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Might and Magic: Secret of the Inner Sanctum/Notes: Difference between revisions

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==Maps==
==Maps==
[[Might and Magic: Secret of the Inner Sanctum: Maps|Maps]]
[[Might and Magic: Secret of the Inner Sanctum: Maps|Maps]]
==Codes==
[[Might and Magic: Secret of the Inner Sanctum: Control Codes|Control Codes]]


==Music==
==Music==
<pre>
[[Might and Magic: Secret of the Inner Sanctum: Music|Music]]
00-Town
 
01-Surface of the Ground
02-Battle
03-Main Theme
04-In the Castle
05-Market
06-Map System
07-Astral World and Soul Maze
08-Dungeon
09-Sheltem's Theme
</pre>


==Palettes Assignments==
==Palettes Assignments==
Palettes are assigned to sprites by 22 Bytes. Each Byte affects four sprite tiles in a sprite. Each bit assigns two colors to the sprite.
Palettes are assigned to sprites and blocks based the type of assignment. Each Byte affects four tiles. Two bit per tile assign four colors to a sprite or block.
{| border="1" cellpadding="4"
{| border="1" cellpadding="4"
|'''Colors'''  || '''Bit 1''' || '''Bit 2'''
|'''Colors'''  || '''Bit 1''' || '''Bit 2'''
Line 37: Line 30:
|0000|| 0 || 0
|0000|| 0 || 0
|}
|}
{{Internal Data}}

Latest revision as of 14:24, 24 January 2024

Chip tiny.png The following article is a Notes Page for Might and Magic: Secret of the Inner Sanctum.

Charater Data

Charater Data

Item Properties

Item Properties

Enemy Data

Enemy Data

Map Headers

Map Headers

Maps

Maps

Codes

Control Codes

Music

Music


Palettes Assignments

Palettes are assigned to sprites and blocks based the type of assignment. Each Byte affects four tiles. Two bit per tile assign four colors to a sprite or block.

Colors Bit 1 Bit 2
0000 0 0