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Super Mario Bros. 2 (NES)/Palettes used for levels: Difference between revisions
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m (Hawk moved page Super Mario Bros. 2/Palettes used for levels to Super Mario Bros. 2 (NES)/Palettes used for levels) |
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{{subpage|game=Super Mario Bros. 2:ROM map}} | |||
=World 1= | Palettes are seperated by <tt>FF</tt> in the sprite sections. | ||
* 0x00C02C | ==World 1== | ||
* 0x00C03C | <pre> | ||
* 0x00C04C | * 0x00C02C to 0x00C03B = Palette for Light Exterior | ||
* 0x00C05C | * 0x00C03C to 0x00C04B = Palette for Dark Interior 1 | ||
* 0x00C06C | * 0x00C04C to 0x00C05B = Palette for Dark Interior 2 | ||
* 0x00C07C | * 0x00C05C to 0x00C06B = Palette for Jar | ||
* 0x00C08C | * 0x00C06C to 0x00C07B = Palette for Castle Interior | ||
* 0x00C09C | * 0x00C07C to 0x00C08B = Palette for Boss Room | ||
* 0x00C0A8 | * 0x00C08C to 0x00C09B = Palette for Sub-Space | ||
* 0x00C0B4 | * 0x00C09C to 0x00C0A7 = Enemy Palette for Set #1 | ||
=World 2= | * 0x00C0A8 to 0x00C0B3 = Enemy Palette for Set #2 | ||
* 0x00C0C0 | * 0x00C0B4 to 0x00C0BF = Enemy Palette for Set #3 | ||
* 0x00C0D0 | </pre> | ||
* 0x00C0E0 | ==World 2== | ||
* 0x00C0F0 | <pre> | ||
* 0x00C100 | * 0x00C0C0 to 0x00C0CF = Palette for Light Exterior | ||
* 0x00C110 | * 0x00C0D0 to 0x00C0DF = Palette for Dark Interior 1 | ||
* 0x00C120 | * 0x00C0E0 to 0x00C0EF = Palette for Dark Interior 2 | ||
* 0x00C130 | * 0x00C0F0 to 0x00C0FF = Palette for Jar | ||
* 0x00C13C | * 0x00C100 to 0x00C10F = Palette for Castle Interior | ||
* 0x00C148 | * 0x00C110 to 0x00C11F = Palette for Boss Room | ||
=World 3= | * 0x00C120 to 0x00C12F = Palette for Sub-Space | ||
* 0x00C154 | * 0x00C130 to 0x00C13B = Enemy Palette for Set #1 | ||
* 0x00C164 | * 0x00C13C to 0x00C147 = Enemy Palette for Set #2 | ||
* 0x00C174 | * 0x00C148 to 0x00C153 = Enemy Palette for Set #3 | ||
* 0x00C184 | </pre> | ||
* 0x00C194 | ==World 3== | ||
* 0x00C1A4 | <pre> | ||
* 0x00C1B4 | * 0x00C154 to 0x00C163 = Palette for Light Exterior | ||
* 0x00C1C4 | * 0x00C164 to 0x00C173 = Palette for Dark Interior 1 | ||
* 0x00C1D0 | * 0x00C174 to 0x00C183 = Palette for Dark Interior 2 | ||
* 0x00C1DC | * 0x00C184 to 0x00C193 = Palette for Jar | ||
=World 4= | * 0x00C194 to 0x00C1A3 = Palette for Castle Interior | ||
* 0x00C1E8 | * 0x00C1A4 to 0x00C1B3 = Palette for Boss Room | ||
* 0x00C1F8 | * 0x00C1B4 to 0x00C1C3 = Palette for Sub-Space | ||
* 0x00C208 | * 0x00C1C4 to 0x00C1CF = Enemy Palette for Set #1 | ||
* 0x00C218 | * 0x00C1D0 to 0x00C1DB = Enemy Palette for Set #2 | ||
* 0x00C228 | * 0x00C1DC to 0x00C1E7 = Enemy Palette for Set #3 | ||
* 0x00C238 | </pre> | ||
* 0x00C248 | ==World 4== | ||
* 0x00C258 | <pre> | ||
* 0x00C264 | * 0x00C1E8 to 0x00C1F7 = Palette for Light Exterior | ||
* 0x00C270 | * 0x00C1F8 to 0x00C207 = Palette for Dark Interior 1 | ||
=World 5= | * 0x00C208 to 0x00C217 = Palette for Dark Interior 2 | ||
* 0x00C27C | * 0x00C218 to 0x00C227 = Palette for Jar | ||
* 0x00C28C | * 0x00C228 to 0x00C237 = Palette for Castle Interior | ||
* 0x00C29C | * 0x00C238 to 0x00C247 = Palette for Boss Room | ||
* 0x00C2AC | * 0x00C248 to 0x00C257 = Palette for Sub-Space | ||
* 0x00C2BC | * 0x00C258 to 0x00C263 = Enemy Palette for Set #1 | ||
* 0x00C2CC | * 0x00C264 to 0x00C26F = Enemy Palette for Set #2 | ||
* 0x00C2DC | * 0x00C270 to 0x00C27B = Enemy Palette for Set #3 | ||
* 0x00C2EC | </pre> | ||
* 0x00C2F7 | ==World 5== | ||
* 0x00C304 | <pre> | ||
=World 6= | * 0x00C27C to 0x00C28B = Palette for Light Exterior | ||
* 0x00C310 | * 0x00C28C to 0x00C29B = Palette for Dark Interior 1 | ||
* 0x00C320 | * 0x00C29C to 0x00C2AB = Palette for Dark Interior 2 | ||
* 0x00C330 | * 0x00C2AC to 0x00C2BB = Palette for Jar | ||
* 0x00C340 | * 0x00C2BC to 0x00C2CB = Palette for Castle Interior | ||
* 0x00C350 | * 0x00C2CC to 0x00C2DB = Palette for Boss Room | ||
* 0x00C360 | * 0x00C2DC to 0x00C2EB = Palette for Sub-Space | ||
* 0x00C370 | * 0x00C2EC to 0x00C2F7 = Enemy Palette for Set #1 | ||
* 0x00C380 | * 0x00C2F7 to 0x00C303 = Enemy Palette for Set #2 | ||
* 0x00C38C | * 0x00C304 to 0x00C30F = Enemy Palette for Set #3 | ||
* 0x00C398 | </pre> | ||
=World 7= | ==World 6== | ||
* 0x00C3A4 | <pre> | ||
* 0x00C3B4 | * 0x00C310 to 0x00C31F = Palette for Light Exterior | ||
* 0x00C3C4 | * 0x00C320 to 0x00C32F = Palette for Dark Interior 1 | ||
* 0x00C3D4 | * 0x00C330 to 0x00C33F = Palette for Dark Interior 2 | ||
* 0x00C3E4 | * 0x00C340 to 0x00C34F = Palette for Jar | ||
* 0x00C3F4 | * 0x00C350 to 0x00C35F = Palette for Castle Interior | ||
* 0x00C404 | * 0x00C360 to 0x00C36F = Palette for Boss Room | ||
* 0x00C414 | * 0x00C370 to 0x00C37F = Palette for Sub-Space | ||
* 0x00C420 | * 0x00C380 to 0x00C38B = Enemy Palette for Set #1 | ||
* 0x00C42C | * 0x00C38C to 0x00C397 = Enemy Palette for Set #2 | ||
* 0x00C398 to 0x00C3A3 = Enemy Palette for Set #3 | |||
</pre> | |||
==World 7== | |||
<pre> | |||
* 0x00C3A4 to 0x00C3B3 = Palette for Light Exterior | |||
* 0x00C3B4 to 0x00C3C3 = Palette for Dark Interior 1 | |||
* 0x00C3C4 to 0x00C3D3 = Palette for Dark Interior 2 | |||
* 0x00C3D4 to 0x00C3E3 = Palette for Jar | |||
* 0x00C3E4 to 0x00C3F3 = Palette for Castle Interior | |||
* 0x00C3F4 to 0x00C403 = Palette for Boss Room | |||
* 0x00C404 to 0x00C413 = Palette for Sub-Space | |||
* 0x00C414 to 0x00C41F = Enemy Palette for Set #1 | |||
* 0x00C420 to 0x00C42B = Enemy Palette for Set #2 | |||
* 0x00C42C to 0x00C437 = World 7 Enemy Palette for Set #3 | |||
</pre> |
Latest revision as of 21:23, 28 January 2024
This is a sub-page of Super Mario Bros. 2 (NES).
Palettes are seperated by FF in the sprite sections.
World 1
* 0x00C02C to 0x00C03B = Palette for Light Exterior * 0x00C03C to 0x00C04B = Palette for Dark Interior 1 * 0x00C04C to 0x00C05B = Palette for Dark Interior 2 * 0x00C05C to 0x00C06B = Palette for Jar * 0x00C06C to 0x00C07B = Palette for Castle Interior * 0x00C07C to 0x00C08B = Palette for Boss Room * 0x00C08C to 0x00C09B = Palette for Sub-Space * 0x00C09C to 0x00C0A7 = Enemy Palette for Set #1 * 0x00C0A8 to 0x00C0B3 = Enemy Palette for Set #2 * 0x00C0B4 to 0x00C0BF = Enemy Palette for Set #3
World 2
* 0x00C0C0 to 0x00C0CF = Palette for Light Exterior * 0x00C0D0 to 0x00C0DF = Palette for Dark Interior 1 * 0x00C0E0 to 0x00C0EF = Palette for Dark Interior 2 * 0x00C0F0 to 0x00C0FF = Palette for Jar * 0x00C100 to 0x00C10F = Palette for Castle Interior * 0x00C110 to 0x00C11F = Palette for Boss Room * 0x00C120 to 0x00C12F = Palette for Sub-Space * 0x00C130 to 0x00C13B = Enemy Palette for Set #1 * 0x00C13C to 0x00C147 = Enemy Palette for Set #2 * 0x00C148 to 0x00C153 = Enemy Palette for Set #3
World 3
* 0x00C154 to 0x00C163 = Palette for Light Exterior * 0x00C164 to 0x00C173 = Palette for Dark Interior 1 * 0x00C174 to 0x00C183 = Palette for Dark Interior 2 * 0x00C184 to 0x00C193 = Palette for Jar * 0x00C194 to 0x00C1A3 = Palette for Castle Interior * 0x00C1A4 to 0x00C1B3 = Palette for Boss Room * 0x00C1B4 to 0x00C1C3 = Palette for Sub-Space * 0x00C1C4 to 0x00C1CF = Enemy Palette for Set #1 * 0x00C1D0 to 0x00C1DB = Enemy Palette for Set #2 * 0x00C1DC to 0x00C1E7 = Enemy Palette for Set #3
World 4
* 0x00C1E8 to 0x00C1F7 = Palette for Light Exterior * 0x00C1F8 to 0x00C207 = Palette for Dark Interior 1 * 0x00C208 to 0x00C217 = Palette for Dark Interior 2 * 0x00C218 to 0x00C227 = Palette for Jar * 0x00C228 to 0x00C237 = Palette for Castle Interior * 0x00C238 to 0x00C247 = Palette for Boss Room * 0x00C248 to 0x00C257 = Palette for Sub-Space * 0x00C258 to 0x00C263 = Enemy Palette for Set #1 * 0x00C264 to 0x00C26F = Enemy Palette for Set #2 * 0x00C270 to 0x00C27B = Enemy Palette for Set #3
World 5
* 0x00C27C to 0x00C28B = Palette for Light Exterior * 0x00C28C to 0x00C29B = Palette for Dark Interior 1 * 0x00C29C to 0x00C2AB = Palette for Dark Interior 2 * 0x00C2AC to 0x00C2BB = Palette for Jar * 0x00C2BC to 0x00C2CB = Palette for Castle Interior * 0x00C2CC to 0x00C2DB = Palette for Boss Room * 0x00C2DC to 0x00C2EB = Palette for Sub-Space * 0x00C2EC to 0x00C2F7 = Enemy Palette for Set #1 * 0x00C2F7 to 0x00C303 = Enemy Palette for Set #2 * 0x00C304 to 0x00C30F = Enemy Palette for Set #3
World 6
* 0x00C310 to 0x00C31F = Palette for Light Exterior * 0x00C320 to 0x00C32F = Palette for Dark Interior 1 * 0x00C330 to 0x00C33F = Palette for Dark Interior 2 * 0x00C340 to 0x00C34F = Palette for Jar * 0x00C350 to 0x00C35F = Palette for Castle Interior * 0x00C360 to 0x00C36F = Palette for Boss Room * 0x00C370 to 0x00C37F = Palette for Sub-Space * 0x00C380 to 0x00C38B = Enemy Palette for Set #1 * 0x00C38C to 0x00C397 = Enemy Palette for Set #2 * 0x00C398 to 0x00C3A3 = Enemy Palette for Set #3
World 7
* 0x00C3A4 to 0x00C3B3 = Palette for Light Exterior * 0x00C3B4 to 0x00C3C3 = Palette for Dark Interior 1 * 0x00C3C4 to 0x00C3D3 = Palette for Dark Interior 2 * 0x00C3D4 to 0x00C3E3 = Palette for Jar * 0x00C3E4 to 0x00C3F3 = Palette for Castle Interior * 0x00C3F4 to 0x00C403 = Palette for Boss Room * 0x00C404 to 0x00C413 = Palette for Sub-Space * 0x00C414 to 0x00C41F = Enemy Palette for Set #1 * 0x00C420 to 0x00C42B = Enemy Palette for Set #2 * 0x00C42C to 0x00C437 = World 7 Enemy Palette for Set #3