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Super Mario World (SNES)/ROM map: Difference between revisions

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{{rommap|game=Super Mario World}}
Known Locations of data in Super Mario world:
Known Locations of data in Super Mario world:



Revision as of 03:44, 23 January 2007

Chip tiny.png The following article is a ROM map for Super Mario World (SNES).

Known Locations of data in Super Mario world:

  • 0xFB10 - Change to 80 to prevent Boo from stopping when you face him.
  • 0xEDB4 - Boo's max acceleration.
  • 0xEDB5 - Boo's min acceleration.
  • 0xFACF - Boo's max speed.
  • 0xFAD0 - Boo's min speed.


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So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?