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Zelda II: The Adventure of Link/TBL: Difference between revisions
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(Zelda II ( 2 ) Text table info) |
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{{TBL|game=Zelda II: The Adventure of Link}} | |||
Text in the ROM is scattered, but most of the dialog is at <tt>0xE390</tt> to <tt>0xEFCC</tt>. | |||
<pre> | |||
32=* | |||
34=? | |||
36=! | |||
9C=, | |||
CE=/ | CE=/ | ||
CF=. | CF=. | ||
D0=0 | D0=0 | ||
D1=1 | D1=1 | ||
D2=2 | D2=2 | ||
D3=3 | D3=3 | ||
D4=4 | D4=4 | ||
D5=5 | D5=5 | ||
D6=6 | D6=6 | ||
D7=7 | D7=7 | ||
D8=8 | D8=8 | ||
D9=9 | D9=9 | ||
DA=A | DA=A | ||
DB=B | DB=B | ||
DC=C | DC=C | ||
DD=D | DD=D | ||
DE=E | DE=E | ||
DF=F | DF=F | ||
E0=G | E0=G | ||
E1=H | E1=H | ||
E2=I | E2=I | ||
E3=J | E3=J | ||
E4=K | E4=K | ||
E5=L | E5=L | ||
E6=M | E6=M | ||
E7=N | E7=N | ||
E8=O | E8=O | ||
E9=P | E9=P | ||
EA=Q | EA=Q | ||
EB=R | EB=R | ||
EC=S | EC=S | ||
ED=T | ED=T | ||
EE=U | EE=U | ||
EF=V | EF=V | ||
F0=W | F0=W | ||
F1=X | F1=X | ||
F2=Y | F2=Y | ||
F3=Z | F3=Z | ||
F4= | F4= | ||
F5= | F5= | ||
F7=l | F7=l | ||
F8=† | F8=† | ||
F9=m | F9=m | ||
FC=x | FC=x | ||
FD=(next line) | |||
FE=(delay next line) | |||
FF=(end talk) | |||
</pre> | |||
You dont have to include the last 3 for a table file. | |||
{{Internal Data|game=Zelda II: The Adventure of Link}} |
Latest revision as of 02:42, 24 January 2024
The following article is a Text Table for Zelda II: The Adventure of Link.
Text in the ROM is scattered, but most of the dialog is at 0xE390 to 0xEFCC.
32=* 34=? 36=! 9C=, CE=/ CF=. D0=0 D1=1 D2=2 D3=3 D4=4 D5=5 D6=6 D7=7 D8=8 D9=9 DA=A DB=B DC=C DD=D DE=E DF=F E0=G E1=H E2=I E3=J E4=K E5=L E6=M E7=N E8=O E9=P EA=Q EB=R EC=S ED=T EE=U EF=V F0=W F1=X F2=Y F3=Z F4= F5= F7=l F8=† F9=m FC=x FD=(next line) FE=(delay next line) FF=(end talk)
You dont have to include the last 3 for a table file.
Internal Data for Zelda II: The Adventure of Link
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