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EarthBound/Map Data/Compressed Palette Animation Data: Difference between revisions

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==Format==
==Format==


See [[EarthBound:ASM:Decompression_Routine#CompressionFormat|Compression Format]].
Each entry is individually compressed. See [[EarthBound:ASM:Decompression_Routine#CompressionFormat|Compression Format]].


==Decompressed Format==
==Decompressed Format==


[[Category:EarthBound:Map_Data|Compressed Palette Animation Data]]
[[Category:EarthBound:Map_Data|Compressed Palette Animation Data]]

Revision as of 15:28, 17 July 2023

This is a sub-page of EarthBound/Map Data.

Map Data: Compressed Palette Animation Data
Game EarthBound
Start Address 0x1FE81B
End Address 0x1FEE45
# of Entries 8
Entry Length Variable
Total Length 1579 bytes (0x62B)
Back to the ROM map

Data block of compressed map animation palettes. Entries are found via lookups to the Palette Animation Secondary Pointer/Data Table.

Format

Each entry is individually compressed. See Compression Format.

Decompressed Format