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Mega Man 3 (NES)/RAM map: Difference between revisions
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| $0022 || Current Stage || 00 - Needle Man<br>01 - Magnet Man<br>02 - Gemini Man<br>03 - Hard Man<br>04 - Top Man<br>05 - Snake Man<br>06 - Spark Man<br>07 - Shadow Man<br>08 - Needle Man 2<br>09 - Gemini Man 2<br>0A - Spark Man 2<br>0B - Shadow Man 2<br>0C - Wily Castle 1<br>0D - Wily Castle 2<br>0E - Wily Castle 3<br>0F - Wily Castle 4<br>10 - Wily Castle 5<br>11 - Wily Castle 6<br>14 - Ending scene<br>16 - Dr. Light's Lab | | $0022 || Current Stage || 00 - Needle Man<br>01 - Magnet Man<br>02 - Gemini Man<br>03 - Hard Man<br>04 - Top Man<br>05 - Snake Man<br>06 - Spark Man<br>07 - Shadow Man<br>08 - Needle Man 2<br>09 - Gemini Man 2<br>0A - Spark Man 2<br>0B - Shadow Man 2<br>0C - Wily Castle 1<br>0D - Wily Castle 2<br>0E - Wily Castle 3<br>0F - Wily Castle 4<br>10 - Wily Castle 5<br>11 - Wily Castle 6<br>14 - Ending scene<br>16 - Dr. Light's Lab | ||
|- | |- | ||
| $006E || Wily Stage 4 Boss Rematches || 00 - No bosses defeated<br>01 - Needle Man defeated<br>02 - Magnet Man defeated<br>04 - Gemini Man defeated<br>08 - Hard Man defeated<br>10 - Top Man defeated<br>20 - Snake Man defeated<br>40 - Spark Man defeated<br>80 - Shadow Man defeated | |||
|} | |} | ||
Revision as of 02:36, 19 May 2015
The following article is a RAM map for Mega Man 3 (NES).
Player Variables
Life & Health
RAM | Function | Details |
$00A2 | Current HP | |
$00AE | Lives Remaining | |
$00AF | Energy Tanks Remaining |
Weapons
RAM | Function |
$00A3 | Gemini Beam |
$00A4 | Needle Cannon |
$00A5 | Hard Knuckle |
$00A6 | Magnet Missile |
$00A7 | Top Spin |
$00A8 | Search Snake |
$00AA | Spark Shock |
$00AC | Shadow Blade |
Hex value | Description |
00 | Don't have weapon |
9C | Have weapon |
Rush Equipment
RAM | Function | Details |
$00A9 | Rush Coil | |
$00AB | Rush Marine | |
$00AD | Rush Jet |
Miscellaneous Variables
Stages
RAM | Function | Details |
$0022 | Current Stage | 00 - Needle Man 01 - Magnet Man 02 - Gemini Man 03 - Hard Man 04 - Top Man 05 - Snake Man 06 - Spark Man 07 - Shadow Man 08 - Needle Man 2 09 - Gemini Man 2 0A - Spark Man 2 0B - Shadow Man 2 0C - Wily Castle 1 0D - Wily Castle 2 0E - Wily Castle 3 0F - Wily Castle 4 10 - Wily Castle 5 11 - Wily Castle 6 14 - Ending scene 16 - Dr. Light's Lab |
$006E | Wily Stage 4 Boss Rematches | 00 - No bosses defeated 01 - Needle Man defeated 02 - Magnet Man defeated 04 - Gemini Man defeated 08 - Hard Man defeated 10 - Top Man defeated 20 - Snake Man defeated 40 - Spark Man defeated 80 - Shadow Man defeated |
$00DC - $0DE4 Music