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Moving Adventure Psy-O-Blade/ROM map: Difference between revisions
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(Added RomMap template) |
m (Xkeeper moved page Moving Adventure Psy-O-Blade:ROM map to Moving Adventure Psy-O-Blade/ROM map: normalize subpages and titles) |
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{{rommap|game=Psy-O-Blade}} | {{rommap|game=Moving Adventure Psy-O-Blade}} | ||
===Graphics Decompression Routine=== | ===Graphics Decompression Routine=== | ||
The Graphics Decompression Routine is located at 0x324C. The compression scheme is a classical Nemesis compression, described | The Graphics Decompression Routine is located at {{hex|0x324C}}. The compression scheme is a classical Nemesis compression, described [http://segaretro.org/Nemesis_compression here]. | ||
The data for the main font is located at | The data for the main font is located at {{hex|0x82EBC}}. | ||
===Text display routine=== | ===Text display routine=== | ||
It's located at 0xC4A or 0xC5A (there may be other entry points ; I trace 0xC62) | It's located at {{hex|0xC4A}} or {{hex|0xC5A}} (there may be other entry points ; I trace {{hex|0xC62}}) | ||
{{stub}} | {{stub}} | ||
{{Internal Data|game=Moving Adventure Psy-O-Blade}} |
Latest revision as of 02:42, 24 January 2024
The following article is a ROM map for Moving Adventure Psy-O-Blade.
Graphics Decompression Routine
The Graphics Decompression Routine is located at 0x324C
. The compression scheme is a classical Nemesis compression, described here.
The data for the main font is located at 0x82EBC
.
Text display routine
It's located at 0xC4A
or 0xC5A
(there may be other entry points ; I trace 0xC62
)
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Internal Data for Moving Adventure Psy-O-Blade
| |
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