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Medarot 3/RAM map

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< Medarot 3
Revision as of 06:35, 25 May 2024 by Blaziken257 (talk | contribs)
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  • C116 = PLAYX (Player's X position)
  • C117 = PLAYY (Player's Y position)
  • C480-C483? = State machine
  • C620 = Map ID high byte
  • C621 = Map ID low byte
  • C62A = MAPX (Horizontal scroll position)
  • C62B = MAPY (Vertical scroll position)
  • C670-C671 = Money (Big endian)
  • C7A5 = Current shop
  • 5:D150 = Name of first medal

SRAM

  • 0:A000-A00F = ASCII string, used to determine if save exists
  • 0:A000-BFEF = Checksum region
  • 0:BFFD = Save file present
  • 0:BFEE-BFEF = 16-bit big endian checksum