Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
User contributions for MightyYT
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20 December 2011
- 21:1821:18, 20 December 2011 diff hist +19 m Keitai Denjuu Telefang because of change made to GB template, slight change needed to be made to make image appear
- 21:1721:17, 20 December 2011 diff hist +19 m Hyper Lode Runner because of change made to GB template, slight change needed to be made to make image appear
- 21:1721:17, 20 December 2011 diff hist +17 m Harvest Moon 2 because of change made to GB template, slight change needed to be made to make image appear
- 21:1621:16, 20 December 2011 diff hist +19 m Great Greed because of change made to GB template, slight change needed to be made to make image appear
- 21:1621:16, 20 December 2011 diff hist +19 m Graal: The Adventure because of change made to GB template, slight change needed to be made to make image appear
- 21:1421:14, 20 December 2011 diff hist +18 m Frogger (Game Boy Color) because of change made to GB template, slight change needed to be made to make image appear
- 21:1421:14, 20 December 2011 diff hist +19 m Final Fantasy Adventure because of change made to GB template, slight change needed to be made to make image appear
- 21:1321:13, 20 December 2011 diff hist +19 m F-1 Race because of change made to GB template, slight change needed to be made to make image appear
- 21:1321:13, 20 December 2011 diff hist +17 m Donkey Kong Land 2 because of change made to GB template, slight change needed to be made to make image appear
- 21:1221:12, 20 December 2011 diff hist +17 m Donkey Kong Land because of change made to GB template, slight change needed to be made to make image appear
- 21:1221:12, 20 December 2011 diff hist +19 m Castlevania II: Belmont's Revenge because of change made to GB template, slight change needed to be made to make image appear
- 21:1121:11, 20 December 2011 diff hist +19 m Boulder Dash GB because of change made to GB template, slight change needed to be made to make image appear
- 21:1021:10, 20 December 2011 diff hist +19 m Alleyway because of change made to GB template, slight change needed to be made to make image appear
- 21:0721:07, 20 December 2011 diff hist +104 m The Legend of Zelda: Link's Awakening (Game Boy) Replaced title screen pic with a version with sparkling title animation (and DX's animated title screen)
- 21:0521:05, 20 December 2011 diff hist −10 m Template:Game Boy slight change to how the image displays, so that multiple title screens can be posted (i.e. for a Pokemon game with multiple versions)
- 20:3720:37, 20 December 2011 diff hist +86 N File:LoZ-Links Awakening DX Title (animated).gif The Legend of Zelda: Link's Awakening DX Title Screen with animation (sparkling title)
- 18:4618:46, 20 December 2011 diff hist +29 m The Legend of Zelda: Link's Awakening (Game Boy) No edit summary
- 18:4418:44, 20 December 2011 diff hist +83 N File:LoZ-Links Awakening Title (animated).gif The Legend of Zelda: Link's Awakening Title Screen with animation (sparkling title)
16 December 2011
- 18:3118:31, 16 December 2011 diff hist −3 m Pokémon 3rd Generation/Pokémon Ruby Sapphire and Emerald slight adjustment so the 3 title screens are perfectly aligned
4 March 2011
- 03:2703:27, 4 March 2011 diff hist +18 m Mother 2/ROM map separated audio-related data into its own bank
- 01:3901:39, 4 March 2011 diff hist +4,321 Mother 2/ROM map →Animation Bank: fully mapped
- 00:0000:00, 4 March 2011 diff hist 0 m EarthBound/ROM map →Animation Bank: minor misspelling in hex address
3 March 2011
- 20:5820:58, 3 March 2011 diff hist 0 m EarthBound/ROM map →Primary Engine and Critical Data Bank: capitilization uniformity
- 20:5620:56, 3 March 2011 diff hist +2,278 Mother 2/ROM map →Map Construction Secondary Bank: fully mapped
- 07:4107:41, 3 March 2011 diff hist +812 Mother 2/ROM map →Map Construction Primary Bank: fully mapped
2 March 2011
- 03:4403:44, 2 March 2011 diff hist +548 Mother 2/ROM map →Battle Bank: fully mapped
- 03:4103:41, 2 March 2011 diff hist +1,240 Mother 2/ROM map →Map Bank: fully mapped
- 01:4201:42, 2 March 2011 diff hist +78 m User:MightyYT small profile update
- 01:3601:36, 2 March 2011 diff hist +1,319 Mother 2/ROM map →Primary Data Groups Bank: fully mapped
1 March 2011
- 23:0423:04, 1 March 2011 diff hist +204 Mother 2/ROM map →Text Bank: mostly mapped
- 05:1405:14, 1 March 2011 diff hist +3,044 Mother 2/ROM map →Primary Engine and Critical Data Bank: mostly mapped
27 February 2011
- 23:5123:51, 27 February 2011 diff hist 0 m EarthBound/ROM map →Primary Engine and Critical Data Bank
- 23:2523:25, 27 February 2011 diff hist 0 m EarthBound/ROM map →Primary Engine and Critical Data Bank
- 23:0723:07, 27 February 2011 diff hist 0 m EarthBound/ROM map →Primary Engine and Critical Data Bank: corrected Debug Mode Commands end address
- 18:5018:50, 27 February 2011 diff hist +128 m Mother 2/ROM map →Primary Engine and Critical Data Bank: a couple unclassified areas defined
- 08:5008:50, 27 February 2011 diff hist +370 EarthBound/ROM map →Primary Engine and Critical Data Bank: pointers for initializing intro sequence and load saved game located
26 February 2011
- 03:4203:42, 26 February 2011 diff hist +822 Mother 2/ROM map →Debug Menu Assembly Bank: fully mapped this bank
- 03:3503:35, 26 February 2011 diff hist +330 Mother 2/ROM map →Secondary Engine and Critical Data Bank: partially mapped, some still unclassified
- 03:1503:15, 26 February 2011 diff hist +878 Mother 2/ROM map →Map Construction Tertiary Bank: fully mapped this bank
- 03:1103:11, 26 February 2011 diff hist −10 m Mother 2/ROM map →Anti-Piracy Screens Bank
- 03:0403:04, 26 February 2011 diff hist +98 m Mother 2/ROM map →Map Construction Secondary Bank: boundary defined, but unspecified as of right now
- 03:0203:02, 26 February 2011 diff hist +719 Mother 2/ROM map →Anti-Piracy Screens Bank: fully mapped this bank
- 02:4402:44, 26 February 2011 diff hist +96 m Mother 2/ROM map →Map Construction Primary Bank: boundary defined, but unspecified as of right now
- 02:0502:05, 26 February 2011 diff hist +349 Mother 2/ROM map →Primary Data Groups Bank
- 01:3701:37, 26 February 2011 diff hist +130 m Mother 2/ROM map →Battle Bank: boundary defined, but unspecified as of right now
- 01:3301:33, 26 February 2011 diff hist +75 m Mother 2/ROM map →Map Bank: boundary defined, but unspecified as of right now
- 00:3000:30, 26 February 2011 diff hist 0 m Mother 2/ROM map →Primary Engine and Critical Data Bank: hex reference correction
22 February 2011
- 23:1123:11, 22 February 2011 diff hist +183 m Mother 2/ROM map remaining banks added
- 21:3721:37, 22 February 2011 diff hist −22 m EarthBound/ROM map since the Sound Menu block is part of the Debug Menu, I put those blocks under Debug Menu Bank instead of its own
- 20:4520:45, 22 February 2011 diff hist +205 EarthBound/ROM map Sound Menu Assembly Bank located