tumble 0F - Rockface Rumble 10 - Water World 11 - Mill Fever 12 - Hot Pursuit 13 - Jungle Jitter 14 - Rocket Run (Unused theme!) 15 - Cascade Capers 16 - Cavern Caprice 17 - (Silence) 18 - (Silence) 19 - Death 1A - Level Complete 1B - Big Boss Blues 1C - Wrinkly Refuge 1D - Baddies on Parade 1E - Game Over