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  • {{notes|game=Sindibad: Chitei no Daimakyuu}} == Raw Notes on Script Text Sequences Used by Code ==
    57 KB (7,022 words) - 17:03, 21 February 2024
  • {{Notes|game=Super Mario Bros. Deluxe}}
    10 KB (1,770 words) - 07:47, 21 February 2024
  • ...actual level, see [[Pokémon Red and Blue:Notes#False 'level' addresses|the notes article]]) ...actual level, see [[Pokémon Red and Blue:Notes#False 'level' addresses|the notes article]])
    45 KB (8,887 words) - 23:55, 1 February 2024
  • ==Old Supplemental Notes==
    364 KB (45,905 words) - 21:03, 28 January 2024
  • ** A list of internal level IDs can be found [[Battletoads (Game Boy):Notes#Internal Level IDs|here]]. ...at each level should have. For a list of IDs, see [[Battletoads (Game Boy):Notes#Internal Music IDs|here]].
    1 KB (230 words) - 19:10, 28 January 2024
  • Index numbers can be found [[Keitai_Denjuu_Telefang:Notes#Item_Index_Numbers|here]]. Index numbers for each item can be found [[Keitai_Denjuu_Telefang:Notes#Item_Index_Numbers|here]].
    41 KB (6,810 words) - 02:41, 24 January 2024
  • {{Notes|game=Phantasy Star II}} The notes are for the american version. Offsets are different in the japanese version
    14 KB (2,334 words) - 14:25, 24 January 2024
  • {{notes|game=Phantasy Star III}} Ces notes ne concernent que les versions US et européennes (les adresses sont diffé
    11 KB (1,914 words) - 21:17, 28 January 2024
  • {{notes}} {{Notes|game=Donkey Kong Land III}}
    14 KB (2,409 words) - 13:16, 24 January 2024
  • {{notes|game=Pokémon Red and Blue}} == Useful notes ==
    19 KB (2,577 words) - 02:42, 24 January 2024
  • {{subpage|game=Mario vs. Donkey Kong 2: March of the Minis:Notes}}
    2 KB (331 words) - 09:48, 31 January 2024
  • Notes: <ol> Notes: <ol>
    48 KB (7,666 words) - 02:41, 24 January 2024
  • * <tt>0x43450</tt> - Checks if the Defending Pokémon has a [[Pokémon Stadium:Notes#Type_IDs|valid Type]] LBU V0, $0045 (T6) // Load [[Pokémon_Stadium:Notes#Move_Effect_IDs|Move Effect ID]]
    206 KB (32,541 words) - 21:17, 28 January 2024
  • {{notes}}
    1 KB (250 words) - 14:24, 24 January 2024
  • ...here and what it means is defined [[Wizardry: The Knight of Diamonds (NES):Notes#20-2F Special Tiles|here]]. For now, just know each floor defines these dif
    20 KB (3,383 words) - 20:36, 28 January 2024
  • ...c/Trap/Ritual Effect, by using its [[Yu-Gi-Oh!_Duel_Monsters_4:_Kaiba_Deck:Notes#Card_Effect_IDs_(Magic_Ritual_Trap)|effect_id]] then replacing [[Yu-Gi-Oh!_
    6 KB (1,111 words) - 18:29, 28 January 2024
  • ...;7 Store r1 in 0x2023FB0 ([[Yu-Gi-Oh!_Reshef_of_Destruction:Notes#Field_IDs|Field ID]]) ...rder menu text and card display text, in [[Yu-Gi-Oh!_Reshef_of_Destruction:Notes#Language_IDs|6 languages]])
    117 KB (9,705 words) - 21:30, 30 January 2024
  • Notes: Notes for myself:
    542 KB (72,039 words) - 19:10, 28 January 2024
  • == Notes ==
    3 KB (424 words) - 02:42, 24 January 2024
  • {{notes|game=Keitai Denjuu Telefang}} Notes:
    9 KB (1,422 words) - 02:41, 24 January 2024
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