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Vagrant Story/range: Difference between revisions

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m (Xkeeper moved page Vagrant Story:range to Vagrant Story/range: normalize subpages and titles)
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{subpage|game=Vagrant Story:Data Structures}}
  $0 1 x range
  $0 1 x range
  $1 1 y range
  $1 1 y range
Line 12: Line 13:
  bits3-7: shape angle: increment by 360°/32,
  bits3-7: shape angle: increment by 360°/32,
                                 center is casting position,
                                 center is casting position,
  direction is upward backward
  direction is upward, incrementing backward
 
[[Category:Vagrant_Story]]

Latest revision as of 02:42, 24 January 2024

This is a sub-page of Vagrant Story.

$0	1	x range
$1	1	y range
$2	1	z range
$3	1	bits0-2:	area shape
				1	spheroid
				2	upward cylinder
				3	up-downward cylinder
				4	downward cone (base is at casting position)
				5	upward cone (point is at casting position)
				6	cuboid
				7	rhombohedron
		bits3-7:	shape angle: increment by 360°/32,
                                center is casting position,
				direction is upward, incrementing backward