Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
User contributions for MartsINY
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9 July 2017
- 01:4301:43, 9 July 2017 diff hist +293 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 01:1001:10, 9 July 2017 diff hist +75 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 00:4000:40, 9 July 2017 diff hist −140 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
1 August 2016
- 01:4001:40, 1 August 2016 diff hist +4 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 01:4001:40, 1 August 2016 diff hist +10 Mega Man 3 (NES)/RAM map No edit summary
- 01:3901:39, 1 August 2016 diff hist +17 Mega Man 3 (NES)/RAM map No edit summary
- 01:3701:37, 1 August 2016 diff hist +85 Mega Man 3 (NES)/RAM map No edit summary
- 01:2401:24, 1 August 2016 diff hist −2 Mega Man 3 (NES)/RAM map No edit summary
31 July 2016
- 23:2323:23, 31 July 2016 diff hist +128 N User talk:FCC Created page with "Hey, I have datas about Mega Man 3, if you are interested to have them to put on crystal wiki let me know martsiny@hotmail.com"
24 July 2015
- 00:1700:17, 24 July 2015 diff hist −47 Mega Man 4/RAM map →Credits
- 00:1700:17, 24 July 2015 diff hist −156 Mega Man 4/RAM map →Credits
13 July 2015
- 01:2201:22, 13 July 2015 diff hist −37 Mega Man 4/RAM map →Sprite/Object Arrays
- 01:2101:21, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 8 MartsINY moved page RAM 510-527 Object ASM Private Memory 8 (Mega Man 4) to Object ASM Private Memory 8: RAM 510-527 (Mega Man 4)
- 01:2001:20, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 7 MartsINY moved page RAM 4F8-50F: Object ASM Private Memory 7 (Mega Man 4) to Object ASM Private Memory 7: RAM 4F8-50F (Mega Man 4)
- 01:2001:20, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 6 MartsINY moved page RAM 4E0-4F7: Object ASM Private Memory 6 (Mega Man 4) to Object ASM Private Memory 6: RAM 4E0-4F7 (Mega Man 4)
- 01:2001:20, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 5 MartsINY moved page RAM 4C8-4DF: Object ASM Private Memory 5 (Mega Man 4) to Object ASM Private Memory 5: RAM 4C8-4DF (Mega Man 4)
- 01:1901:19, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 4 MartsINY moved page RAM 4B0-4C7: Object ASM Private Memory 4 (Mega Man 4) to Object ASM Private Memory 4: RAM 4B0-4C7 (Mega Man 4)
- 01:1901:19, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 3 MartsINY moved page RAM 498-4AF: Object ASM Private Memory 3 (Mega Man 4) to Object ASM Private Memory 3: RAM 498-4AF (Mega Man 4)
- 01:1801:18, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 2 MartsINY moved page RAM 480-497: Object ASM Private Memory 2 (Mega Man 4) to Object ASM Private Memory 2: RAM 480-497 (Mega Man 4)
- 01:1801:18, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 1 MartsINY moved page RAM 468-47F: Object ASM Private Memory 1 (Mega Man 4) to Object ASM Private Memory 1: RAM 468-47F (Mega Man 4)
- 01:1601:16, 13 July 2015 diff hist −16 Mega Man 4/RAM map →Sprite/Object Arrays
- 01:1601:16, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status MartsINY moved page RAM 5B8-5CF: Invincibility Blink / Freeze Action Status (Mega Man 4) to Invincibility Blink / Freeze Action Status: RAM 5B8-5CF (Mega Man 4)
- 01:1501:15, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Sprite Flags MartsINY moved page RAM 528-53F: Sprite Flags (Mega Man 4) to Sprite Flags: RAM 528-53F (Mega Man 4)
- 01:1501:15, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Enemy Number in Level MartsINY moved page RAM 438-44F: Enemy Number in Level (Mega Man 4) to Enemy Number in Level: RAM 438-44F (Mega Man 4)
- 01:1401:14, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Direction Bits MartsINY moved page RAM 420-437: Direction Bits (Mega Man 4) to Direction Bits: RAM 420-437 (Mega Man 4)
- 01:1401:14, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Substance and Shape MartsINY moved page RAM 408-41F: Substance and Shape (Mega Man 4) to Substance and Shape: RAM 408-41F (Mega Man 4)
- 01:1201:12, 13 July 2015 diff hist 0 m Mega Man 4/RAM map MartsINY moved page Mega Man IV:RAM map to RAM map (Mega Man 4)
- 01:1101:11, 13 July 2015 diff hist 0 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 01:0101:01, 13 July 2015 diff hist 0 Mega Man 4/RAM map →Sprite/Object Arrays
- 01:0001:00, 13 July 2015 diff hist 0 Mega Man 4/RAM map →Sprite/Object Arrays
- 00:5800:58, 13 July 2015 diff hist −1 Mega Man 4/RAM map →Sprite/Object Arrays
- 00:5300:53, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status MartsINY moved page Mega Man IV:RAM map:$5B8-$5CF: Invincibility Blink / Freeze Action Status to RAM 5B8-5CF: Invincibility Blink / Freeze Action Status (Mega Man 4)
- 00:5300:53, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Sprite Flags MartsINY moved page Mega Man IV:RAM map:$528-$53F: Sprite Flags to RAM 528-53F: Sprite Flags (Mega Man 4)
- 00:5200:52, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 6 MartsINY moved page Mega Man IV:RAM map:$4E0-$4F7: Object ASM Private Memory 6 to RAM 4E0-4F7: Object ASM Private Memory 6 (Mega Man 4)
- 00:5200:52, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 7 MartsINY moved page Mega Man IV:RAM map:$4F8-$50F: Object ASM Private Memory 7 to RAM 4F8-50F: Object ASM Private Memory 7 (Mega Man 4)
- 00:5200:52, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 8 MartsINY moved page Mega Man IV:RAM map:$510-$527: Object ASM Private Memory 8 to RAM 510-527 Object ASM Private Memory 8 (Mega Man 4)
- 00:5000:50, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 5 MartsINY moved page Mega Man IV:RAM map:$4C8-$4DF: Object ASM Private Memory 5 to RAM 4C8-4DF: Object ASM Private Memory 5 (Mega Man 4)
- 00:4900:49, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 4 MartsINY moved page Mega Man IV:RAM map:$4B0-$4C7: Object ASM Private Memory 4 to RAM 4B0-4C7: Object ASM Private Memory 4 (Mega Man 4)
- 00:4900:49, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 3 MartsINY moved page Mega Man IV:RAM map:$498-4AF: Object ASM Private Memory 3 to RAM 498-4AF: Object ASM Private Memory 3 (Mega Man 4)
- 00:4900:49, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 2 MartsINY moved page Mega Man IV:RAM map:$480-497: Object ASM Private Memory 2 to RAM 480-497: Object ASM Private Memory 2 (Mega Man 4)
- 00:4800:48, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 1 MartsINY moved page Mega Man IV:RAM map:$468-47F: Object ASM Private Memory 1 to RAM 468-47F: Object ASM Private Memory 1 (Mega Man 4)
- 00:4600:46, 13 July 2015 diff hist +53 Mega Man 4/RAM map →Sprite/Object Arrays
- 00:4200:42, 13 July 2015 diff hist −7 Mega Man 4/RAM map →Sprite/Object Arrays
- 00:4000:40, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Enemy Number in Level MartsINY moved page Mega Man IV:RAM map:$438-$44F: Enemy Number to RAM 438-44F: Enemy Number in Level (Mega Man 4)
- 00:3800:38, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Direction Bits MartsINY moved page Mega Man IV:RAM map:$420-$437: Direction Bits to RAM 420-437: Direction Bits (Mega Man 4)
- 00:3800:38, 13 July 2015 diff hist 0 m Mega Man IV/RAM map/Substance and Shape MartsINY moved page Mega Man IV:RAM map:$408-$41F: Substance and Shape to RAM 408-41F: Substance and Shape (Mega Man 4)
- 00:2900:29, 13 July 2015 diff hist −3 Mega Man IV/Arrays List →RAM Only
- 00:2900:29, 13 July 2015 diff hist −2 Mega Man IV/Arrays List →RAM Only
- 00:2900:29, 13 July 2015 diff hist 0 m Mega Man IV/Arrays List MartsINY moved page Mega Man IV:RAM map:Arrays List to Arrays List (Mega Man 4): Arrays List (Mega Man 4)
- 00:2800:28, 13 July 2015 diff hist −122 Mega Man 4/RAM map →Sprite/Object Arrays
- 00:0800:08, 13 July 2015 diff hist −10 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 00:0500:05, 13 July 2015 diff hist 0 m Mega Man 3 (NES)/RAM map MartsINY moved page Mega Man III:RAM map to RAM map (Mega Man 3): When you are in a game, this doesn't need to be the first info you read in the title. The user knows he is in Mega Man 3 game.
- 00:0100:01, 13 July 2015 diff hist +2 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
12 July 2015
- 22:2122:21, 12 July 2015 diff hist −96 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 22:1422:14, 12 July 2015 diff hist −449 Mega Man 3 (NES)/RAM map No edit summary
- 20:0620:06, 12 July 2015 diff hist +1 Mega Man 3 (NES)/RAM map No edit summary
- 20:0620:06, 12 July 2015 diff hist −85 Mega Man 3 (NES)/RAM map →Sprite/Object Arrays
- 19:2119:21, 12 July 2015 diff hist +2,481 Mega Man 3 (NES)/RAM map No edit summary
- 18:4818:48, 12 July 2015 diff hist +9 Mega Man 4/RAM map →Weapon Energy - Array
- 18:4718:47, 12 July 2015 diff hist +9 Mega Man 4/RAM map →Sprite/Object Arrays
- 18:4718:47, 12 July 2015 diff hist 0 Mega Man IV/Arrays List No edit summary
- 18:4118:41, 12 July 2015 diff hist +52 Mega Man 4/RAM map →Sprite/Object Arrays
- 18:4018:40, 12 July 2015 diff hist +81 Mega Man IV/Arrays List No edit summary
- 18:3818:38, 12 July 2015 diff hist +3 Mega Man 4/RAM map →Sprite/Object Arrays
- 18:3718:37, 12 July 2015 diff hist +177 N Mega Man IV/Arrays List Created page with "<Br> {| border="1" cellpadding="3" | '''Name''' || '''First RAM''' || '''First ROM''' |- | Weapon Energy - Array || $B1 || NA |- |}"
- 18:3318:33, 12 July 2015 diff hist −2 Mega Man IV/RAM map/$BE →Description
- 18:3218:32, 12 July 2015 diff hist +1 Mega Man IV/RAM map/$BE →Description
- 18:2918:29, 12 July 2015 diff hist 0 Mega Man 4/RAM map →Sprite/Object Arrays
- 18:2818:28, 12 July 2015 diff hist +1 Mega Man 4/RAM map →Weapon Energy - Array
- 18:2718:27, 12 July 2015 diff hist +10 Mega Man 4/RAM map →Weapon Energy - Array
- 18:2518:25, 12 July 2015 diff hist +1 Mega Man IV/RAM map/$BE →Description
- 18:2518:25, 12 July 2015 diff hist +83 N Mega Man IV/RAM map/$BF Created page with "This is a copy of $467 (or $466 in some cases???) used to draw the Boss energy bar."
- 18:2318:23, 12 July 2015 diff hist +866 Mega Man 4/RAM map No edit summary
- 18:2118:21, 12 July 2015 diff hist +334 N Mega Man IV/RAM map/$BE Created page with "==Description== Set to #$9C when opening weapon's menu.<Br> Weapon menu uses the Weapon Array to draw the energy bars.<br> This i..."
- 17:1817:18, 12 July 2015 diff hist +240 Mega Man 4/RAM map No edit summary
- 17:1517:15, 12 July 2015 diff hist −80 Mega Man 4/RAM map →Sprite/Object Arrays
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Substance and Shape MartsINY moved page $408-$41F: Substance and Shape to Mega Man IV:RAM map:$408-$41F: Substance and Shape: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Direction Bits MartsINY moved page $420-$437: Direction Bits to Mega Man IV:RAM map:$420-$437: Direction Bits: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Enemy Number in Level MartsINY moved page Enemy Number to Mega Man IV:RAM map:$438-$44F: Enemy Number: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 1 MartsINY moved page $468-47F: Object ASM Private Memory 1 to Mega Man IV:RAM map:$468-47F: Object ASM Private Memory 1: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 2 MartsINY moved page $480-497: Object ASM Private Memory 2 to Mega Man IV:RAM map:$480-497: Object ASM Private Memory 2: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 3 MartsINY moved page $498-4AF: Object ASM Private Memory 3 to Mega Man IV:RAM map:$498-4AF: Object ASM Private Memory 3: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 4 MartsINY moved page $4B0-$4C7: Object ASM Private Memory 4 to Mega Man IV:RAM map:$4B0-$4C7: Object ASM Private Memory 4: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 5 MartsINY moved page $4C8-$4DF: Object ASM Private Memory 5 to Mega Man IV:RAM map:$4C8-$4DF: Object ASM Private Memory 5: I didn't understand correctly the page naming yesterday
- 17:1417:14, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 6 MartsINY moved page $4E0-$4F7: Object ASM Private Memory 6 to Mega Man IV:RAM map:$4E0-$4F7: Object ASM Private Memory 6: I didn't understand correctly the page naming yesterday
- 17:1317:13, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 7 MartsINY moved page $4F8-$50F: Object ASM Private Memory 7 to Mega Man IV:RAM map:$4F8-$50F: Object ASM Private Memory 7: I didn't understand correctly the page naming yesterday
- 17:1317:13, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Object ASM Private Memory 8 MartsINY moved page $510-$527: Object ASM Private Memory 8 to Mega Man IV:RAM map:$510-$527: Object ASM Private Memory 8: I didn't understand correctly the page naming yesterday
- 17:1317:13, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Sprite Flags MartsINY moved page $528-$53F: Sprite Flags to Mega Man IV:RAM map:$528-$53F: Sprite Flags: I didn't understand correctly the page naming yesterday
- 17:1317:13, 12 July 2015 diff hist 0 m Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status MartsINY moved page $5B8-$5CF: Invincibility Blink / Freeze Action Status to Mega Man IV:RAM map:$5B8-$5CF: Invincibility Blink / Freeze Action Status: I didn't understand correctly the page naming yesterday
- 17:0917:09, 12 July 2015 diff hist +20 Mega Man 4/RAM map →Sprite/Object Arrays
- 17:0817:08, 12 July 2015 diff hist +280 Mega Man 4/RAM map →Sprite/Object Arrays
- 05:2405:24, 12 July 2015 diff hist +4 Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status No edit summary
- 05:1205:12, 12 July 2015 diff hist +34 Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status No edit summary
- 05:1105:11, 12 July 2015 diff hist +492 N Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status Created page with "'''LSB to MSB''' {| border="1" cellpadding="3" | '''Bit''' || '''Function''' || Details |- | 0-6 || Frame Counter of Blink/Freeze || |- | 7 || Mode || [ 1 = Freeze Action, 0 =..."
- 05:0905:09, 12 July 2015 diff hist +8 Mega Man IV/RAM map/Sprite Flags No edit summary
- 05:0505:05, 12 July 2015 diff hist −15 Mega Man 4/RAM map →Sprite/Object Arrays
- 05:0405:04, 12 July 2015 diff hist −13 Mega Man 4/RAM map →Joypad Memory
- 05:0405:04, 12 July 2015 diff hist +2 Mega Man IV/RAM map/Sprite Flags No edit summary
- 05:0405:04, 12 July 2015 diff hist +9 Mega Man IV/RAM map/Sprite Flags No edit summary
- 05:0305:03, 12 July 2015 diff hist −17 Mega Man IV/RAM map/Sprite Flags No edit summary
- 05:0205:02, 12 July 2015 diff hist +1,205 N Mega Man IV/RAM map/Sprite Flags Created page with "'''LSB to MSB''' {| border="1" cellpadding="3" | '''Bit''' || '''Function''' || '''Details''' |- | 0-1 || Object Wall Bits || See note |- | 2 || 1=Invisible 0=Visible || |- | ..."
- 04:4804:48, 12 July 2015 diff hist +86 Mega Man 4/RAM map →Sprite/Object Arrays
- 04:4604:46, 12 July 2015 diff hist +52 N Mega Man IV/RAM map/Object ASM Private Memory 8 Created page with "$510 : Used to count energy depletion of Rush Marine"
- 04:4604:46, 12 July 2015 diff hist +31 N Mega Man IV/RAM map/Object ASM Private Memory 7 Created page with "$4F8 : Used. Purpose unknown???"
- 04:4604:46, 12 July 2015 diff hist +28 N Mega Man IV/RAM map/Object ASM Private Memory 6 Created page with "$4E0 : Flash Stopper Counter"
- 04:4604:46, 12 July 2015 diff hist +66 N Mega Man IV/RAM map/Object ASM Private Memory 5 Created page with "4C8 : Used with Pharaoh Shot (Object slot of loading Pharaoh Shot)"
- 04:4504:45, 12 July 2015 diff hist +63 N Mega Man IV/RAM map/Object ASM Private Memory 4 Created page with "$4B0 : Used with Rush Jet (Status if Megaman rides on Rush Jet)"
- 04:4504:45, 12 July 2015 diff hist −47 Object ASM Private Memory 4 No edit summary
- 04:4404:44, 12 July 2015 diff hist +235 N Mega Man IV/RAM map/Object ASM Private Memory 3 Created page with "498 : If value is 01, if Mega Man Vertical Speed is up, it does as if A is held even if it is not.<Br> Value can only be set next time Mega Man status is not 00.<Br> (used by ..."
- 04:4404:44, 12 July 2015 diff hist −221 Object ASM Private Memory 3 Replaced content with "page to delete"
- 04:4404:44, 12 July 2015 diff hist +28 N Mega Man IV/RAM map/Object ASM Private Memory 2 Created page with "$480 : Used. Purpose unknown"
- 04:4304:43, 12 July 2015 diff hist −13 Object ASM Private Memory 2 No edit summary
- 04:4304:43, 12 July 2015 diff hist +43 N Mega Man IV/RAM map/Object ASM Private Memory 1 Created page with "468 : Backup of $30 when MM is hit by enemy"
- 04:4304:43, 12 July 2015 diff hist −29 Object ASM Private Memory 1 No edit summary
- 04:4204:42, 12 July 2015 diff hist +117 Mega Man 4/RAM map →Sprite/Object Arrays
- 04:3904:39, 12 July 2015 diff hist +62 N Object ASM Private Memory 4 Created page with "4B0 : Used with Rush Jet (Status if Megaman rides on Rush Jet)"
- 04:3904:39, 12 July 2015 diff hist −4 Object ASM Private Memory 3 No edit summary
- 04:3904:39, 12 July 2015 diff hist +11 Object ASM Private Memory 3 No edit summary
- 04:3804:38, 12 July 2015 diff hist +228 N Object ASM Private Memory 3 Created page with "498 : If value is 01, if Mega Man Vertical Speed is up, it does as if A is held even if it is not. NValue can only be set next time Mega Man status is not 00. (used by Rush Co..."
- 04:2804:28, 12 July 2015 diff hist +27 N Object ASM Private Memory 2 Created page with "480 : Used. Purpose unknown"
- 04:2604:26, 12 July 2015 diff hist +43 N Object ASM Private Memory 1 Created page with "468 : Backup of $30 when MM is hit by enemy"
- 04:2604:26, 12 July 2015 diff hist +81 Mega Man IV/RAM map/Enemy Number in Level No edit summary
- 04:2004:20, 12 July 2015 diff hist +35 Mega Man IV/RAM map/Direction Bits No edit summary
- 04:1704:17, 12 July 2015 diff hist +718 N Mega Man IV/RAM map/Direction Bits Created page with "<Br> ::'''LSB to MSB''' ::{| border="1" cellpadding="3" | '''Bit''' || '''Function''' |- | 0-5 || Shape ID (Decides Height and Width setting of occupying space)...."
- 04:1104:11, 12 July 2015 diff hist +29 Mega Man IV/RAM map/Enemy Number in Level No edit summary
- 04:1004:10, 12 July 2015 diff hist +207 N Mega Man IV/RAM map/Enemy Number in Level Created page with "This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appear in screen, it checks if the current enemy i..."
- 04:0804:08, 12 July 2015 diff hist −4 Mega Man IV/RAM map/Substance and Shape No edit summary
- 04:0804:08, 12 July 2015 diff hist +115 Mega Man IV/RAM map/Substance and Shape No edit summary
- 04:0604:06, 12 July 2015 diff hist +298 N Mega Man IV/RAM map/Substance and Shape Created page with "<Br> ::'''LSB to MSB''' ::{| border="1" cellpadding="3" | '''Bit''' || '''Function''' |- | 0 || Right |- | 1 || Left |- | 2 || Down (Not set when falling from gravity) |- | 3 ..."
- 03:5803:58, 12 July 2015 diff hist +1,012 Mega Man 4/RAM map →Sprite/Object Arrays
- 03:4603:46, 12 July 2015 diff hist 0 Mega Man 4/RAM map →Sprite/Object Arrays
- 03:4603:46, 12 July 2015 diff hist −710 Mega Man 4/RAM map No edit summary
- 03:4003:40, 12 July 2015 diff hist −139 Y Screen No edit summary
- 03:3703:37, 12 July 2015 diff hist +28 Y Screen No edit summary
- 03:3503:35, 12 July 2015 diff hist +166 N Y Screen Created page with "| $390-$3A7 || Y Screen || || $00 || On visible screen |- | || || || $01-$7F || On screen below visible screen |- | || || || $80-$FF || On screen above visible screen"
- 03:3503:35, 12 July 2015 diff hist +1,639 Mega Man 4/RAM map No edit summary
- 03:1903:19, 12 July 2015 diff hist +4 Mega Man 4/RAM map →Joypad Memory
- 03:1403:14, 12 July 2015 diff hist −45 Mega Man 4/RAM map No edit summary
- 03:1403:14, 12 July 2015 diff hist −161 Mega Man 4/RAM map No edit summary
- 02:5702:57, 12 July 2015 diff hist +40 Mega Man 4/RAM map →Joypad Memory
- 02:4002:40, 12 July 2015 diff hist +998 N Mega Man 4/RAM map Created page with "== Joypad Memory== '''RAM''' {| border="1" cellpadding="3" | '''RAM''' || '''Function''' || '''Description''' || '''Details''' |- | $14 || Joypad 1 - Button Push Bits || Bit..."