Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Moving Adventure Psy-O-Blade/ROM map: Difference between revisions
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{{rommap|game=Psy-O-Blade}} | {{rommap|game=Moving Adventure Psy-O-Blade}} | ||
===Graphics Decompression Routine=== | ===Graphics Decompression Routine=== | ||
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{{Internal Data|game=Psy-O-Blade}} | {{Internal Data|game=Moving Adventure Psy-O-Blade}} |
Revision as of 03:57, 15 June 2016
The following article is a ROM map for Moving Adventure Psy-O-Blade.
Graphics Decompression Routine
The Graphics Decompression Routine is located at 0x324C. The compression scheme is a classical Nemesis compression, described here.
The data for the main font is located at 0x82ebc.
Text display routine
It's located at 0xC4A or 0xC5A (there may be other entry points ; I trace 0xC62)
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Internal Data for Moving Adventure Psy-O-Blade
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