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EarthBound/ROM map: Difference between revisions

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(→‎Primary Engine and Critical Data Bank: Locate memory and string util routines.)
(→‎Primary Engine and Critical Data Bank: Locate VRAM DMA table and fix Math Routines start)
Line 9: Line 9:
* <tt>008591-0090D1 (000b41)</tt> = '''''Unclassified Data'''''
* <tt>008591-0090D1 (000b41)</tt> = '''''Unclassified Data'''''
* <tt>0090D2-00918A (0000b9)</tt> = [[EarthBound:ASM:Memory And String Util Routines|Memory And String Util Routines]]
* <tt>0090D2-00918A (0000b9)</tt> = [[EarthBound:ASM:Memory And String Util Routines|Memory And String Util Routines]]
* <tt>00918B-0091E7 (00005d)</tt> = '''''Unclassified Data'''''
* <tt>00918B-0091AF (000025)</tt> = '''''Unclassified Data'''''
* <tt>0091E8-009478 (000291)</tt> = [[EarthBound:ASM:Math Routines|Math Routines]]
* <tt>0091B0-0091E5 (000036)</tt> = [[EarthBound:VRAM DMA Transfer Style Table|VRAM DMA Transfer Style Table]]
* <tt>0091E6-009478 (000293)</tt> = [[EarthBound:ASM:Math Routines|Math Routines]]
* <tt>009479-00AD05 (00188d)</tt> = '''''Unclassified Data'''''
* <tt>009479-00AD05 (00188d)</tt> = '''''Unclassified Data'''''
* <tt>00AD06-00ADA7 (0000a2)</tt> = [[EarthBound:ASM:Music_Loading_Routine|Music Loading Routine]]
* <tt>00AD06-00ADA7 (0000a2)</tt> = [[EarthBound:ASM:Music_Loading_Routine|Music Loading Routine]]

Revision as of 01:28, 1 June 2023

Chip tiny.png The following article is a ROM map for EarthBound.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

Map Bank

Battle Bank

Primary Data Groups Bank

Map Construction Primary Bank

Anti-Piracy Screens Bank

Map Construction Secondary Bank

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank