Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
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- 00:24, 21 May 2024 Mario Kart: Super Circuit/RAM map (hist | edit) [1,382 bytes] Lelegofrog (talk | contribs) (Created page with "{{rammap|game=Mario Kart: Super Circuit}} Addresses are for USA/Europe version, but an equivalent or similar address exists in the Japan version. == RAM Map == Address Size Description -------- ---- ----------- 0300000C 1 Number of retries 03002C6E 1 Lap option for Quick Run (00 - 3 laps, 01 - 5 laps) 03002C70 1 Items option for Quick Run (00 - on, 01 - off) 03002C72 1 Coins option for Quick Run (00 - on, 01 - off) 03003BE0 1...")
- 00:22, 21 May 2024 Mario Kart: Super Circuit (hist | edit) [2,143 bytes] Lelegofrog (talk | contribs) (Created page with "{{Bob |bobscreen= Mario_Kart-_Super_Circuit-title.png |aka= Mario Kart Advance (JP) |developer= Intelligent Systems |publisher= Nintendo |system= Game Boy Advance |japan= {{date|2001|July|21}} |usa= {{date|2001|August|26}} |europe= {{date|2001|September|14}} |aus= {{date|2001|September|13}} |tcrf= Mario Kart: Super Circuit }} {{GBA |title=Mario Kart: Super Circuit |image= |name=MARIO KART |code=AMKJ (JPN)<br>AMKE (USA)<br>AMKP (EUR) |company=Nintendo |rom=4 MiB |country=...")
- 03:45, 20 May 2024 Final Fantasy: Mystic Quest/SRAM map (hist | edit) [2,595 bytes] Ansarya (talk | contribs) (Moved SRAM data to its own page)
- 02:18, 16 May 2024 Yu-Gi-Oh! The Eternal Duelist Soul (GBA)/Notes (hist | edit) [86 bytes] Ansarya (talk | contribs) (Created page with "{{notes}} {{stub}} =Main= [TODO: Add notes here!] =Related= <br> {{Internal Data}}")
- 02:16, 16 May 2024 Yu-Gi-Oh! The Eternal Duelist Soul (GBA)/ROM map (hist | edit) [182 bytes] Ansarya (talk | contribs) (Added rom map stub page)
- 02:15, 16 May 2024 Yu-Gi-Oh! The Eternal Duelist Soul (GBA)/RAM map (hist | edit) [182 bytes] Ansarya (talk | contribs) (Added ram map stub page)
- 02:14, 16 May 2024 Yu-Gi-Oh! The Eternal Duelist Soul (GBA) (hist | edit) [1,411 bytes] Ansarya (talk | contribs) (Created this page for Yak Attack)
- 07:29, 14 May 2024 Wario Land 4/RAM map (hist | edit) [2,476 bytes] Bigolmate (talk | contribs) (A start of a wario land 4 ram map)
- 15:14, 11 May 2024 EarthBound/Map Data/Tile Animation Characters Pointer Table (hist | edit) [3,072 bytes] Esorth (talk | contribs) (Create stub)
- 16:46, 10 May 2024 Vaitz Blade/ROM map (hist | edit) [1,323 bytes] Doppleganger (talk | contribs) (Created page with "{{rommap|game=Vaitz Blade (WonderSwan)}} =Overview= {| class="wikitable sortable" style="text-align:center;" |- ! Index ! Segment ! Content |- | 1 | 00 | |- | 2 | 01 | |- | 3 | 02 | |- | 4 | 03 | |- | 5 | 04 | |- | 6 | 05 | |- | 7 | 06 | |- | 8 | 07 | |- | 9 | 08 | |- | 10 | 09 | |- | 11 | 0A | |- | 12 | 0B | |- | 13 | 0C | |- | 14 | 0D | |- | 15 | 0E | |- | 16 | 0F | |- | 17 | 10 | |- | 18 | 11 | |- | 19 | 12 | |- | 20 | 13 | |- | 21 | 14 | graphic...")
- 16:30, 10 May 2024 Vaitz Blade (hist | edit) [872 bytes] Doppleganger (talk | contribs) (Created page with "{{Bob |bobscreen= |system=WonderSwan |developer=Bandai |publisher=Bandai |japan={{date|1999|June|24}} }} {{WSx| title = Vaitz Blade |image = |devid = 0x01 |minreq = WonderSwan |cartid = |unknown = 0x00 |romsize = |savetype = |extra = |rtc = No |checksum = |game = Vaitz Blade }} ==Sub-pages== {{namespaces}} ==Translations== * None known. ==Known Dumps== {| class="wikitable" style="margin:auto" |- | File || Vaitz Blade (Japan) (Rev 1).ws |- | Size || 4194304 |- |...")
- 16:25, 7 May 2024 Vagrant Story:actor data (hist | edit) [2,795 bytes] Rosto (talk | contribs) (Add "actor data" sub-page)
- 02:01, 4 May 2024 Dragon Warrior III (NES)/Values (hist | edit) [12,734 bytes] Ansarya (talk | contribs) (Created values subpage with item indexes)
- 13:47, 3 May 2024 Power Pro Kun Pocket 3/ROM map (hist | edit) [222 bytes] PECO (talk | contribs) (Created page with "{{rommap|game=Power Pro Kun Pocket 3}} {| class="wikitable" |- ! Address ! Size ! Description ! Explanation |- | 0x5998 | | function | Processing non-text byte of script |} {{Internal Data|game=Power Pro Kun Pocket 3}}")
- 14:57, 2 May 2024 Traverse Starlight & Prairie/TBL (hist | edit) [12,735 bytes] FFaddic (talk | contribs) (Created page with "00= 01=0 02=1 03=2 04=3 05=4 06=5 07=6 08=7 09=8 0A=9 0B=A 0C=B 0D=C 0E=D 0F=E 10=F 11=G 12=H 13=I 14=J 15=K 16=L 17=M 18=N 19=O 1A=P 1B=Q 1C=R 1D=S 1E=T 1F=U 20=V 21=W 22=X 23=Y 24=Z 25=大 26=国 27=王 28=共 29=和 2A=邦 2B=連 2C=帝 2D=皇 2E=合 2F=衆 30=あ 31=い 32=う 33=え 34=お 35=か 36=き 37=く 38=け 39=こ 3A=さ 3B=し 3C=す 3D=せ 3E=そ 3F=た 40=ち 41=つ 42=て 43=と 44=な 45=に 46=ぬ 47=ね 48=の 49=は 4A=ひ 4B=ふ 4C=へ 4D=ほ 4E=...")
- 14:55, 2 May 2024 Traverse: Starlight & Prairie (hist | edit) [549 bytes] FFaddic (talk | contribs) (Created page with "{{SNES| title = Traverse Starlight & Prairie (Japan) |image = |name = TRAVERSE |company = |header = |bank = HiROM |interleaved = |sram = 64 KiB |type = Normal + Batt |rom = 32 MiB |country = Japan |video = NTSC |romspeed = |revision = 1.0 |checksum = |crc32 = BB199F87 |game = Traverse Starlight & Prairie }}") originally created as "Traverse Starlight & Prairie"
- 12:56, 2 May 2024 Power Pro Kun Pocket 3/RAM map (hist | edit) [260 bytes] PECO (talk | contribs) (Created page with "{{rammap|game=Power Pro Kun Pocket 3}} {| class="wikitable" |- ! Address ! Size ! Description ! Explanation |- | 0x3000044 | 4 | Script processing pointer | Pointing to the next byte of script to be processed |} {{Internal Data|game=Power Pro Kun Pocket 3}}")
- 08:47, 2 May 2024 Power Pro Kun Pocket 3/TBL (hist | edit) [32,061 bytes] PECO (talk | contribs) (Created page with "{{TBL|game=Power Pro Kun Pocket 3}} <pre> 00= 01=あ 02=い 03=う 04=え 05=お 06=か 07=き 08=く 09=け 0A=こ 0B=さ 0C=し 0D=す 0E=せ 0F=そ 10=た 11=ち 12=つ 13=て 14=と 15=な 16=に 17=ぬ 18=ね 19=の 1A=は 1B=ひ 1C=ふ 1D=へ 1E=ほ 1F=ま 20=み 21=む 22=め 23=も 24=や 25=ゆ 26=よ 27=ら 28=り 29=る 2A=れ 2B=ろ 2C=わ 2D=を 2E=ん 2F=ぁ 30=ぃ 31=ぅ 32=ぇ 33=ぉ 34=っ 35=ゃ 36=ゅ 37=ょ 38=が 39=ぎ 3A=ぐ 3B=げ 3C=ご 3D=ざ...")
- 08:44, 2 May 2024 Power Pro Kun Pocket 3 (hist | edit) [942 bytes] PECO (talk | contribs) (Created page with "{{Bob | bobscreen= Power_Pro_Kun_Pocket_3_(Japan)_(Rev_1)-title.png | title= Power Pro Kun Pocket 3 | developer= Diamond Head | publisher= Konami | system= Game Boy Advance | japan= {{date|2001|March|21}} }} {{stub}} {{GBA| title = Power Pro Kun Pocket 3 |image = |name = Power Pro Kun Pocket 3 |company = Konami |rom = 8 MiB |country = JPN |checksum = 43 (43) / 42 (42) (Rev 1) |crc32 = 4314D8BC / D8397194 (Rev 1) |game = Power Pro Kun Pocket 3 }} ==Sub-pages== {{namespa...")
- 01:36, 23 April 2024 Spellcaster/TBL (hist | edit) [979 bytes] RRB Brick (talk | contribs) (Included the Text Tables for Spellcaster. Only the English version is created here.)
- 02:31, 22 April 2024 Bubble Bobble (Sega Master System)/TBL (hist | edit) [1,609 bytes] RRB Brick (talk | contribs) (Added text table for Bubble Bobble.)
- 02:03, 22 April 2024 Sonic the Hedgehog (Sega Master System, Game Gear)/TBL (hist | edit) [540 bytes] RRB Brick (talk | contribs) (Included the Text Tables for Title Screen, and Maps 1 & 2.)
- 06:25, 15 April 2024 Xbox 360/Hardware information/Xenos (GPU) (hist | edit) [5,467 bytes] Anonmoosekaab (talk | contribs) (Create initial page)
- 22:25, 6 April 2024 Final Fantasy X/RAM map (hist | edit) [89 bytes] Lizzyd710 (talk | contribs) (created page)
- 02:12, 2 April 2024 Xbox 360:General ROM Hacking Tricks (hist | edit) [447 bytes] Anonmoosekaab (talk | contribs) (Create initial page)
- 22:06, 31 March 2024 Final Fantasy: Mystic Quest/TBL (hist | edit) [8,604 bytes] Ansarya (talk | contribs) (Add image of characters in RAM, add basic table, add todo tags) originally created as "Final Fantasy Mystic Quest/TBL"
- 05:30, 29 March 2024 Yoshi's Island DS (hist | edit) [1,047 bytes] Zolarch (talk | contribs) (Created page base)
- 00:41, 29 March 2024 Dragon Warrior IV (NES)/TBL (hist | edit) [3,692 bytes] Ansarya (talk | contribs) (Created TBL page with an image of in-RAM characters, will add TBL file and control codes later)
- 18:06, 27 March 2024 LEGO Star Wars: The Video Game (PlayStation 2)/ROM map (hist | edit) [4,721 bytes] Lizzyd710 (talk | contribs) (Started ROM map)
- 03:40, 27 March 2024 Dragon Warrior/Values (hist | edit) [1,180 bytes] Ansarya (talk | contribs) (Created page with " {{stub}} =Values= ==Items== [TODO: add list] ==Monsters== {| class="wikitable sortable" |- ! Value !! Description |- | $00 || Slime |- | $01 || Red Slime |- | $02 || Drakee |- | $03 || Ghost |- | $04 || Magician |- | $05 || Magidrakee |- | $06 || Scorpion |- | $07 || Druin |- | $08 || Poltergeist |- | $09 || Droll |- | $0a || Drakeema |- | $0b || Skeleton |- | $0c || Warlock |- | $0d || Metal Scorpion |- | $0e || Wolf...")
- 02:31, 27 March 2024 Dragon Warrior IV (NES)/Values (hist | edit) [8,566 bytes] Ansarya (talk | contribs) (Added a first Values List and created page)
- 14:59, 25 March 2024 SD Gundam G Generation: Mono-Eye Gundams/RAM map (hist | edit) [422 bytes] PECO (talk | contribs) (Created page with "{{rammap|game=SD Gundam G Generation: Mono-Eye Gundams (WonderSwan)}} {| class="wikitable" |- ! Address ! Size ! Description ! Explanation |- | 016AE | 28 | Intermediate text | Derived from stored text, used to index glyph within font. |} {{Internal Data|game=SD Gundam G Generation: Mono-Eye Gundams}}")
- 13:47, 25 March 2024 SD Gundam G Generation: Mono-Eye Gundams/ROM map (hist | edit) [2,503 bytes] PECO (talk | contribs) (Created page with "{{rommap|game=SD Gundam G Generation: Mono-Eye Gundams (WonderSwan)}} =Overview= {| class="wikitable sortable" style="text-align:center;" |- ! Index ! Segment ! Content |- | 1 | 00 | |- | 2 | 01 | |- | 3 | 02 | |- | 4 | 03 | |- | 5 | 04 | |- | 6 | 05 | |- | 7 | 06 | |- | 8 | 07 | |- | 9 | 08 | |- | 10 | 09 | |- | 11 | 0A | |- | 12 | 0B | |- | 13 | 0C | |- | 14 | 0D | |- | 15 | 0E | |- | 16 | 0F | |- | 17 | 10 | |- | 18 | 11 | |- | 19 | 12 | |- | 20 |...")
- 13:06, 24 March 2024 SD Gundam G Generation: Mono-Eye Gundams/TBL (hist | edit) [18,243 bytes] PECO (talk | contribs) (Created page with "==Main== '''need more verification!''' <pre> 00=↙ 01= 02=… 03=! 04=い 05=の 06=な 07=、 08=は 09=っ 0A=。 0B=て 0C=に 0D=だ 0E=か 0F=る 10=- 11=た 12=し 13=と 14=う 15=を 16=で 17=が 18=こ 19=ん 1A=ン 1B=れ 1C=ら 1D=? 1E=す 1F=あ 20=も 21=ま 22=そ 23=よ 24=く 25=さ 26=ア 27=り 28=け 29=イ 2A=・ 2B=え 2C=オ 2D=シ 2E=ラ 2F=ス 30=タ 31=わ 32=き 33=レ 34=せ 35=お 36=ど 37=マ 38=ル 39=戦 3A=や 3B=ち 3C=ロ 3D=...")
- 12:58, 24 March 2024 SD Gundam G Generation: Mono-Eye Gundams (hist | edit) [1,045 bytes] PECO (talk | contribs) (Created page with "{{Bob |bobscreen= SD_Gundam_G_Generation_-_Mono-Eye_Gundams.png |system=WonderSwan |developer=Vanguard Works |publisher=Bandai |japan={{date|2002|September|26}} |tcrf=SD Gundam G Generation: Mono-Eye Gundams }} {{WSx| title = SD Gundam G Generation: Mono-Eye Gundams |image = |devid = 0x01 |minreq = WonderSwan |cartid = 0x2F |unknown = 0x00 or 0x02 |romsize = 64Mbit |savetype = 256Kbit SRAM |extra = 0x04 |rtc = No |checksum = 0xA5EA or 0x5F4E |game = SD Gundam G Generati...")
- 02:42, 23 March 2024 Dragon Ball/ROM map (hist | edit) [978 bytes] PECO (talk | contribs) (Created page with "{{rammap|game=Dragon Ball (WonderSwan)}} =Overview= {| class="wikitable sortable" style="text-align:center;" |- ! Index ! Segment ! Content |- | 1 | 00 | |- | 2 | 01 | |- | 3 | 02 | |- | 4 | 03 | |- | 5 | 04 | |- | 6 | 05 | |- | 7 | 06 | |- | 8 | 07 | |- | 9 | 08 | |- | 10 | 09 | |- | 11 | 0A | |- | 12 | 0B | |- | 13 | 0C | |- | 14 | 0D | |- | 15 | 0E | |- | 16 | 0F | font |- | 17 | 10 | |- | 18 | 11 | |- | 19 | 12 | |- | 20 | 13 | |- | 21 | 14 | |-...")
- 04:10, 19 March 2024 Xbox 360/Hardware information (hist | edit) [1,405 bytes] Anonmoosekaab (talk | contribs) (Create initial page) originally created as "360:Hardware information"
- 07:07, 14 March 2024 Strike Witches: Silver Wing/Tutorials (hist | edit) [1,745 bytes] Anonmoosekaab (talk | contribs) (Create Initial Page. Simple texture replacement tutorial)
- 18:07, 12 March 2024 Dragon Ball/RAM map (hist | edit) [437 bytes] PECO (talk | contribs) (Created page with "{{rammap|game=Dragon Ball (WonderSwan)}} {| class="wikitable" |- ! Address ! Size ! Description ! Explanation |- style="border-color:inherit;" | 002E9 | 1 | Glyph height flag | 00 - 1 tile<br />otherwise 2 tiles |- style="border-color:inherit;" | 002EA | 1 | Glyph write mode flag | 00 - normal write<br />otherwise write starts from the vertical midline of the tile. |} {{Internal Data|game=Dragon Ball}}")
- 16:38, 12 March 2024 Dragon Ball/TBL (hist | edit) [5,739 bytes] PECO (talk | contribs) (Created page with "{{TBL|game=Cardcaptor Sakura: Sakura to Fushigi na Clow Cards (WonderSwan)}} ==Main== <pre> 00=あ 01=い 02=う 03=え 04=お 05=か 06=き 07=く 08=け 09=こ 0A=さ 0B=し 0C=す 0D=せ 0E=そ 0F=た 10=ち 11=つ 12=て 13=と 14=な 15=に 16=ぬ 17=ね 18=の 19=は 1A=ひ 1B=ふ 1C=へ 1D=ほ 1E=ま 1F=み 20=む 21=め 22=も 23=や 24=ゆ 25=よ 26=ら 27=り 28=る 29=れ 2A=ろ 2B=わ 2C=を 2D=ん 2E=ぁ 2F=ぃ 30=ぅ 31=ぇ 32=ぉ 33=っ 34=ゃ 35=ゅ 36=...")
- 16:33, 12 March 2024 Dragon Ball (hist | edit) [793 bytes] PECO (talk | contribs) (Created page with "{{Bob |bobscreen= Dragon_Ball.png |system=WonderSwan |developer=TOSE |publisher=Bandai |japan={{date|1999|November|20}} |tcrf=Dragon Ball }} {{WSx| title = Dragon Ball |image = |devid = 0x01 |minreq = WonderSwan Color |cartid = 0x3C |unknown = 0x00 |romsize = 16Mbit |savetype = None |extra = 0x04 |rtc = No |checksum = 0x065A |game = Dragon Ball (WonderSwan) }} ==Sub-pages== {{namespaces}} ==Hacks== * None known. ==Translations== * None known. ==Utilities== * None kn...")
- 01:25, 7 March 2024 Sonic Chaos (Sega Master System)/RAM map (hist | edit) [1,672 bytes] RRB Brick (talk | contribs) (Adding the RAM map.)
- 01:12, 7 March 2024 Sonic the Hedgehog (Sega Master System, Game Gear)/RAM map (hist | edit) [2,244 bytes] RRB Brick (talk | contribs) (Adding the RAM map.)
- 00:58, 6 March 2024 Bubble Bobble (Sega Master System) (hist | edit) [892 bytes] Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Bubble_Bobble_(Sega_Master_System)-title.png | title= Bubble Bobble | aka= Final Bubble Bobble (JP), Dragon Maze (BR) | developer= Taito | publishers= {{publisher|Sega}} (JP/EU), {{publisher|Tec Toy}} (BR) | system= Sega Master System | japan= {{date|1988|July|2}} | europe= {{date|1992|nocat=true}} | brazil= {{date|1994|nocat=true}} | tcrf= Bubble Bobble (Sega Master System) }} ==Sub-pages== {{namespaces}} ==Hacks== * [https://www.romhacking.net/hack...")
- 00:49, 6 March 2024 Bubble Bobble (Sega Master System)/RAM map (hist | edit) [8,395 bytes] RRB Brick (talk | contribs) (The whole RAM Map of Bubble Bobble (SMS), not fully complete.) originally created as "Bubble Bobble (SMS)/RAM map"
- 00:40, 6 March 2024 Sonic the Hedgehog (Sega Master System, Game Gear) (hist | edit) [2,028 bytes] Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Sonic1gg-title.png | title= Sonic the Hedgehog | developer= Ancient | publisher= Sega | systems= {{system|Sega Master System}}, {{system|Game Gear}} | usa= {{date|1991|October|25}} (Master System), {{date|1991|December}} (Game Gear) | japan= {{date|1991|December|28}} | europe= {{date|1991|October|25}} (Master System), {{date|1991|December}} (Game Gear) | tcrf= Sonic the Hedgehog (Sega Master System, Game Gear) }} ==Sub-pages== {{namespaces}}...")
- 00:25, 6 March 2024 Sonic Chaos (Sega Master System) (hist | edit) [723 bytes] Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Sonic_Chaos_SMS_Title.png | title= Sonic Chaos | developer= Aspect | publishers= {{publisher|Sega}} (JP/US/EU), {{publisher|Tec Toy}} (BR) | system= Sega Master System | japan= {{date|2009|March|17|nocat=true}} (Wii Virtual Console) | usa= {{date|2009|February|2|nocat=true}} (Wii Virtual Console) | europe= {{date|1993|October|25}} | brazil= {{date|1995|June|23|nocat=true}} | tcrf=Sonic Chaos (Sega Master System) }} ==Sub-pages== {{namespaces}} ==Tran...")
- 15:43, 5 March 2024 Wonder Boy III: Monster Lair (Genesis)/ROM map (hist | edit) [1,135 bytes] Tryphon (talk | contribs) (Created page with "== GFX data == See note page for informations about GFX data format and adressing 0-0 * 0x4304e: (0-0) ? * 0x43a40: (0-0) gui fonts * 0x46368: (0-0) 1up, bonus points * 0x46920: (0-1, 0-2) ? * 0x473a0: (1-0, 1-2) leo * 0x4a256: (0-1) copyright text * 0x4a8b8: (1-2) stage B (schmup section) fg * 0x4b080: (1-1) skull exit * 0x4c508: (1-0) ? (bang?) * 0x4c718: (1-2) explosion * 0x4d300: (1-0, 1-2) shots (except missiles) & capsules + explosion * 0x4e3e0: (1-0) missiles * 0...") originally created as "Wonderboy III: Monster Lair (Genesis)/ROM map"
- 23:51, 1 March 2024 Wonder Boy III: Monster Lair (Genesis)/Notes (hist | edit) [6,730 bytes] Tryphon (talk | contribs) (Created page with "{{notes|game=Wonderboy III: Monster Lair (Genesis)}} == Gfx format == == Sprites == == Tilemaps == == Palettes ==") originally created as "Wonderboy III: Monster Lair (Genesis)/Notes"
- 23:34, 1 March 2024 Wonder Boy III: Monster Lair (Genesis) (hist | edit) [974 bytes] Tryphon (talk | contribs) (Created page with "{{Bob | bobscreen= thumb Fantasia Title Screen.png | aka = Wonderboy III: Monster Lair | title= Wonderboy III: Monster Lair | developer= Westone Bit Entertainment | publisher= Sega | system= Genesis | world= {{date|1990|November}} | music= y | tcrf=https://tcrf.net/Wonder_Boy_III:_Monster_Lair_(Genesis) }} {{Genesis| title = Wonderboy III: Monster Lair |image = File:Wonder Boy III - Monster Lair Title Scr...") originally created as "Wonderboy III: Monster Lair (Genesis)"
- 08:09, 29 February 2024 Sonic Jam 6/Notes (hist | edit) [7,747 bytes] Lelegofrog (talk | contribs) (Created page with "{{Notes|game=Sonic Jam 6}} ==Level ID List== * 00 - World 1-1 * 01 - World 1-2 * 02 - World 1-1 Bonus Warp * 03 - World 1-3 * 04 - World 1-4 * 05 - World 1-2 Bonus Warp * 06 - World 2-1 * 07 - World 2-2 * 08 - World 2-3 * 09 - World 2-4 * 0A - World 3-1 * 0B - World 3-2 * 0C - World 3-3 * 0D - World 3-4 * 0E - World 4-1 * 0F - World 4-2 * 10 - World 4-3 * 11 - World 4-4 * 12 - World 5-1 * 13 - World 5-2 * 14 - World 5-3 * 15 - World 5-4 * 16 - Wor...")
- 08:09, 29 February 2024 Sonic Jam 6/RAM map (hist | edit) [1,589 bytes] Lelegofrog (talk | contribs) (Created page with "{{rammap|game=Sonic Jam 6}} Address Size Description ------ ---- ----------- E0001A 1 Current button being held down E00035 1 Paused flag E00043 1 Current level * See Notes for a full list of level IDs E00061 1 Big flag (does not change graphic set used when manually altered) E0008B 1 If set to 02, will disable "level preview" before entering lev...")
- 23:14, 28 February 2024 Sonic Jam 6 (hist | edit) [606 bytes] Lelegofrog (talk | contribs) (gonna add subpages for this soon)
- 03:09, 27 February 2024 Pac-Attack (SNES) (hist | edit) [815 bytes] Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Pac-Attack_SNES_Title_Screen.png | title= Pac-Attack | aka= Cosmo Gang: The Puzzle (JP) | developer= Namco | publisher= Namco | system= SNES | japan= {{date|1993|February|26}} | usa= {{date|1993|October}} | europe= {{date|1993|nocat=true}} | tcrf= Pac-Attack (SNES) }} {{SNES |title = Pac-Attack |name = PAC ATTACK |company = Namco |header = None |bank = LoROM |interleaved = No |sram = 0 KiB |type = ROM only |rom = 1.5 MiB |country = USA |video...")
- 03:04, 27 February 2024 Pac-Attack (SNES)/TBL (hist | edit) [594 bytes] Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Attack (SNES)}} == Records Table == === Palettes === 20 = Red 24 = Yellow 28 = Green 2C = Magenta 30 = Light Blue 34 = Pale Green 38 = Peach 3C = Blue === Tiles === Replace "xx" with one of the palettes above 00xx = A 01xx = B 02xx = C 03xx = D 04xx = E 05xx = F 06xx = G 07xx = H 08xx = I 09xx = J 0Axx = K 0Bxx = L 0Cxx = M 0Dxx = N 0Exx = O 0Fxx = P 10xx = Q 11xx = R 12xx = S 13xx = T 14xx = U 15xx = V 16xx = W 17xx = X 1...")
- 00:48, 27 February 2024 Pac-Man 2: The New Adventures (SNES)/TBL (hist | edit) [2,030 bytes] Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Man 2: The New Adventures (SNES)}} == Main Game (Dialogue) == 002C = 0 012C = 1 022C = 2 032C = 3 042C = 4 052C = 5 062C = 6 072C = 7 082C = 8 092C = 9 102C = 112C = A 122C = B 132C = C 142C = D 152C = E 162C = F 172C = G 182C = H 192C = I 1A2C = J 1B2C = K 1C2C = L 1D2C = M 1E2C = N 1F2C = O 202C = P 212C = Q 222C = R 232C = S 242C = T 252C = U 262C = V 272C = W 282C = X 292C = Y 2A2C = Z 2B2C = Pac-Man 2C2C = -...")
- 22:56, 26 February 2024 Pac-Man 2: The New Adventures (SNES)/ROM map (hist | edit) [239 bytes] Lelegofrog (talk | contribs) (it's not much but it's a start)
- 09:56, 26 February 2024 Pac-Attack (Game Boy) (hist | edit) [825 bytes] Lelegofrog (talk | contribs) (Created page with "{{Bob | title= Pac-Attack | aka= Pac-Panic (JP/EU) | developer= Namco | publisher= Namco | systems= {{system|Game Boy}}, {{system|Super Game Boy}} | usa= {{date|1994|December}} | europe= {{date|1995|nocat=true}} | japan= {{date|1994|December|9}} | tcrf=Pac-Attack (Game Boy) }} {{GB |title=Pac-Attack |name=PAC-ATTACK (USA)<br>PAC-PANIC (EUR/JPN) |regioncode=U.S.A. & Europe<br>Japan |type=Grayscale |supergameboy=Yes |cartridgetype=ROM + MBC1 |licensecode=AF - Namc...")
- 09:55, 26 February 2024 Pac-Attack (Game Boy)/TBL (hist | edit) [744 bytes] Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Attack (Game Boy)}} == Puzzle Mode Instructions/Records Screen == 80 = 0 81 = 1 82 = 2 83 = 3 84 = 4 85 = 5 86 = 6 87 = 7 88 = 8 89 = 9 8A = . 8B = , 8C = 10 8D = & 8E = - 8F = ? 90 = ' 91 = A 92 = B 93 = C 94 = D 95 = E 96 = F 97 = G 98 = H 99 = I 9A = J 9B = K 9C = L 9D = M 9E = N 9F = O A0 = P A1 = Q A2 = R A3 = S A4 = T A5 = U A6 = V A7 = W A8 = X A9 = Y AA = Z AB = Pac-Man AC = ! AD = Ghost AE = · AF =...")
- 08:05, 25 February 2024 Ms. Pac-Man (Sega Master System) (hist | edit) [516 bytes] Lelegofrog (talk | contribs) (Created page with "{{bob | title= Ms. Pac-Man | developer= Tengen | publishers= {{publisher|Tengen}} (EU), {{publisher|Tec Toy}} (BR) | system= Sega Master System | europe= {{date|1991}} | brazil= {{date|1991}} | tcrf=Ms. Pac-Man (Sega Master System) }} ==Sub-pages== {{namespaces}} ==Translations== * [https://www.romhacking.net/translations/3999/ Spanish translation] by [https://www.romhacking.net/community/3384/ Wave] {{Pac-Man series}}")
- 08:03, 25 February 2024 Ms. Pac-Man (Sega Master System)/TBL (hist | edit) [2,225 bytes] Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Ms. Pac-Man (Sega Master System)}} == Normal == === Regular === 7300 = 0 7400 = 1 7500 = 2 7600 = 3 7700 = 4 7800 = 5 7900 = 6 7A00 = 7 7B00 = 8 7C00 = 9 7D00 = A 7E00 = B 7F00 = C 8000 = D 8100 = E 8200 = F 8300 = G 8400 = H 8500 = I 8600 = J 8700 = K 8800 = L 8900 = M 8A00 = N 8B00 = O 8C00 = P 8D00 = Q 8E00 = R 8F00 = S 9000 = T 9100 = U 9200 = V 9300 = W 9400 = X 9500 = Y 9600 = Z 9700 = ! 9800 = . 9900 = : 9A00 =...")
- 05:27, 25 February 2024 Pac-Mania (NES)/TBL (hist | edit) [1,276 bytes] Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Mania (NES)}} == High Score Table == 00 = A 01 = B 02 = C 03 = D 04 = E 05 = F 06 = G 07 = H 08 = I 09 = J 0A = K 0B = L 0C = M 0D = N 0E = O 0F = P 10 = Q 11 = R 12 = S 13 = T 14 = U 15 = V 16 = W 17 = X 18 = Y 19 = Z 1A = . 1B = ? 1C = ! 1D = ' 1E = - 1F = ← 36 = 0 37 = 1 38 = 2 39 = 3 3A = 4 3B = 5 3C = 6 3D = 7 3E = 8 3F = 9 == Level Intro == 00 = A 01 = B 02 = C 03 = D 04 = E 05 = F 06 = G 07 = H...")
- 04:56, 25 February 2024 Pac-Man 2: The New Adventures (SNES) (hist | edit) [1,167 bytes] Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= PacMan2-title.png | title= Pac-Man 2: The New Adventures | aka= Hello! Pac-Man (JP) | developer= Namco | publisher= Namco | system= SNES | japan= {{date|1994|August|26}} | usa= {{date|1994|September}} | europe= {{date|1994}} | tcrf=Pac-Man 2: The New Adventures (SNES) }} {{SNES |title = Pac-Man 2: The New Adventures |name = PACMAN2 |company = Namco |header = None |bank = LoROM |interleaved = No |sram = 0 KiB |type = ROM only |rom = 1.5 MiB |country = U...")
- 04:54, 25 February 2024 Pac-Man 2: The New Adventures (SNES)/RAM map (hist | edit) [1,797 bytes] Lelegofrog (talk | contribs) (Created page with "{{rammap|game=Pac-Man 2: The New Adventures (SNES)}} == Pac-Man/Ms. Pac-Man == Address Size Description ------ ---- ----------- 7E0910 1 Amount of dots remaining in level 7E0A00 2 Pac-Man/Ms. Pac-Man X position 7E0A02 2 Pac-Man/Ms. Pac-Man Y position 7E0A04 1 Pac-Man/Ms. Pac-Man direction 7E0A20 1 Ghost direction (Blinky) 7E0A21 1 Ghost eye graphics set (Blinky, always 00) 7E0A22 1 Ghost...") originally created as "Pac-Man 2: The New Adventures (SNES)/RAM Map"
- 20:10, 22 February 2024 Strike Witches: Silver Wing/ROM map (hist | edit) [1,117 bytes] Anonmoosekaab (talk | contribs) (Create initial page)
- 19:45, 21 February 2024 Strike Witches: Silver Wing/TBL (hist | edit) [2,176 bytes] Anonmoosekaab (talk | contribs) (Create initial page. Moved text format research to text table. Text table incomplete)
- 19:36, 21 February 2024 Strike Witches: Silver Wing/Notes (hist | edit) [2,959 bytes] Anonmoosekaab (talk | contribs) (Create initial page. Moved GGXArchiver research to notes)
- 17:03, 21 February 2024 Sindibad: Chitei no Daimakyuu/Notes (hist | edit) [58,382 bytes] Abridgewater (talk | contribs) (Created page with "{{notes|game=Sindibad: Chitei no Daimakyuu}} == Raw Notes on Script Text Sequences Used by Code == <pre> - $01.4a51-$4a57: Section 00, tag 01. - $02.622a-$6230: Section 24, tag 13. - Failed to escape. - $02.624e-$6254: Section 24, tag 35. - Frozen monster thaws. - $02.6468-$647d: Character name; Section 25, tag 11. - Person is attacking (shared with $02.68bf, monster is attacking). - $02.64eb-$64f1: Section 25, tag 23. - Person misses (shared with $02.69...")