Donkey Kong Jr.:RAM map
From Data Crystal
The following article is a RAM map for Donkey Kong Jr..
RAM | Purpose |
0x002E-0x002F | Bonus Time Remaining (packed BCD) |
0x003C | Timer for Bonus Time |
0x0040 | JR's X position |
0x0041 | JR's Y position |
0x004C | JR's left, # under (J) |
Internal Data for Donkey Kong Jr. |
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ROM Map • RAM Map • Text Table • Notes • Tutorials |