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Zelda II: The Adventure of Link: Difference between revisions

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'''Spoof'''
'''Spoof'''
* [http://www.romhacking.net/hacks/102/ Adventure of Error]
* [http://www.romhacking.net/hacks/102/ Zelda II: The Adventure of Error]


'''Improvement'''
'''Improvement'''

Revision as of 05:33, 24 June 2017

Zelda II: The Adventure of Link
Mapper No. 1
Mapper Name [[Nintendo MMC1]][[Category:NES games using the Nintendo MMC1 mapper]]
PRG-ROM Pages 8 Template:X 16kB[[Category:NES games with 8 Template:X 16kB PRG-ROM pages]]
CHR-ROM Pages 16 Template:X 8kB[[Category:NES games with 16 Template:X 8kB CHR-ROM pages]]
Mirroring Horizontal
4-Screen Mirroring No
SRAM Enabled Yes


Documents

Utilities

Level Editors

Text Editors

Hacks

Complete

Spoof

Improvement

Mapper Conversion

Programs

  • pyZeldaII - A Pygame based Zelda II engine with some levels.

Translations

Miscellaneous

  • 0x72E = Change this byte from 02 to 00 and you will be able to walk over any terrain (mountains, oceans) in the overworld.
  • 0x1C369 = This byte defines the number of lives you start the game with; set it to any value you like.

Known Dumps

  • Zelda II - The Adventure of Link (U) [!]
  • Zelda II - The Adventure of Link (E) (PRG0)
  • Zelda II - The Adventure of Link (E) (PRG2)
  • Zelda II - The Adventure of Link (GC)

External Links