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Super Mario Bros./ROM map: Difference between revisions

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m (formatting, ROM maps should be in order)
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{{rommap|game=[[Super Mario Bros.]]}}
{{rommap|game=[[Super Mario Bros.]]}}
== Graphical Values ==
=== Backgrounds ===
* <tt>0x005E0 to 0x----- (0001)</tt> = Background color of Sky
* <tt>0x005E1 to 0x----- (0001)</tt> = Background color of New Level & Game Over screen
=== Characters ===
* <tt>0x005E8 to 0x----- (0001)</tt> = Color of Small/Big Mario's hat + outer clothing
* <tt>0x005E9 to 0x----- (0001)</tt> = Color of Small/Big Mario's skin
* <tt>0x005EA to 0x----- (0001)</tt> = Color of Small/Big Mario's hair + inner clothing
* <tt>0x005F0 to 0x----- (0001)</tt> = Color of Fire Mario's hat + outer clothing
* <tt>0x005F1 to 0x----- (0001)</tt> = Color of Fire Mario's skin
* <tt>0x005F2 to 0x----- (0001)</tt> = Color of Fire Mario's hair + inner clothing


== Text Values ==
== Text Values ==
Line 16: Line 32:
* <tt>0x09FD6 to 0x09FE2 (000C)</tt> = "2 PLAYER GAME" text on title screen
* <tt>0x09FD6 to 0x09FE2 (000C)</tt> = "2 PLAYER GAME" text on title screen
* <tt>0x09FE6 to 0x09FE9 (0004)</tt> = "TOP-" text on title screen
* <tt>0x09FE6 to 0x09FE9 (0004)</tt> = "TOP-" text on title screen
== Graphical Values ==
'''Backgrounds'''
* <tt>0x005E0 to 0x----- (0001)</tt> = Background color of Sky
* <tt>0x005E1 to 0x----- (0001)</tt> = Background color of New Level & Game Over screen
'''Characters'''
* <tt>0x005E8 to 0x----- (0001)</tt> = Color of Small/Big Mario's hat + outer clothing
* <tt>0x005E9 to 0x----- (0001)</tt> = Color of Small/Big Mario's skin
* <tt>0x005EA to 0x----- (0001)</tt> = Color of Small/Big Mario's hair + inner clothing
* <tt>0x005F0 to 0x----- (0001)</tt> = Color of Fire Mario's hat + outer clothing
* <tt>0x005F1 to 0x----- (0001)</tt> = Color of Fire Mario's skin
* <tt>0x005F2 to 0x----- (0001)</tt> = Color of Fire Mario's hair + inner clothing


[[Category:Super Mario Bros.|ROM map]]
[[Category:Super Mario Bros.|ROM map]]

Revision as of 13:59, 5 November 2005

Chip tiny.png The following article is a ROM map for Super Mario Bros..

Graphical Values

Backgrounds

  • 0x005E0 to 0x----- (0001) = Background color of Sky
  • 0x005E1 to 0x----- (0001) = Background color of New Level & Game Over screen

Characters

  • 0x005E8 to 0x----- (0001) = Color of Small/Big Mario's hat + outer clothing
  • 0x005E9 to 0x----- (0001) = Color of Small/Big Mario's skin
  • 0x005EA to 0x----- (0001) = Color of Small/Big Mario's hair + inner clothing
  • 0x005F0 to 0x----- (0001) = Color of Fire Mario's hat + outer clothing
  • 0x005F1 to 0x----- (0001) = Color of Fire Mario's skin
  • 0x005F2 to 0x----- (0001) = Color of Fire Mario's hair + inner clothing

Text Values

  • 0x00765 to 0x00769 (0005) = "MARIO" text on top bar
  • 0x0076D to 0x00771 (0005) = "WORLD" text on top bar
  • 0x00774 to 0x00777 (0004) = "TIME" text on top bar
  • 0x0077E to 0x0077F (0002) = "x00" text on top bar (the coins sprite and the x sprite)
  • 0x00796 to 0x0079A (0005) = "WORLD" text on black screen
  • 0x007B3 to 0x007B9 (0007) = "TIME UP" text on black screen
  • 0x007C6 to 0x007CE (0009) = "GAME OVER" text on black screen
  • 0x007D3 to 0x007E7 (0015) = "WELCOME TO WARP ZONE!" text
  • 0x007FC to 0x00801 (0005) = "LUIGI" text on top bar
  • 0x09FB5 to 0x09FC2 (000D) = "© 1985 NINTENDO" text on title screen
  • 0x09FC6 to 0x09FD2 (000C) = "1 PLAYER GAME" text on title screen
  • 0x09FD6 to 0x09FE2 (000C) = "2 PLAYER GAME" text on title screen
  • 0x09FE6 to 0x09FE9 (0004) = "TOP-" text on title screen