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Chip 'n Dale Rescue Rangers/ROM map: Difference between revisions
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Lelegofrog (talk | contribs) m (Lelegofrog moved page Disney's Chip 'n Dale: Rescue Rangers/ROM map to Chip 'n Dale Rescue Rangers/ROM map: title consistency with TCRF) |
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{{rommap}} | |||
=PRG= | =PRG= | ||
==Page 06== | ==Page 06== | ||
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===Function 06:8F38=== | ===Function 06:8F38=== | ||
Action Script | Action Script '''02''' - Robot Dog | ||
Function calls: | Function calls: | ||
Line 18: | Line 20: | ||
* [[#Function_07:F328|07:F328]] | * [[#Function_07:F328|07:F328]] | ||
* [[#Function_07:F379|07:F379]] | * [[#Function_07:F379|07:F379]] | ||
==Page 07== | |||
===Function 07:F379=== | |||
'''playAudio(A)''' | |||
Plays audio ID in Accumulator. | |||
{{Internal Data}} |
Latest revision as of 14:26, 25 June 2024
The following article is a ROM map for Chip 'n Dale Rescue Rangers.
PRG
Page 06
Function 06:8000
Cycles through & executes the action script for each non-player object.
Function calls:
Function 06:8F38
Action Script 02 - Robot Dog
Function calls:
Page 07
Function 07:F379
playAudio(A)
Plays audio ID in Accumulator.
Internal Data for Chip 'n Dale Rescue Rangers
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