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Shadowrun (SNES): Difference between revisions

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m (Hawk moved page Shadowrun to Shadowrun (SNES))
 
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{{Bob
| bobscreen= Shadowrun_Title_(SNES).png
| title= Shadowrun
| developer= Beam Software
| publishers= {{publisher|Data East}} (US/JP), {{publisher|Laser Beam Entertainment}} (EU)
| system= SNES
| japan= {{date|1994|March|25|nocat=true}}
| europe= {{date|1994|July|28|nocat=true}}
| usa= {{date|1993|May}}
| tcrf=Shadowrun (SNES)
}}
{{SNES| title = Shadowrun
{{SNES| title = Shadowrun
|image = [[Image:Shadowrun Title.PNG|center]]
|image = [[File:Shadowrun_Title_(SNES).png|center]]
|name = Shadowrun
|name = SHADOWRUN
|company = Data East
|company = Data East
|header = SWC
|header = None
|bank = LoROM
|bank = LoROM
|interleaved = No
|interleaved = No
|sram = 64 Kb
|sram = 8 KiB
|type = Normal + Batt
|type = Normal + Batt
|rom = 8 Mb
|rom = 1 MiB
|country = USA
|country = USA
|video = NTSC
|romspeed = 120ns (FastROM)
|romspeed = 120ns (FastROM)
|video = NTSC
|revision = 1.0
|checksum = Good 0xF834
|checksum = Good 0xF834
|crc32 = 3F34DFF0
|crc32 = 3F34DFF0
Line 17: Line 29:
}}
}}


{{Not Extensively Hacked|name=Shadowrun}}
==Sub-pages==
{{namespaces}}


==Utilities==
==Utilities==
* [http://www.zophar.net/utilities/sneslevel/shadowrun-sse.html Shadowrun ZSNES savestate editor]
* Programs exist to compress/decompress data and dump text. See the External Links.


Shadowrun Savestate editor for Zsnes savestates.
==Hacks==
[http://www.zophar.net/utilities/sneslevel/shadowrun-sse.html Get it here.]
* None known.


A text dumper has also been written.
==Translations==
 
* None known.
==Hacks==
No known Shadowrun hacks exist.


==Miscellaneous==
==Miscellaneous==
Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]].
* Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]].


==Known Dumps==
==Known Dumps==
* Shadowrun (Beta)
* Shadowrun (Beta), also known as the "Chop Shop" version
* Shadowrun (E)
* Shadowrun (E)
* Shadowrun (G)
* Shadowrun (G)
* Shadowrun (J)
* Shadowrun (J)
* Shadowrun (SW)
* Shadowrun (SW)
* Shadowrun (U)(17759)
* Shadowrun (U) [!], also known as the "Morgue Guys" version
* Shadowrun (U)(63540)
 
==External Links==
* [http://starmen.net/pkhack/misc/shadowtextdump.txt A dump] of the compressed text
* [http://starmen.net/pkhack/misc/shadowhuffman.c The source code] for the text decompressor, written by Alchemic


[[Category:Super Nintendo games]]
==External links==
* [http://pkhack.fobby.net/misc/shadowrun_textdump_chopshop.txt Dump of the Huffman-coded text (Chop Shop)]
* [http://pkhack.fobby.net/misc/shadowrun_textdump_morgueguys.txt Dump of the Huffman-coded text (Morgue Guys)]
* [http://pkhack.fobby.net/misc/shadowrun_script_differences.txt Script differences between the two versions]
* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_comp.py Data compressor - Python source code]
* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_decomp.py Data decompressor - Python source code]
* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_textdump.py Text dumper - Python source code]

Latest revision as of 21:20, 28 January 2024

Title Screen

Shadowrun

Developer: Beam Software
Publishers: Data East (US/JP), Laser Beam Entertainment (EU)
Platform: SNES
Released in JP: March 25, 1994
Released in US: May 1993
Released in EU: July 28, 1994


ROMIcon.png ROM map
RAMIcon.png RAM map
Cactisprite.png TCRF
Shadowrun
Name SHADOWRUN
Company Data East
Header None
Bank LoROM
Interleaved No
SRAM 8 KiB
Type Normal + Batt
ROM 1 MiB
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0xF834
CRC32 3F34DFF0

Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map

Utilities

Hacks

  • None known.

Translations

  • None known.

Miscellaneous

  • Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via Huffman coding.

Known Dumps

  • Shadowrun (Beta), also known as the "Chop Shop" version
  • Shadowrun (E)
  • Shadowrun (G)
  • Shadowrun (J)
  • Shadowrun (SW)
  • Shadowrun (U) [!], also known as the "Morgue Guys" version

External links