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EarthBound/Logo Screen Graphics Data: Difference between revisions

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(→‎Entries: Start organizing data)
(Further organize data)
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{{subpage}}
{{Infobox_map_entry|name=Logo Screen Graphics Data
|game=EarthBound
|loc=ROM
|start=<tt>0x2150C1</tt>
|end=<tt>0x2157D2</tt>
|totallength=1810 bytes (<tt>0x0712</tt>)
}}
 
Compressed raw graphics data for the 3 game intro company logo screens.
Compressed raw graphics data for the 3 game intro company logo screens.


==Logos==
==Logos==
==="APE" Logo===
==="APE" Logo===
{{Infobox_map_entry|name="APE" Logo Graphics Data
|game=EarthBound
|loc=ROM
|start=<tt>0x2150c1</tt>
|end=<tt>0x215373</tt>
|totallength=691 bytes (<tt>0x02b3</tt>)
}}
{| border=1 cellspacing=0 cellpadding=3
{| border=1 cellspacing=0 cellpadding=3
! Address !! Subentry !! Compressed length !! Decompressed length
! Address !! Subentry !! Compressed length !! Decompressed length
Line 21: Line 20:
| <tt>0x215330</tt> || Palettes || 68 bytes (<tt>0x44</tt>) ||
| <tt>0x215330</tt> || Palettes || 68 bytes (<tt>0x44</tt>) ||
|}
|}
{{clear}}


==="Halken" Logo===
==="Halken" Logo===
{{Infobox_map_entry|name="Halken" Logo Graphics Data
|game=EarthBound
|loc=ROM
|start=<tt>0x215374</tt>
|end=<tt>0x215654</tt>
|totallength= bytes (<tt>0x</tt>)
}}


{| border=1 cellspacing=0 cellpadding=3
{| border=1 cellspacing=0 cellpadding=3
! Address !! Subentry !! Compressed length !! Decompressed length
! Address !! Subentry !! Compressed length !! Decompressed length
|-
|-
| <tt>0x215374</tt> || Tilemap Data || bytes (<tt>0x</tt>) ||
| <tt>0x215374</tt> || Tilemap Data || 116 bytes (<tt>0x74</tt>) ||
|-
|-
| <tt>0x2153e8</tt> || Tile Character Data || bytes (<tt>0x</tt>) ||
| <tt>0x2153e8</tt> || Tile Character Data || 464 bytes (<tt>0x01d0</tt>) ||
|-
|-
| <tt>0x2155b8</tt> || Palettes || bytes (<tt>0x</tt>) ||
| <tt>0x2155b8</tt> || Palettes || 157 bytes (<tt>0x9d</tt>) ||
|}
|}


{{clear}}
==="Nintendo" Logo===


==="Nintendo" Logo Tilemap Data===
{| border=1 cellspacing=0 cellpadding=3
<tt>215655-21569d</tt>
! Address !! Subentry !! Compressed length !! Decompressed length
|-
| <tt>0x215655</tt> || Tilemap Data || 73 bytes (<tt>0x49</tt>) ||
|-
| <tt>0x21569e</tt> || Tile Character Data || 241 bytes (<tt>0xf1</tt>) ||
|-
| <tt>0x21578f</tt> || Palettes || 68 bytes (<tt>0x44</tt>) ||
|}


==="Nintendo" Logo Tile Character Data===
==Format==
<tt>21569e-21578e</tt>


==="Nintendo" Logo Palettes===
===Decompressed Format===
<tt>21578f-2157d2</tt>
====Tilemap Data====
====Tile Character Data====
====Palettes====


{{stub}}
{{stub}}

Revision as of 17:04, 26 May 2024

Logo Screen Graphics Data
Game EarthBound
Start Address 0x2150C1
End Address 0x2157D2
Total Length 1810 bytes (0x0712)
Back to the ROM map

Compressed raw graphics data for the 3 game intro company logo screens.

Logos

Address Subentry Compressed length Decompressed length
0x2150c1 Tilemap Data 105 bytes (0x69)
0x21512a Tile Character Data 518 bytes (0x0206)
0x215330 Palettes 68 bytes (0x44)

Address Subentry Compressed length Decompressed length
0x215374 Tilemap Data 116 bytes (0x74)
0x2153e8 Tile Character Data 464 bytes (0x01d0)
0x2155b8 Palettes 157 bytes (0x9d)

Address Subentry Compressed length Decompressed length
0x215655 Tilemap Data 73 bytes (0x49)
0x21569e Tile Character Data 241 bytes (0xf1)
0x21578f Palettes 68 bytes (0x44)

Format

Decompressed Format

Tilemap Data

Tile Character Data

Palettes

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?