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Star Wars: The Empire Strikes Back (NES)/RAM map: Difference between revisions
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{| border="1" cellpadding="1" | {| border="1" cellpadding="1" | ||
|'''Address''' || '''Description''' | |'''Address''' || '''Description''' || '''Notes''' | ||
|- | |- | ||
|$0006||PAD1 input: All buttons held | |$0006||PAD1 input: All buttons held|| | ||
|- | |- | ||
|$0007||PAD1 input: New button presses | |$0007||PAD1 input: New button presses|| | ||
|- | |- | ||
|$00BE||Stage # | |$00BE||Stage #|| | ||
|- | |- | ||
|$00C9||Tauntaun's health (Stage 1) | |$00C9||Tauntaun's health (Stage 1)|| | ||
|- | |- | ||
|$00CA||Luke's health meter | |$00CA||Luke's health meter|| | ||
| | |- | ||
|$00CB||Luke's force meter | |$00CB||Luke's force meter|| | ||
|- | |- | ||
|$00D6||Lightsaber flag|| | |$00D6||Lightsaber flag|| | ||
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* 0xFF = Lightsaber obtained | * 0xFF = Lightsaber obtained | ||
|- | |- | ||
|$0502||Continues | |$0502||Continues|| | ||
|- | |- | ||
|$051E||High jump timer | |$051E||High jump timer|| | ||
|- | |- | ||
|$0536||Force powers|| | |$0536||Force powers|| | ||
Line 31: | Line 31: | ||
* 0x10 = Enhance Lightsaber | * 0x10 = Enhance Lightsaber | ||
* 0x20 = Enhance Blaster | * 0x20 = Enhance Blaster | ||
* 0x40 = | * 0x40 = Graphic Eye | ||
* 0x80 = Restore health | * 0x80 = Restore health | ||
|- | |- | ||
|$0545||# of | |$0545||# of harpoons (Stage 2)|| | ||
|} | |} | ||
{{Internal Data}} |
Latest revision as of 14:33, 24 January 2024
The following article is a RAM map for Star Wars: The Empire Strikes Back (NES).
Address | Description | Notes |
$0006 | PAD1 input: All buttons held | |
$0007 | PAD1 input: New button presses | |
$00BE | Stage # | |
$00C9 | Tauntaun's health (Stage 1) | |
$00CA | Luke's health meter | |
$00CB | Luke's force meter | |
$00D6 | Lightsaber flag |
|
$0502 | Continues | |
$051E | High jump timer | |
$0536 | Force powers |
|
$0545 | # of harpoons (Stage 2) |
Internal Data for Star Wars: The Empire Strikes Back (NES)
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