Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

The 7th Saga

From Data Crystal
Revision as of 03:30, 8 September 2013 by MightyYT (talk | contribs) (MightyYT moved page 7th Saga to The 7th Saga: Should be full title name (like other games featured here with "The" in the title))
Jump to navigation Jump to search
The 7th Saga
Name 7TH SAGA
Company Enix
Header Unknown
Bank Unknown
Interleaved Unknown
SRAM Unknown
Type Unknown
ROM Unknown
Country USA
Video NTSC
ROM Speed Unknown
Revision Unknown
Checksum Unknown
CRC32 Unknown

Miscellaneous

  • The game multiplies all experience values from the table by 2.2. This following line, found in the ROM, loads in the multiplier number of 2.203125 (0234 is an 8.8 fixed point number). So a monster with 0C (12) as its EXP value actually gives you 1A (26) EXP
$C2/8044 A9 34 02    LDA #$0234

You can use either the rom patch or the Game Genie code below to make monsters give 3x the normal EXP:

Rom patch:

C28046:06

Game Genie Code:

D160-7F66

This makes the monsters give you 6.2x as much exp instead of 2.2x exp.

Credit: Dwedit