Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

EarthBound/ROM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
m (since the Sound Menu block is part of the Debug Menu, I put those blocks under Debug Menu Bank instead of its own)
(→‎Primary Engine and Critical Data Bank: pointers for initializing intro sequence and load saved game located)
Line 9: Line 9:
* <tt>008591-00AD05 (002775)</tt> = '''''Unclassified Data'''''
* <tt>008591-00AD05 (002775)</tt> = '''''Unclassified Data'''''
* <tt>00AD06-00ADA7 (0000a2)</tt> = [[EarthBound:ASM:Music_Loading_Routine|Music Loading Routine]]
* <tt>00AD06-00ADA7 (0000a2)</tt> = [[EarthBound:ASM:Music_Loading_Routine|Music Loading Routine]]
* <tt>00ADA8-0101BF (005418)</tt> = '''''Unclassified Data'''''
* <tt>00ADA8-00BA20 (000c79)</tt> = '''''Unclassified Data'''''
* <tt>00BA21-00BA23 (000003)</tt> = [[EarthBound:Execute Load Saved Game Pointer|Execute Load Saved Game Pointer]]
* <tt>00BA24-00BBB7 (000194)</tt> = '''''Unclassified Data'''''
* <tt>00BBB8-00BBBA (000003)</tt> = [[EarthBound:Execute Introduction Sequence Pointer|Execute Introduction Sequence Pointer]]
* <tt>00BBBB-0101BF (004605)</tt> = '''''Unclassified Data'''''
* <tt>0101C0-0101D4 (000015)</tt> = [[EarthBound:ROM Title Data|ROM Title Data]]
* <tt>0101C0-0101D4 (000015)</tt> = [[EarthBound:ROM Title Data|ROM Title Data]]
* <tt>0101D5-0212E5 (011111)</tt> = '''''Unclassified Data'''''
* <tt>0101D5-0212E5 (011111)</tt> = '''''Unclassified Data'''''

Revision as of 08:50, 27 February 2011

Chip tiny.png The following article is a ROM map for EarthBound.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

Map Bank

Battle Bank

Primary Data Groups Bank

Map Construction Primary Bank

Anti-Piracy Screens Bank

Map Construction Secondary Bank

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank