Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
User contributions for MartsINY
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13 July 2015
- 00:0800:08, 13 July 2015 diff hist −10 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 00:0500:05, 13 July 2015 diff hist 0 m Mega Man 3 (NES)/RAM map MartsINY moved page Mega Man III:RAM map to RAM map (Mega Man 3): When you are in a game, this doesn't need to be the first info you read in the title. The user knows he is in Mega Man 3 game.
- 00:0100:01, 13 July 2015 diff hist +2 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
12 July 2015
- 22:2122:21, 12 July 2015 diff hist −96 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 22:1422:14, 12 July 2015 diff hist −449 Mega Man 3 (NES)/RAM map No edit summary
- 20:0620:06, 12 July 2015 diff hist +1 Mega Man 3 (NES)/RAM map No edit summary
- 20:0620:06, 12 July 2015 diff hist −85 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 19:2119:21, 12 July 2015 diff hist +2,481 Mega Man 3 (NES)/RAM map No edit summary
- 18:4818:48, 12 July 2015 diff hist +9 Mega Man 4/RAM map →Weapon Energy - Array
- 18:4718:47, 12 July 2015 diff hist +9 Mega Man 4/RAM map →Sprite/Object Arrays
- 18:4718:47, 12 July 2015 diff hist 0 Mega Man IV/Arrays List No edit summary
- 18:4118:41, 12 July 2015 diff hist +52 Mega Man 4/RAM map →Sprite/Object Arrays
- 18:4018:40, 12 July 2015 diff hist +81 Mega Man IV/Arrays List No edit summary
- 18:3818:38, 12 July 2015 diff hist +3 Mega Man 4/RAM map →Sprite/Object Arrays
- 18:3718:37, 12 July 2015 diff hist +177 N Mega Man IV/Arrays List Created page with "<Br> {| border="1" cellpadding="3" | '''Name''' || '''First RAM''' || '''First ROM''' |- | Weapon Energy - Array || $B1 || NA |- |}"
- 18:3318:33, 12 July 2015 diff hist −2 Mega Man IV/RAM map/$BE →Description
- 18:3218:32, 12 July 2015 diff hist +1 Mega Man IV/RAM map/$BE →Description
- 18:2918:29, 12 July 2015 diff hist 0 Mega Man 4/RAM map →Sprite/Object Arrays
- 18:2818:28, 12 July 2015 diff hist +1 Mega Man 4/RAM map →Weapon Energy - Array
- 18:2718:27, 12 July 2015 diff hist +10 Mega Man 4/RAM map →Weapon Energy - Array
- 18:2518:25, 12 July 2015 diff hist +1 Mega Man IV/RAM map/$BE →Description
- 18:2518:25, 12 July 2015 diff hist +83 N Mega Man IV/RAM map/$BF Created page with "This is a copy of $467 (or $466 in some cases???) used to draw the Boss energy bar."
- 18:2318:23, 12 July 2015 diff hist +866 Mega Man 4/RAM map No edit summary
- 18:2118:21, 12 July 2015 diff hist +334 N Mega Man IV/RAM map/$BE Created page with "==Description== Set to #$9C when opening weapon's menu.<Br> Weapon menu uses the Weapon Array to draw the energy bars.<br> This i..."
- 17:1817:18, 12 July 2015 diff hist +240 Mega Man 4/RAM map No edit summary
- 17:1517:15, 12 July 2015 diff hist −80 Mega Man 4/RAM map →Sprite/Object Arrays
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Substance and Shape MartsINY moved page $408-$41F: Substance and Shape to Mega Man IV:RAM map:$408-$41F: Substance and Shape: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Direction Bits MartsINY moved page $420-$437: Direction Bits to Mega Man IV:RAM map:$420-$437: Direction Bits: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Enemy Number in Level MartsINY moved page Enemy Number to Mega Man IV:RAM map:$438-$44F: Enemy Number: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 1 MartsINY moved page $468-47F: Object ASM Private Memory 1 to Mega Man IV:RAM map:$468-47F: Object ASM Private Memory 1: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 2 MartsINY moved page $480-497: Object ASM Private Memory 2 to Mega Man IV:RAM map:$480-497: Object ASM Private Memory 2: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 3 MartsINY moved page $498-4AF: Object ASM Private Memory 3 to Mega Man IV:RAM map:$498-4AF: Object ASM Private Memory 3: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 4 MartsINY moved page $4B0-$4C7: Object ASM Private Memory 4 to Mega Man IV:RAM map:$4B0-$4C7: Object ASM Private Memory 4: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 5 MartsINY moved page $4C8-$4DF: Object ASM Private Memory 5 to Mega Man IV:RAM map:$4C8-$4DF: Object ASM Private Memory 5: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 6 MartsINY moved page $4E0-$4F7: Object ASM Private Memory 6 to Mega Man IV:RAM map:$4E0-$4F7: Object ASM Private Memory 6: I didn't understand correctly the page naming yesterday
- 17:1317:13, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 7 MartsINY moved page $4F8-$50F: Object ASM Private Memory 7 to Mega Man IV:RAM map:$4F8-$50F: Object ASM Private Memory 7: I didn't understand correctly the page naming yesterday
- 17:1317:13, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 8 MartsINY moved page $510-$527: Object ASM Private Memory 8 to Mega Man IV:RAM map:$510-$527: Object ASM Private Memory 8: I didn't understand correctly the page naming yesterday
- 17:1317:13, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Sprite Flags MartsINY moved page $528-$53F: Sprite Flags to Mega Man IV:RAM map:$528-$53F: Sprite Flags: I didn't understand correctly the page naming yesterday
- 17:1317:13, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status MartsINY moved page $5B8-$5CF: Invincibility Blink / Freeze Action Status to Mega Man IV:RAM map:$5B8-$5CF: Invincibility Blink / Freeze Action Status: I didn't understand correctly the page naming yesterday
- 17:0917:09, 12 July 2015 diff hist +20 Mega Man 4/RAM map →Sprite/Object Arrays
- 17:0817:08, 12 July 2015 diff hist +280 Mega Man 4/RAM map →Sprite/Object Arrays
- 05:2405:24, 12 July 2015 diff hist +4 Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status No edit summary
- 05:1205:12, 12 July 2015 diff hist +34 Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status No edit summary
- 05:1105:11, 12 July 2015 diff hist +492 N Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status Created page with "'''LSB to MSB''' {| border="1" cellpadding="3" | '''Bit''' || '''Function''' || Details |- | 0-6 || Frame Counter of Blink/Freeze || |- | 7 || Mode || [ 1 = Freeze Action, 0 =..."
- 05:0905:09, 12 July 2015 diff hist +8 Mega Man IV/RAM map/Sprite Flags No edit summary
- 05:0505:05, 12 July 2015 diff hist −15 Mega Man 4/RAM map →Sprite/Object Arrays
- 05:0405:04, 12 July 2015 diff hist −13 Mega Man 4/RAM map →Joypad Memory
- 05:0405:04, 12 July 2015 diff hist +2 Mega Man IV/RAM map/Sprite Flags No edit summary
- 05:0405:04, 12 July 2015 diff hist +9 Mega Man IV/RAM map/Sprite Flags No edit summary
- 05:0305:03, 12 July 2015 diff hist −17 Mega Man IV/RAM map/Sprite Flags No edit summary