Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The iDOLM@STER: Difference between revisions
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(Moved SCB File info to Text Table) |
(Link to BNATool) |
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Can be extracted with [https://files.catbox.moe/bi0yop.bms this] [https://aluigi.altervista.org/quickbms.htm QuickBMS] script | Can be extracted with [https://files.catbox.moe/bi0yop.bms this] [https://aluigi.altervista.org/quickbms.htm QuickBMS] script | ||
[https://github.com/Mervish/bna-manager BNATool] provides a GUI for interacting with BNA files, specifically optimized for iM@S 360 | |||
===NUD/NUM/NUT/SKL Files (Namco Universal D????/Namco Universal Model/Namco Universal Texture/SKeLeton)=== | ===NUD/NUM/NUT/SKL Files (Namco Universal D????/Namco Universal Model/Namco Universal Texture/SKeLeton)=== |
Latest revision as of 19:26, 11 March 2024
The iDOLM@STER |
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Developer: Metro ROM map Text table Notes |
Sub-pages
The iDOLM@STER | |
Mapper Name | XGD2 |
ROM map |
Text table |
Notes |
Miscellaneous
BNA Files (Bandai Namco Archive)
Can be extracted with this QuickBMS script
BNATool provides a GUI for interacting with BNA files, specifically optimized for iM@S 360
NUD/NUM/NUT/SKL Files (Namco Universal D????/Namco Universal Model/Namco Universal Texture/SKeLeton)
Viewable in Noesis using this plugin. Animation appears to be bugged.
Textures can be converted to standard DirectDraw Surfaces using NUTextract.bms and toDDS.bms scripts found here.