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Donkey Kong Jr. (NES, Famicom Disk System)/RAM map: Difference between revisions
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m (Xkeeper moved page Donkey Kong Jr.:RAM map to Donkey Kong Jr./RAM map: normalize subpages and titles) |
Lelegofrog (talk | contribs) m (title consistency) |
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{{rammap|game=Donkey Kong Jr.}} | {{rammap|game=Donkey Kong Jr. (NES)}} | ||
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{{Internal Data|game=Donkey Kong Jr.}} | {{Internal Data|game=Donkey Kong Jr. (NES)}} |
Revision as of 01:59, 18 February 2024
The following article is a RAM map for Donkey Kong Jr. (NES, Famicom Disk System).
RAM | Purpose |
0x002E-0x002F | Bonus Time Remaining (packed BCD) |
0x003C | Timer for Bonus Time |
0x0040 | JR's X position |
0x0041 | JR's Y position |
0x004C | JR's left, # under (J) |
Internal Data for Donkey Kong Jr. (NES)
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